Dungeon Crawl Stone Soup version 0.32-a0-2120-g8f138eace0 (webtiles) character file. Game seed: 9118407269073182144 4 anet the Conjurer (level 1, 0/10 HPs) Began as a Gargoyle Conjurer on Aug 16, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (175 turns). anet the Conjurer(Gargoyle Conjurer) Turns: 175, Time: 00:00:53 Health: 0/10 AC: 4 Str: 10 XL: 1 Next: 60% Magic: 3/3 EV: 10 Int: 18 God: Gold: 9 SH: 0 Dex: 8 Spells: 3/4 levels left rFire . . . a - +0 club rCold . . . (no shield) rNeg + . . d - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 scale mail d - a +0 robe (worn) Scrolls e - a scroll of identify {unknown} Skills: + Level 0.3 Fighting - Level 0.1 Maces & Flails - Level 0.1 Ranged Weapons + Level 0.2 Armour - Level 1.5 Dodging - Level 2.1 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal bites you but does no damage. You aren't carrying any items that you can evoke. Magic courses through your body. The jackal bites you but does no damage. The jackal pauses to sniff the ground. The jackal bites you. You die... #.#..# #.#..# #.#..# # #.#J.###.##.. . #...h........ #J########### #h# ## #h# ##. ##@## #.. ##.#.##### #.. #.###....# #.# ##.#.###.# #.# ##.## #.# #.# #.####.#########.# #................. ######............ ###########.# You could see an endoplasm and 2 jackals. Vanquished Creatures A goblin (D:1) 2 bats (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 175 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, serial_shops, shop Action || total ---------------------------++------- Melee: Club || 5 Cast: Magic Dart || 8 Use: Potion || 1 Armour: Robe || 14 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 176 | 175 | 1 | 34 | 104 | 1 | 176.0 | Dungeon | 176 | 175 | 1 | 34 | 104 | 1 | 176.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 176 daAuts