Dungeon Crawl Stone Soup version 0.33-a0-217-g933e26f2f7 (webtiles) character file. Game seed: 14155828054284231323 1481 anet the Chopper (level 8, 0/68 HPs) Began as a Mountain Dwarf Conjurer on Oct 5, 2024. Slain by a sleepcap (4 damage) ... on level 5 of the Dungeon. The game lasted 00:14:37 (5170 turns). anet the Chopper (Mountain Dwarf Conjurer) Turns: 5170, Time: 00:14:38 Health: 0/68 AC: 11 Str: 13 XL: 8 Next: 50% Magic: 1/12 EV: 5 Int: 18 God: Gold: 304 SH: 3 Dex: 8 Spells: 10/13 levels left rFire . . . b - +0 sling (flame) rCold . . . E - +0 buckler rNeg . . . F - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . p - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.31/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 304 gold pieces. Inventory: Hand Weapons a - a +1 short sword of draining b - a +0 sling of flaming (weapon) f - a +0 whip of flaming A - a +0 hand axe Missiles C - 3 poisoned darts Armour c - a +0 robe k - the +1 leather armour of Fucedusch {*Corrode rPois Will- Int+8} (You found it on level 3 of the Dungeon) Int+8: It affects your intelligence (+8). rPois: It protects you from poison. Will-: It decreases your willpower. *Corrode: It may corrode you when you take damage. l - a +0 ring mail p - a +0 pair of gloves (worn) E - a +0 buckler (worn) F - a +0 chain mail (worn) Jewellery D - a ring of positive energy Wands u - a wand of polymorph (2) Scrolls d - 2 scrolls of immolation {unknown} g - 2 scrolls of revelation {unknown} h - 2 scrolls of vulnerability {unknown} j - 2 scrolls of enchant weapon {unknown} m - 2 scrolls of fog {unknown} n - a scroll of fear {unknown} q - a scroll of poison {unknown} r - a scroll of teleportation {unknown} s - a scroll of torment {unknown} v - a scroll of blinking {unknown} w - 8 scrolls of identify {unknown} y - a scroll of acquirement {unknown} Potions e - 2 potions of ambrosia {unknown} i - 2 potions of might {unknown} o - a potion of magic t - a potion of degeneration {unknown} x - a potion of lignification {unknown} z - a potion of heal wounds {unknown} B - a potion of haste {unknown} Skills: - Level 5.0 Fighting + Level 6.7 Axes - Level 3.0 Ranged Weapons - Level 5.0 Armour - Level 2.0 Dodging - Level 1.4 Stealth * Level 2.2 Shields - Level 3.0 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 11% 1 r - Searing Ray Conj 30% 2d5 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 91% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 91% 4 Cause Fear Hex 1% N/A 99% 4 Fireball Conj/Fire 4% 3d4 99% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Sif Muna Uskayaw Shops: D:3 *[[![ Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The searing ray hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * The searing ray hits the ogre. You kill the ogre! The searing ray hits the sleepcap. The sleepcap is moderately damaged. You finish channelling your searing ray. Your Shields skill increases to level 2! Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits the sleepcap. The sleepcap is moderately damaged. The sleepcap closely misses you. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. The searing ray hits the sleepcap but does no damage. The sleepcap is heavily damaged. You finish channelling your searing ray. The sleepcap releases spores at you but does no damage. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (heavily damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. You die... #......... # ## #.# #......... .. .. #.# #....<)).# ... .# ..# #....)...# ...f####.# #.# ########.# #......# #.# #.# #.....# #.# ###.# #...#####.#### #...# #.....f@.....### ##.### #...########...####....# #...# ###...##.(..# #...# ###†......# ##### ####....# #....