Dungeon Crawl Stone Soup version 0.32-a0-1726-g1e61e2beae (webtiles) character file. Game seed: 9709626076008927828 57 anet the Conjurer (level 3, 0/29 HPs) Began as a Mountain Dwarf Conjurer on July 14, 2024. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:03:27 (1567 turns). anet the Conjurer(Mountain Dwarf Conjurer) Turns: 1567, Time: 00:03:27 Health: 0/29 AC: 5 Str: 10 XL: 3 Next: 73% Magic: 1/5 EV: 9 Int: 17 God: Gold: 110 SH: 0 Dex: 18 Spells: 2/5 levels left rFire . . . a - +2 whip (pain) rCold . . . (no shield) rNeg . . . k - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + g - ring of resist corrosion HPRegen 0.24/turn l - +6 ring of dexterity MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -8) A: runic magic, artefact enchanting, hooves 1, agile 1, strong-willed 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +2 whip of pain (weapon) Armour c - a +0 robe h - a +0 plate armour k - a +0 ring mail (worn) Jewellery g - a ring of resist corrosion (left hand) l - a +6 ring of dexterity (right hand) q - an amulet of guardian spirit Scrolls d - 4 scrolls of identify {unknown} f - 2 scrolls of fear {unknown} n - a scroll of revelation {unknown} p - a scroll of blinking {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} i - a potion of mutation j - a potion of curing {unknown} m - a potion of might {unknown} o - a potion of berserk rage {unknown} r - a potion of heal wounds {unknown} Skills: + Level 2.0 Fighting + Level 2.0 Axes - Level 0.1 Ranged Weapons + Level 2.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 5% 1 r - Searing Ray Conj 26% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 3% 3d5 75% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Annotations: D:2 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. You have large cloven feet. You are agile. (Dex +4, Str/Int -1) You are strong-willed. (Will+) Message History The water moccasin closely misses you. The searing ray misses the water moccasin. You finish channelling your searing ray. The water moccasin bites you. Unknown command. Unknown command. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. The water moccasin bites you. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin bites you! You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You closely miss the ball python. The water moccasin bites you. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You closely miss the ball python. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. * * * LOW HITPOINT WARNING * * * You feel very sick. The ball python bites you but does no damage. The ball python constricts you. The water moccasin bites you but does no damage. You escape the ball python's grasp. * * * LOW HITPOINT WARNING * * * You feel very sick. The ball python attacks as it pursues you! The ball python bites you but does no damage. It was a potion of mutation. You feel extremely strange. You feel strong-willed. You feel agile. Your feet thicken and deform. You die... .# ....######## #......<.@S####... .........S...†.... ..#.######.####... # #.# #.# #.# ..# ### You could see a water moccasin and a ball python. Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 2 dart slugs (D:2) 3 endoplasms A hobgoblin (D:2) 4 kobolds A quokka (D:1) A ball python (D:2) 4 bats 2 frilled lizards (D:1) 3 goblins (D:1) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 335 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 338 | D:1 | Learned a level 2 spell: Searing Ray 408 | D:1 | Reached skill level 1 in Axes 461 | D:1 | Reached skill level 1 in Fighting 461 | D:1 | Reached skill level 1 in Armour 914 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 1086 | D:2 | Found a runed translucent door. 1087 | D:2 | Noticed Crazy Yiuf 1149 | D:2 | Found a shimmering altar of Xom. 1347 | D:2 | Found a faded altar of an unknown god. 1555 | D:3 | Noticed a water moccasin 1566 | D:3 | HP: 1/29 [poisoned by a water moccasin] 1567 | D:3 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 1567 | D:3 | Gained mutation: You are agile. (Dex +4, Str/Int -1) | [potion of mutation] 1567 | D:3 | Gained mutation: You have large cloven feet. [potion of | mutation] 1567 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_rooms, grunt_decor_fettered, minmay_misc_feat_iff D:2: layout_rooms, shapermc_ecumenical_altar_ellora, basic_altar, uniq_crazy_yiuf_cottage D:3: layout_loops_ring Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 2 | 2.0 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 19 Whip || 5 Cast: Magic Dart || 42 Searing Ray || 5 Use: Potion || 1 Armour: Ring mail || 21 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1557 | 1496 | 61 | 71 | 1251 | 3 | 519.0 | Dungeon | 1557 | 1496 | 61 | 71 | 1251 | 3 | 519.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 849 daAuts D:1: 693 daAuts D:3: 14 daAuts