anet Level 1 of the Dungeon [Shop] Joifien's Antique Weapon Shop a +0 whip (55 gold) a +0 quarterstaff (88 gold) a +0 sling (33 gold) a +3 short sword of speed (572 gold) a +0 spear (66 gold) a +0 mace (66 gold) a +2 short sword of electrocution (429 gold) a +0 whip (55 gold) a +0 scimitar (88 gold) [Shop] Tinav's Antique Armour Shoppe a +0 ring mail (100 gold) a +2 robe (317 gold) a +0 pair of boots of flying (287 gold) a +0 leather armour (50 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) [Shop] Visaots's Jewellery Boutique a ring of poison resistance (260 gold) a ring of flight (227 gold) the ring "Ficoab" {rC- Will++ Slay+6 SInv} (704 gold) [ring of see invisible] Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). rC-: It makes you vulnerable to cold. Will++: It greatly increases your willpower. SInv: It lets you see invisible. a +6 ring of dexterity (468 gold) a ring of see invisible (195 gold) a +5 ring of evasion (468 gold) [Shop] Qasm's Armour Shoppe the +0 pair of gloves "Bohaubac" {Harm Fly Will+ Regen+} (268 gold) Will+: It increases your willpower. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. a +0 ring mail (56 gold) a +0 pair of boots (63 gold) a +0 robe (9 gold) a +1 helmet of see invisible (231 gold) an orb of guile (182 gold) a +0 robe (9 gold) a +0 cloak (63 gold) a +0 ring mail (56 gold) a +0 leather armour (28 gold) the +0 hat of Test {Slay+5} (448 gold) Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +1 leather armour of cold resistance (196 gold) (0, 0, D:1) a +0 club a goblin corpse (skeletalised by now) (6, 21, D:1) a rat corpse (skeletalised by now) (7, 20, D:1) a hobgoblin corpse (skeletalised by now) (8, 1, D:1) a quokka corpse (skeletalised by now) (9, 0, D:1) a jackal corpse (skeletalised by now) (10, 8, D:1) a +0 war axe (15, 6, D:1) a +0 club (21, -8, D:1) a +0 dagger (22, 19, D:1) 5 stones (26, -3, D:1) a +0 mace (29, -10, D:1) a +0 dagger (33, 2, D:1) a +0 club 2 stones (42, 2, D:1) a +0 falchion (45, 21, D:1) a +0 dagger a kobold skeleton (46, 21, D:1) a bat skeleton a frilled lizard skeleton (47, 21, D:1) a hobgoblin skeleton (51, 7, D:1) a ball python skeleton (59, 38, D:1) a quokka corpse (skeletalised by now) (60, 17, D:1) a ball python skeleton a jackal skeleton (61, 17, D:1) a jackal skeleton Level 2 of the Dungeon (0, 0, D:2) 8 stones (7, -32, D:2) a rat skeleton (7, 1, D:2) a quokka corpse (skeletalised by now) (19, 4, D:2) a bat corpse (skeletalised by now) (19, 5, D:2) a +0 dagger a goblin corpse (skeletalised by now) (31, -36, D:2) a +0 club (38, -1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (0, 2, D:3) a +0 whip 5 stones (0, 10, D:3) a +0 short sword 4 stones (1, -1, D:3) a frilled lizard corpse (skeletalised by now) (4, -4, D:3) a +0 dagger (5, -30, D:3) a +0 hand axe (6, -4, D:3) a +0 dagger a +0 dagger (6, -3, D:3) a hobgoblin corpse (skeletalised by now) (7, -30, D:3) a +0 ring mail (9, -5, D:3) a +0 chain mail (9, -4, D:3) a +0 hand axe (12, -7, D:3) a +0 whip (14, 14, D:3) a +0 war axe (15, -30, D:3) a +0 ring mail (15, 14, D:3) an orc corpse (skeletalised by now) (16, -24, D:3) a +0 mace (42, -29, D:3) a +0 dagger a goblin skeleton (47, -16, D:3) a +0 short sword a gnoll corpse (skeletalised by now) (49, -16, D:3) a +0 whip (53, -31, D:3) a +0 short sword (59, -16, D:3) a +0 war axe (61, -25, D:3) a +0 dagger a goblin corpse (skeletalised by now) (64, -32, D:3) a goblin corpse (skeletalised by now) (64, 8, D:3) a hobgoblin skeleton (64, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 42, D:4) an iguana skeleton (1, -2, D:4) a +0 halberd (3, -10, D:4) a +0 club (9, 47, D:4) a +0 ring mail (10, -2, D:4) a +0 spear (24, 27, D:4) a +0 short sword (34, 27, D:4) a +0 quarterstaff (47, 26, D:4) an adder corpse (skeletalised by now) (47, 40, D:4) a quokka skeleton (48, 38, D:4) a stone a +0 dagger a kobold skeleton (56, 20, D:4) a +0 spear Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (12, 8, D:5) a +0 dagger an orc skeleton (13, 6, D:5) a +0 dagger an orc skeleton (13, 7, D:5) a +0 club a +0 leather armour (13, 8, D:5) a +0 dagger a +0 ring mail an orc skeleton (17, 8, D:5) a +0 scale mail (22, -7, D:5) a +0 dagger a +0 robe (24, -9, D:5) a +0 mace 8 stones a +0 leather armour an orc corpse (skeletalised by now) (24, -8, D:5) a +0 club a boomerang an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) 4 large rocks (3, -5, D:8) a wand of charming (11) (5, -2, D:8) a throwing net (5, -1, D:8) a +0 long sword a +0 leather armour a tengu corpse (6, -1, D:8) 12 gold pieces (7, -8, D:8) a potion of heal wounds (14, 5, D:8) a scroll of noise the Ecumenical Temple