# ###### You could see a sleepcap. Vanquished Creatures Pikel (D:4) Sigmund (D:2) Menkaure (D:4) Duvessa (D:4) 3 ogres A lemure (D:4) A phantom (D:3) A scorpion (D:4) Dowan (D:4) A hound (D:5) 2 orc priests A sleepcap (D:4) An orc wizard (D:3) 6 adders A shadow imp (D:4) 2 dart slugs 3 ribbon worms 9 orcs 6 bats 5 endoplasms 4 giant cockroaches 4 goblins 5 hobgoblins 2 quokkas 7 ball pythons 2 frilled lizards 9 kobolds 8 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/4 301 | D:1 | Reached skill level 1 in Fighting 301 | D:1 | Reached skill level 1 in Axes 339 | D:1 | Reached skill level 1 in Armour 775 | D:2 | Learned a level 2 spell: Searing Ray 1056 | D:2 | Reached XP level 3. HP: 14/28 MP: 1/5 1131 | D:2 | Found a faded altar of an unknown god. 1374 | D:2 | Noticed Sigmund 1395 | D:2 | Killed Sigmund 1396 | D:2 | Reached skill level 2 in Axes 1396 | D:2 | Reached skill level 3 in Axes 1396 | D:2 | Reached XP level 4. HP: 31/38 MP: 0/7 1396 | D:2 | Reached XP level 5. HP: 37/45 MP: 0/8 2221 | D:2 | Found a hide-covered altar of Uskayaw. 2354 | D:3 | Found a shimmering blue altar of Sif Muna. 2406 | D:3 | Found Okelecha's Antique Armour Emporium. 2424 | D:3 | Found Cuuqithu's Armour Emporium. 2424 | D:3 | Identified the +1 leather armour of Fucedusch {*Corrode | rPois Will- Int+8} 2478 | D:3 | Reached skill level 1 in Ranged Weapons 2487 | D:3 | Reached skill level 4 in Axes 2496 | D:3 | Reached XP level 6. HP: 38/51 MP: 2/9 2624 | D:3 | Found a transporter. 2624 | D:3 | Found Xiliacyagg's General Store. 2646 | D:3 | Found a broken altar of Ashenzari. 2871 | D:3 | Found Afutt's Armour Emporium. 3106 | D:3 | Found Hestrafior's Distillery. 3274 | D:3 | Found a transporter. 3619 | D:4 | Noticed Pikel 3638 | D:4 | Killed Pikel 3639 | D:4 | Reached skill level 5 in Axes 3639 | D:4 | Reached XP level 7. HP: 41/60 MP: 1/10 4422 | D:4 | Reached XP level 8. HP: 47/67 MP: 5/12 4456 | D:4 | Noticed Duvessa 4470 | D:4 | Killed Duvessa 4508 | D:4 | Noticed Dowan 4518 | D:4 | Killed Dowan 4523 | D:4 | Noticed Menkaure 4533 | D:4 | Killed Menkaure 4534 | D:4 | Reached skill level 5 in Fighting 4534 | D:4 | Reached skill level 6 in Axes 4534 | D:4 | Reached skill level 5 in Armour 5090 | D:5 | Entered Level 5 of the Dungeon 5143 | D:5 | Reached skill level 1 in Shields 5164 | D:5 | HP: 3/68 [ogre/+0 giant club (8)] 5170 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms D:2: layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, basic_altar, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, mainiacjoe_overflow_paths, serial_shops, shop_coins, nicolae_shop_drivethru, shop, nicolae_shop_trees, shop D:4: minmay_door_path, layout_loops_ring, minmay_small_thing, uniq_pikel, uniq_menkaure, uniq_duvessa D:5: layout_rooms, temple_pool_b, serial_shops, shop, nicolae_ossuary_entry_catacombs, serial_library_hellmonk_angled_corner, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 3 4 5 | 5.0 Axes | 1 3 4 5 6 | 6.7 Armour | 1 3 4 5 | 5.0 Spellcasting | 2 3 | 3.0 Ranged Weapons | 1 2 3 | 3.0 Dodging | 2 | 2.0 Shields | 2 | 2.2 Stealth | | 1.4 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 9 | | || 9 Flail | 6 | | || 6 Short sword | | 61 | 47 || 108 Hand axe | | 14 | || 14 Whip | | | 5 || 5 Fire: Sling | | 56 | 28 || 84 Cast: Magic Dart | 43 | 1 | 2 || 46 Searing Ray | 3 | 19 | 13 || 35 Armour: Robe | 7 | | || 7 Ring mail | 10 | 70 | 35 || 115 Chain mail | | | 23 || 23 Dodge: Dodged | 12 | 54 | 21 || 87 Block: Buckler | | | 2 || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5184 | 4954 | 230 | 36 | 4158 | 5 | 1036.8 | Dungeon | 5184 | 4954 | 230 | 36 | 4158 | 5 | 1036.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1677 daAuts D:2: 1598 daAuts D:3: 1061 daAuts D:1: 767 daAuts D:5: 80 daAuts