Dungeon Crawl Stone Soup version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 11086240949973700113 482 anet the Chopper (level 6, -6/52 HPs) Began as a Mountain Dwarf Conjurer on July 22, 2024. Mangled by a crocodile (12 damage) ... in a sewer. The game lasted 00:12:17 (4040 turns). anet the Chopper(Mountain Dwarf Conjurer) Turns: 4040, Time: 00:12:19 Health: -6/52 AC: 8 Str: 11 XL: 6 Next: 87% Magic: 2/8 EV: 8 Int: 19 God: Gold: 209 SH: 0 Dex: 8 Spells: 5/8 levels left rFire . . . d - +1 dagger (venom) rCold . . . (no shield) rNeg . . . f - +0 scale mail rPois . (no helmet) rElec . j - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: no passive effects @: enlightened, flying A: runic magic, artefact enchanting a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 209 gold pieces. Inventory: Hand Weapons a - a +0 whip of electrocution b - a +0 sling d - a +1 dagger of venom (weapon) e - a +0 hand axe Missiles r - 3 poisoned darts y - 2 stones Armour f - a +0 scale mail (worn) j - a +0 cloak (worn) k - a +1 ring mail of fire resistance m - a +0 leather armour o - a +1 robe of fire resistance Magical Staves c - a staff of conjuration Scrolls h - 2 scrolls of brand weapon {unknown} i - a scroll of fog {unknown} l - a scroll of identify {unknown} n - a scroll of teleportation {unknown} p - a scroll of torment {unknown} q - 3 scrolls of amnesia {unknown} v - a scroll of fear {unknown} Potions g - a potion of magic s - a potion of degeneration {unknown} t - a potion of might {unknown} u - a potion of curing w - a potion of haste {unknown} x - a potion of experience {unknown} z - a potion of resistance {unknown} B - a potion of brilliance {unknown} Skills: + Level 3.9 Fighting + Level 4.8 Axes - Level 0.1 Ranged Weapons - Level 4.0 Armour - Level 2.0 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 6% 1 r - Searing Ray Conj 30% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Blink Tloc 2% N/A 36% 2 Call Imp Summ 2% N/A 36% 2 Fulminant Prism Conj/Alch 4% 3d5 77% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Qazlal The Shining One Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The crocodile barely misses you. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You aren't carrying any items that you can evoke. It was a potion of curing. You feel better. The crocodile bites you. * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You hit the crocodile. The crocodile is poisoned. The crocodile is heavily wounded. The crocodile bites you but does no damage. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you. * * * LOW HITPOINT WARNING * * * You barely miss the crocodile. The crocodile is severely wounded. The crocodile bites you but does no damage. You barely miss the crocodile. The crocodile is severely wounded. The crocodile completely misses you. You closely miss the crocodile. The crocodile is severely wounded. The crocodile closely misses you. You barely miss the crocodile. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - crocodile Aim: a crocodile (almost dead, very poisoned, 70% to hit) The searing ray hits the crocodile but does no damage. The crocodile is almost dead. (Press . to maintain the ray.) The crocodile bites you! You die... ##### ##~## ##≈## #### ##.~.## ##..~## ##†..## ##... #~..~.####~∩~.~#####...~.####~.~. #....~~~~~.~∩~~≈≈≈≈≈~~~.~~~~~~... #..~..####....~#####.~..~####†... ##~..## ##.~.#######.~.## ##..~ ##~## ##≈####.####≈## ##~# #~# #≈###.!.###≈# #~# #~# #≈##l@∩?)~≈≈# #÷# #~# #≈###.?.###≈# #~# ##~## ##≈####.####≈## ##~# ##~)~## ##.~.#######.~.## ##~~. #.....####~..~~#####.....####..~~ #....~~~~~~~~.~≈≈≈≈≈~.∩..~~~~~... #..~..####.....#####....~####.... ##...## ##...## ##~.~## ##~.. ##.## ##~## ##÷## #### You could see a crocodile (very poisoned). Vanquished Creatures A kobold brigand (Sewer) A scorpion (D:4) A crimson imp (D:3) 2 orc priests (D:4) 3 orc wizards 7 adders 5 ribbon worms 2 dart slugs (D:2) 8 orcs 10 ball pythons 11 endoplasms 5 giant cockroaches 7 goblins 5 hobgoblins 2 jackals (D:2) 11 kobolds 3 quokkas 5 frilled lizards A goblin zombie (D:3) 2 hobgoblin zombies (D:3) A kobold skeleton (D:3) 2 orc skeletons (D:3) An orc zombie (D:3) 14 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 345 | D:1 | Reached XP level 2. HP: 20/22 MP: 4/4 349 | D:1 | Learned a level 2 spell: Searing Ray 420 | D:1 | Reached skill level 1 in Axes 422 | D:1 | Reached skill level 1 in Fighting 422 | D:1 | Reached skill level 1 in Armour 999 | D:2 | Reached XP level 3. HP: 28/28 MP: 2/5 1264 | D:2 | Reached XP level 4. HP: 14/36 MP: 0/6 1472 | D:2 | Found a stormy altar of Qazlal. 1826 | D:2 | Found a faded altar of an unknown god. 2624 | D:3 | Reached XP level 5. HP: 42/45 MP: 7/7 2928 | D:3 | Found a glowing golden altar of the Shining One. 3172 | D:4 | Reached XP level 6. HP: 29/51 MP: 2/8 3286 | D:4 | Found a glowing drain. 3316 | Sewer | Entered a sewer 4040 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_ellora, basic_altar D:3: layout_loops_ring, nicolae_tso_besieged_by_evil D:4: layout_basic, minmay_temple_entry_drinking_statues, gup_sewer_entry_glass, minmay_misc_feat_plants, minivault_19, eino_tiny_chamber, guppyfry_early_lair_pool Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Axes | 1 2 3 4 | 4.8 Fighting | 1 2 3 | 3.9 Armour | 1 2 3 4 | 4.0 Dodging | 2 | 2.0 Ranged Weapons | | 0.1 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 21 | || 21 Dagger | 50 | 100 || 150 Whip | 2 | 26 || 28 Fire: Sling | 23 | 104 || 127 Cast: Magic Dart | 11 | || 11 Searing Ray | 10 | 21 || 31 Use: Potion | | 2 || 2 Armour: Robe | 14 | || 14 Scale mail | 53 | 111 || 164 Dodge: Dodged | 37 | 58 || 95 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4186 | 3957 | 229 | 325 | 2561 | 5 | 837.2 | Dungeon | 3357 | 3128 | 229 | 325 | 1985 | 4 | 839.2 | Sewer | 829 | 829 | 0 | 0 | 576 | 1 | 829.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1556 daAuts D:3: 846 daAuts Sewer: 829 daAuts D:1: 758 daAuts D:4: 195 daAuts