Dungeon Crawl Stone Soup version 0.32-a0-2157-gcf733dc7dc (webtiles) character file. Game seed: 15898004162319332951 19 anet the Conjurer (level 2, -1/16 HPs) Began as a Gargoyle Conjurer on Aug 20, 2024. Slain by a scorpion (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:28 (988 turns). anet the Conjurer(Gargoyle Conjurer) Turns: 988, Time: 00:02:28 Health: -1/16 AC: 4 Str: 10 XL: 2 Next: 75% Magic: 0/5 EV: 10 Int: 18 God: Gold: 12 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg + . . f - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Armour f - a +0 robe (worn) Talismans i - a beast talisman Scrolls c - a scroll of blinking {unknown} d - a scroll of poison {unknown} g - a scroll of identify {unknown} h - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting + Level 0.5 Maces & Flails - Level 0.1 Ranged Weapons + Level 1.2 Armour - Level 1.5 Dodging - Level 2.1 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 r - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 4% N/A 19% 1 Confusing Touch Hex 1% N/A 47% 3 Vampiric Draining Necr 1% 2d6 47% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History The scorpion is almost dead. You finish channelling your searing ray. The scorpion barely misses you. You hit the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. The scorpion barely misses you. You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion barely misses you. The scorpion stings you. You hit the scorpion but do no damage. The scorpion is almost dead. The scorpion completely misses you. You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you but does no damage. x2 You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (almost dead, 100% to hit) The magic dart hits the scorpion but does no damage. The scorpion is almost dead. The scorpion closely misses you. Unknown command. You closely miss the scorpion. The scorpion is almost dead. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You barely miss the scorpion. The scorpion is almost dead. The scorpion stings you. You die... #. #. #.# ### ..#### ...###...... #.#.<....). #...(...# #@# ......s.# ###.##### You could see a scorpion. Vanquished Creatures 4 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) 6 ball pythons (D:1) 5 rats 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 207 | D:1 | Reached XP level 2. HP: 16/16 MP: 0/5 397 | D:1 | Reached skill level 1 in Fighting 506 | D:1 | Reached skill level 1 in Armour 939 | D:2 | Noticed a scorpion 949 | D:1 | Learned a level 2 spell: Searing Ray 988 | D:2 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_ecumenical, layout_basic D:2: layout_loops_ring, minmay_distorted, uniq_natasha Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.4 Armour | 1 | 1.2 Maces & Flails | | 0.5 Ranged Weapons | | 0.1 Dodging | | 1.5 Stealth | | 2.1 Shields | | 0.1 Spellcasting | | 2.0 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 14 Hand axe || 9 Cast: Magic Dart || 38 Searing Ray || 1 Stab: Sleeping || 2 Armour: Robe || 27 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 935 | 55 | 100 | 691 | 2 | 495.0 | Dungeon | 990 | 935 | 55 | 100 | 691 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 970 daAuts D:2: 20 daAuts