Dungeon Crawl Stone Soup version 0.33-a0-221-g6c17059a10 (webtiles) character file. Game seed: 3072865682770548545 2 anet the Conjurer (level 1, -2/14 HPs) Began as a Mountain Dwarf Conjurer on Oct 8, 2024. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (152 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 152, Time: 00:00:42 Health: -2/14 AC: 2 Str: 9 XL: 1 Next: 33% Magic: 0/3 EV: 10 Int: 18 God: Gold: 12 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions b - a potion of magic Skills: - Level 0.1 Fighting - Level 0.1 Axes - Level 0.1 Ranged Weapons - Level 0.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations + Level 0.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 28% 2d5 6% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Aim: a gnoll, wielding a +0 club (100% to hit) Okay, then. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! Ouch! That really hurt! You die... ............. ......?.r. ...#.....##.###........ ...................... ..# #................# ..###................# .....................# .....................# .....................#### ................@g....... .#....................P.P ##..............##...P..P ##......#......# ...P... #....#........# ...P... .........(...........P..P ....###.........#....P... .... #................PP ... #......##.#..... You could see a gnoll. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 152 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_basic, nicolae_grassy_gnolls Action || total ---------------------------++------- Melee: Unarmed || 6 Whip || 3 Cast: Magic Dart || 10 Armour: Robe || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 151 | 143 | 8 | 2 | 113 | 1 | 151.0 | Dungeon | 151 | 143 | 8 | 2 | 113 | 1 | 151.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 151 daAuts