Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 2018130773846935396 15 anet the Conjurer (level 2, -1/23 HPs) Began as a Mountain Dwarf Conjurer on Oct 2, 2024. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:47 (1209 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 1209, Time: 00:01:48 Health: -1/23 AC: 2 Str: 9 XL: 2 Next: 34% Magic: 0/4 EV: 10 Int: 18 God: Gold: 59 SH: 0 Dex: 8 Spells: 1/4 levels left rFire + . . a - +0 whip rCold . . . (no shield) rNeg . . . h - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - ring of protection from fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles i - a throwing net Armour e - a +0 chain mail h - a +0 robe (worn) Jewellery g - a ring of protection from fire (left hand) Scrolls d - a scroll of poison {unknown} f - 2 scrolls of fear {unknown} Potions b - a potion of magic c - 3 potions of curing {unknown} j - a potion of lignification {unknown} Skills: + Level 1.0 Fighting + Level 1.1 Axes - Level 0.1 Ranged Weapons + Level 1.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 r - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 1% N/A 50% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dimensional Bullseye Hex/Tloc 0% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 dig Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The adder bites you. You are poisoned. The adder poisons you! You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. The adder barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. You barely miss the adder. The adder is severely wounded. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You hit the adder but do no damage. The adder is almost dead. The adder barely misses you. You barely miss the adder. The adder is almost dead. The adder bites you. You die... .....# .....# .....#### #........ #.......< #)....... #........ #@....... ##S...... ....... ....... ...#### .... ##### You could see an adder. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) 3 goblins (D:1) A quokka (D:1) A ball python (D:1) 3 kobolds 3 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 608 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 611 | D:1 | Learned a level 2 spell: Searing Ray 763 | D:1 | Reached skill level 1 in Fighting 763 | D:1 | Reached skill level 1 in Axes 813 | D:1 | Reached skill level 1 in Armour 1207 | D:2 | HP: 1/23 [adder (3)] 1209 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_basic, chequers_big_river D:2: layout_basic, basic_altar, angelslayer_ecumenical_altar_muddy Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.0 Axes | 1 | 1.1 Armour | 1 | 1.0 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Whip || 11 Cast: Magic Dart || 26 Searing Ray || 1 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1218 | 1180 | 38 | 0 | 1110 | 2 | 609.0 | Dungeon | 1218 | 1180 | 38 | 0 | 1110 | 2 | 609.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1203 daAuts D:2: 15 daAuts