Dungeon Crawl Stone Soup version 0.33-a0-217-g933e26f2f7 (webtiles) character file. Game seed: 4367594118768600862 75 anet the Conjurer (level 4, 0/36 HPs) Began as a Mountain Dwarf Conjurer on Oct 5, 2024. Slain by Terence ... wielding a +0 flail (3 damage) ... on level 2 of the Dungeon. The game lasted 00:06:06 (2210 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 2210, Time: 00:06:08 Health: 0/36 AC: 8 Str: 12 XL: 4 Next: 11% Magic: 1/6 EV: 8 Int: 18 God: Gold: 61 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . a - +0 spear rCold . . . (no shield) rNeg . . . k - +0 scale mail rPois . d - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . g - +0 pair of boots Will ..... (no amulet) Stlth o - ring of wizardry HPRegen 0.26/turn (no ring) MPRegen 0.10/turn %: wizardry (x1) @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 61 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) b - a +0 sling Armour c - a +0 robe d - a +0 helmet (worn) g - a +0 pair of boots (worn) k - a +0 scale mail (worn) Jewellery o - a ring of wizardry (left hand) Talismans l - a talisman of death Scrolls e - a scroll of blinking {unknown} j - a scroll of teleportation {unknown} Potions f - a potion of attraction {unknown} h - a potion of heal wounds {unknown} i - a potion of ambrosia {unknown} m - a potion of brilliance {unknown} n - a potion of magic Skills: + Level 2.1 Fighting + Level 2.1 Axes * Level 0.1 Ranged Weapons + Level 2.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields + Level 1.9 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 2% 1 r - Searing Ray Conj 28% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 45% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You finish channelling your searing ray. Terence hits you with a +0 flail. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 chain mail (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you but does no damage. a - a +0 spear (weapon) You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail! Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. Terence hits you with a +0 flail. The gnoll shouts! You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail. You hit Terence. Terence is almost dead. Terence barely misses you. You hit Terence but do no damage. Terence is almost dead. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is almost dead. Terence misses you. You hit Terence but do no damage. Terence is almost dead. The gnoll hits you but does no damage. Terence hits you with a +0 flail. You completely miss Terence. Terence is almost dead. The gnoll hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail. You die... Terence says, "And stay out!" # ##..................... #..................... #..................... ######................ #.....#.......... ##................ .... #........##~~..... ....######......###≈≈##≈..@ . .........@@.....≈≈≈≈#≈≈#... ..###....#..g#.).##≈≈≈≈≈≈##.. .........#...#...#≈≈#≈≈≈#≈~.. ......@..#...#.÷.#≈≈≈≈≈≈≈≈#.. ....!....#.....÷.#≈≈#≈≈#≈##.# ..........#.......# ≈≈≈≈≈#..# ...........#.......###≈≈#~#..# ............##........#~##..... #...........##................. You could see Terence and a gnoll. Vanquished Creatures 2 gnolls (D:2) An adder (D:2) A ribbon worm (D:2) 2 endoplasms 2 giant cockroaches 4 goblins 5 hobgoblins 3 quokkas 10 ball pythons 5 bats A frilled lizard (D:1) 3 kobolds 4 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 3 | D:1 | Noticed an electric eel 4 | D:1 | Noticed an electric eel 277 | D:1 | Reached XP level 2. HP: 20/22 MP: 0/4 280 | D:1 | Learned a level 2 spell: Searing Ray 366 | D:1 | Reached skill level 1 in Axes 415 | D:1 | Reached skill level 1 in Fighting 449 | D:1 | Reached skill level 1 in Armour 1086 | D:2 | Reached XP level 3. HP: 28/28 MP: 0/5 1297 | D:2 | Noticed Terence 1682 | D:2 | Reached XP level 4. HP: 18/36 MP: 0/6 2210 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_b, layout_rooms D:2: layout_basic, minivault_4, uniq_terence D:3: layout_basic, eat_drink_and_be_merry_uskayaw, mainiacjoe_overflow_cross_hatched, serial_undead, serial_undead_a, serial_undead_c, serial_undead_d, serial_undead_a Skill XL: | 1 2 3 | ---------------+----------+----- Axes | 1 2 | 2.1 Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.9 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 18 | || 18 Whip | 27 | || 27 Spear | | 18 || 18 Cast: Magic Dart | 56 | 3 || 59 Searing Ray | 6 | 4 || 10 Armour: Robe | 18 | || 18 Scale mail | 57 | 21 || 78 Dodge: Dodged | 38 | 10 || 48 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2209 | 2162 | 47 | 191 | 1579 | 3 | 736.3 | Dungeon | 2209 | 2162 | 47 | 191 | 1579 | 3 | 736.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1161 daAuts D:1: 992 daAuts D:3: 55 daAuts