Dungeon Crawl Stone Soup version 0.33-a0-115-gb1f659f69e (webtiles) character file. Game seed: 17562918769116832836 25 anet the Conjurer (level 2, 0/23 HPs) Began as a Mountain Dwarf Conjurer on Sept 20, 2024. Slain by a ribbon worm (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:59 (979 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 979, Time: 00:01:59 Health: 0/23 AC: 3 Str: 9 XL: 2 Next: 86% Magic: 2/4 EV: 10 Int: 18 God: Gold: 42 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . a - +0 mace rCold . . . (no shield) rNeg . . . g - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 mace (weapon) Armour c - a +0 robe g - a +0 leather armour (worn) Talismans f - a blade talisman Scrolls e - a scroll of brand weapon {unknown} h - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} i - a potion of curing {unknown} Skills: - Level 1.0 Fighting - Level 1.0 Axes - Level 0.1 Ranged Weapons + Level 0.9 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 1.0 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 1.0 Invocations - Level 1.0 Evocations - Level 0.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 r - Searing Ray Conj 28% 2d5 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 67% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ribbon worm. The ribbon worm is lightly wounded. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm closely misses you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You barely miss the ribbon worm. The ribbon worm is almost dead. The ribbon worm barely misses you. You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is severely wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * The ribbon worm bites you. You die... ##### #... ##.## ##...## ##.#.#@##.# ########....##w#.# #................# ####.######.......#.# ..................#.# ......#######.....#.. ........# #......... ......#.#####...###...# .....##.#.......# .. You could see a ribbon worm. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons (D:1) 5 endoplasms 2 giant cockroaches (D:1) A goblin (D:1) 2 hobgoblins (D:1) 2 kobolds (D:1) 2 frilled lizards A rat (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 200 | D:1 | Reached XP level 2. HP: 22/22 MP: 1/4 203 | D:1 | Learned a level 2 spell: Searing Ray 486 | D:1 | Reached skill level 1 in Axes 562 | D:1 | Reached skill level 1 in Invocations 693 | D:1 | Reached skill level 1 in Shields 865 | D:2 | Reached skill level 1 in Fighting 909 | D:2 | Reached skill level 1 in Evocations 979 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_rooms, minmay_liquid_box D:2: layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine, kennysheep_generic_room_12 Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 | 1.0 Invocations | 1 | 1.0 Shields | 1 | 1.0 Fighting | 1 | 1.0 Evocations | 1 | 1.0 Ranged Weapons | | 0.1 Armour | | 0.9 Dodging | | 1.3 Stealth | | 1.4 Spellcasting | | 1.7 Conjurations | | 3.6 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Club || 39 Mace || 12 Cast: Magic Dart || 40 Armour: Robe || 33 Leather armour || 9 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 992 | 914 | 78 | 46 | 691 | 2 | 496.0 | Dungeon | 992 | 914 | 78 | 46 | 691 | 2 | 496.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 121 daAuts