Dungeon Crawl Stone Soup version 0.32-a0-1724-g2721c5bb2a (webtiles) character file. Game seed: 17829136248688138152 162 anet the Conjurer (level 5, -2/38 (45) HPs) Began as a Mountain Dwarf Conjurer on July 13, 2024. Slain by a weeping skull (7 damage) ... on level 3 of the Dungeon. The game lasted 00:05:52 (1955 turns). anet the Conjurer(Mountain Dwarf Conjurer) Turns: 1955, Time: 00:05:53 HP: -2/38 (45) AC: 13 Str: 12 XL: 5 Next: 19% MP: 4/7 EV: 2 Int: 18 God: Gold: 149 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . a - +0 war axe rCold . . . p - orb {mayhem} rNeg . . . i - +0 plate armour rPois . (no helmet) rElec . s - +0 cloak rCorr . f - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth k - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: mayhem, wizardry (x1) @: drained A: runic magic, artefact enchanting a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 sling Missiles d - 3 poisoned darts Armour c - a +0 robe f - a +0 pair of gloves (worn) i - a +0 plate armour (worn) j - a +0 ring mail p - an orb of mayhem (worn) r - a +0 scale mail s - a +0 cloak (worn) Magical Staves o - the staff "Virruf" {rF++ Earth} (You found it on level 2 of the Dungeon) [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF++: It greatly protects you from fire. Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery k - a ring of wizardry (left hand) Scrolls e - a scroll of blinking {unknown} l - a scroll of brand weapon {unknown} m - a scroll of identify {unknown} n - a scroll of fear {unknown} Potions g - a potion of curing h - 2 potions of magic q - a potion of attraction {unknown} Skills: - Level 3.0 Fighting + Level 3.0 Axes - Level 0.1 Ranged Weapons - Level 3.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 6% 1 r - Searing Ray Conj 28% 2d5 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 2% N/A 38% 2 Inner Flame Hex/Fire 1% N/A 58% 3 Maxwell's Portable Pile Tloc 1% (3-9)d2 58% 3 Teleport Other Tloc 1% N/A 58% 3 Flame Wave Conj/Fire 8% 2d5 75% 4 Fulminant Prism Conj/Alch 4% 3d5 75% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 75% 4 Sticky Flame Fire/Alch 1% 2d4 92% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Yredelemnul Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You hit the weeping skull but do no damage. The weeping skull is severely damaged. The weeping skull touches you. * * * LOW HITPOINT WARNING * * * The weeping skull touches you but does no damage. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - weeping skull Aim: a weeping skull (severely damaged, fast, strong, frenzied and wild, 100% to hit) The magic dart hits the weeping skull but does no damage. The weeping skull is severely damaged. The weeping skull touches you but does no damage. Unknown command. You barely miss the weeping skull. The weeping skull is severely damaged. The weeping skull touches you but does no damage. x2 You aren't carrying any items that you can evoke. Unknown command. It was a potion of curing. You feel better. The weeping skull touches you. You feel drained. The weeping skull touches you. Magic courses through your body. The weeping skull touches you but does no damage. Casting: Magic Dart (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - weeping skull Aim: a weeping skull (severely damaged, fast, strong, frenzied and wild, 98% to hit) The searing ray hits the weeping skull but does no damage. The weeping skull is severely damaged. (Press . to maintain the ray.) The weeping skull touches you. * * * LOW HITPOINT WARNING * * * You feel drained. The weeping skull touches you! * * * LOW HITPOINT WARNING * * * Unknown command. The searing ray hits the weeping skull but does no damage. The weeping skull is heavily damaged. The weeping skull touches you! You die... ................... #######.........### ##### #.........### .^_^^ #............ ##..^###..#.....##.. .^.^^ #.........#.. ... #...##....... #z# ##...##...###. #@###.....#....... #...........#.##.. #######.....#..... #..#(.#.##.. #.......##.. #.###....... #.......#... ###.#...##.# #.....##+# You could see a neutral weeping skull (fast, strong, frenzied). Vanquished Creatures Terence (D:2) Natasha (twice) (D:2) 3 adders 3 dart slugs (D:1) 3 ball pythons 6 bats (D:1) 2 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 6 hobgoblins 8 jackals (D:1) 2 kobolds 2 quokkas (D:1) A frilled lizard (D:3) 6 rats A spectral orc (D:3) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 198 | D:1 | Learned a level 2 spell: Searing Ray 213 | D:1 | Reached skill level 1 in Axes 220 | D:1 | Reached skill level 1 in Fighting 312 | D:1 | Reached skill level 1 in Armour 684 | D:1 | Reached XP level 3. HP: 28/28 MP: 2/5 1248 | D:2 | Identified the staff "Virruf" {rF++ Earth} 1262 | D:2 | Found a sacrificial altar of Ru. 1320 | D:2 | Noticed Natasha 1330 | D:2 | Reached XP level 4. HP: 33/36 MP: 3/6 1332 | D:2 | Killed Natasha 1512 | D:2 | Noticed Natasha 1524 | D:2 | Killed Natasha 1601 | D:2 | Noticed Terence 1614 | D:2 | Killed Terence 1615 | D:2 | Reached XP level 5. HP: 36/44 MP: 1/7 1939 | D:3 | Found a basalt altar of Yredelemnul. 1955 | D:3 | Slain by a weeping skull Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic, minmay_misc_feat_doors, palyth_stone_intersect D:2: layout_rooms, basic_altar, uniq_natasha, uniq_terence D:3: layout_basic, yredelemnul_forgotten_temple_becter, serial_shops, nicolae_shop_waterfront, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 1 2 3 | 3.0 Fighting | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 6 | || 6 War axe | 17 | 18 || 35 Fire: Sling | 12 | 14 || 26 Cast: Magic Dart | 52 | 3 || 55 Searing Ray | 3 | 8 || 11 Use: Potion | | 2 || 2 Armour: Robe | 21 | || 21 Ring mail | 7 | 17 || 24 Plate armour | | 23 || 23 Dodge: Dodged | 25 | 13 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1981 | 1927 | 54 | 96 | 1403 | 3 | 660.3 | Dungeon | 1981 | 1927 | 54 | 96 | 1403 | 3 | 660.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 572 daAuts D:3: 266 daAuts