Dungeon Crawl Stone Soup version 0.33-a0-163-g6f3bd40977 (webtiles) character file. Game seed: 10026065223802789909 116 anet the Conjurer (level 4, -7/37 HPs) Began as a Mountain Dwarf Conjurer on Oct 2, 2024. Mangled by a crocodile (12 damage) ... in a sewer. The game lasted 00:07:06 (3319 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 3319, Time: 00:07:07 Health: -7/37 AC: 6 Str: 11 XL: 4 Next: 69% Magic: 1/7 EV: 7 Int: 19 God: Gold: 131 SH: 0 Dex: 8 Spells: 4/7 levels left rFire . . . a - +3 whip rCold . . . (no shield) rNeg . . . t - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth s - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: no passive effects @: flying A: runic magic, artefact enchanting a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 131 gold pieces. Inventory: Hand Weapons a - a +3 whip (weapon) w - a +0 trident Missiles g - a throwing net Armour e - a +0 robe i - a +0 leather armour p - a +0 ring mail t - a +0 scale mail (worn) Jewellery s - a ring of flight (left hand) Talismans l - a beast talisman Wands m - a wand of mindburst (21) o - a wand of paralysis (8) Scrolls c - 5 scrolls of enchant armour {unknown} d - a scroll of amnesia {unknown} h - 2 scrolls of identify {unknown} j - a scroll of fog {unknown} k - a scroll of poison {unknown} Potions b - a potion of magic f - 2 potions of curing {unknown} n - 2 potions of might {unknown} q - a potion of degeneration {unknown} r - a potion of berserk rage {unknown} Skills: + Level 2.4 Fighting + Level 2.6 Axes - Level 0.1 Ranged Weapons + Level 2.4 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 6% 1 r - Searing Ray Conj 30% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 4% N/A 26% 1 Call Imp Summ 2% N/A 36% 2 Call Canine Familiar Summ 1% N/A 58% 3 Sigil of Binding Hex 1% N/A 58% 3 Fulminant Prism Conj/Alch 4% 3d5 77% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 77% 4 Dimensional Bullseye Hex/Tloc 0% N/A 94% 4 Summon Blazeheart Golem Fire/Summ 1% N/A 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 rF Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The searing ray hits the crocodile! The crocodile is moderately wounded. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray misses the crocodile. The searing ray hits the crocodile! The crocodile is heavily wounded. The crocodile bites you but does no damage. The searing ray hits the crocodile. The crocodile is heavily wounded. You finish channelling your searing ray. The crocodile bites you but does no damage. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (heavily wounded, 70% to hit) The searing ray hits the crocodile. The crocodile is heavily wounded. (Press . to maintain the ray.) The crocodile bites you! The crocodile drags you backwards! Unknown command. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you. You hit the crocodile. The crocodile is severely wounded. The crocodile bites you. You completely miss the crocodile. The crocodile is severely wounded. The crocodile bites you! You hit the crocodile. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * You hit the crocodile. The crocodile is almost dead. The crocodile bites you! You die... .## #≈# ?.# #≈# l? #≈# !. ##≈## .# ##~~~## ~# . ...####.~.~.##≈##.~.! .~.~~~†..∩.~l≈≈≈≈~..~ ###.∩~.@#####~?~~ ##...## . ##†## #~# #~# #~# .~. ~.. ~.. You could see a crocodile. Vanquished Creatures 3 gnolls 2 adders 2 ribbon worms 4 orcs (D:3) 9 bats 3 endoplasms 6 giant cockroaches 7 goblins (D:1) 5 jackals A quokka (D:2) 7 ball pythons 2 frilled lizards 4 kobolds 9 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 194 | D:1 | Found a faded altar of an unknown god. 387 | D:1 | Reached XP level 2. HP: 22/22 MP: 0/4 390 | D:1 | Learned a level 2 spell: Searing Ray 436 | D:1 | Reached skill level 1 in Axes 482 | D:1 | Reached skill level 1 in Fighting 482 | D:1 | Reached skill level 1 in Armour 1351 | D:1 | Reached XP level 3. HP: 28/28 MP: 0/5 2506 | D:2 | Reached XP level 4. HP: 36/36 MP: 1/6 3141 | D:3 | Found a glowing drain. 3154 | Sewer | Entered a sewer 3306 | Sewer | Noticed a crocodile 3319 | Sewer | Mangled by a crocodile Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic, shapermc_ecumenical_altar_ellora, st_stairs_2, kennysheep_small_spiral D:2: layout_loops_ring, minivault_5, lemuel_flame_loot_1 D:3: layout_loops_ring, zin_statuary, lemuel_tele_altar, portal_sewer_entry_d, hangedman_abyss_or_decor_stabs Sewer: sewer_co_15_rooms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Axes | 1 2 | 2.6 Fighting | 1 2 | 2.4 Armour | 1 2 | 2.4 Spellcasting | 2 | 2.0 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 6 | || 6 Trident | 38 | 23 || 61 Whip | | 24 || 24 Cast: Magic Dart | 58 | 5 || 63 Searing Ray | 3 | 7 || 10 Armour: Robe | 5 | || 5 Leather armour | 31 | || 31 Ring mail | | 22 || 22 Scale mail | | 22 || 22 Dodge: Dodged | 23 | 22 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3335 | 3195 | 140 | 185 | 2339 | 4 | 833.8 | Dungeon | 3170 | 3030 | 140 | 180 | 2220 | 3 | 1056.7 | Sewer | 165 | 165 | 0 | 5 | 119 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1675 daAuts D:2: 1150 daAuts D:3: 344 daAuts Sewer: 165 daAuts