Dungeon Crawl Stone Soup version 0.32-a0-1782-gb48ef885c9 (webtiles) character file. Game seed: 7201930475106449235 7 anet the Conjurer (level 1, 0/15 HPs) Began as a Mountain Dwarf Conjurer on July 24, 2024. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (303 turns). anet the Conjurer(Mountain Dwarf Conjurer) Turns: 303, Time: 00:00:58 Health: 0/15 AC: 3 Str: 9 XL: 1 Next: 91% Magic: 0/3 EV: 10 Int: 18 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ f - +6 ring of dexterity HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe e - a +0 leather armour (worn) Jewellery f - a +6 ring of dexterity (left hand) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} Skills: + Level 0.6 Fighting + Level 0.7 Axes - Level 0.1 Ranged Weapons + Level 0.6 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The jackal bites you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. An endoplasm comes into view. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. The endoplasm quivers. You hit the jackal but do no damage. The jackal is severely wounded. The jackal bites you. The jackal bites you but does no damage. You miss the jackal. The jackal is severely wounded. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you but does no damage. The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you but does no damage. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You hit the endoplasm but do no damage. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm barely misses you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You die... #.#######.##.......#. ..... #..................# #########.#........# #.#####....######## #.#...(............ #.#.######.######## #..........# ###.######## #@# #J# # #†# ... #.##..[.. #...r.... #........ ....####h ###.... ...#? You could see an endoplasm. Vanquished Creatures 3 endoplasms (D:1) A jackal (D:1) A frilled lizard (D:1) 2 rats (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 149 | D:1 | Found Vicunes's Weapon Shop. 303 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_shops, shop, hangedman_decor_growths, minmay_tetromino_i4 Action || total ---------------------------++------- Melee: Unarmed || 20 Cast: Magic Dart || 15 Armour: Leather armour || 10 Robe || 1 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 302 | 294 | 8 | 0 | 231 | 1 | 302.0 | Dungeon | 302 | 294 | 8 | 0 | 231 | 1 | 302.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 302 daAuts