Dungeon Crawl Stone Soup version 0.33-a0-272-ge5f5f5be5e (webtiles) character file. Game seed: 15304151502104777157 242 anet the Chopper (level 5, -5/45 HPs) Began as a Mountain Dwarf Conjurer on Oct 24, 2024. Slain by a crocodile (6 damage) ... in a sewer. The game lasted 00:06:24 (3022 turns). anet the Chopper (Mountain Dwarf Conjurer) Turns: 3022, Time: 00:06:26 Health: -5/45 AC: 4 Str: 11 XL: 5 Next: 81% Magic: 1/8 EV: 10 Int: 19 God: Gold: 100 SH: 5 Dex: 8 Spells: 5/8 levels left rFire . . . a - +0 hand axe rCold . . . (no shield) rNeg . . . g - +0 robe rPois . q - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . j - +0 pair of boots Will ..... n - amulet of reflection Stlth + (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: reflection @: no status effects A: runic magic, artefact enchanting a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles i - 5 silver javelins k - 8 poisoned darts Armour g - a +0 robe (worn) j - a +0 pair of boots (worn) q - a +0 helmet (worn) Jewellery m - a ring of ice n - an amulet of reflection (around neck) Talismans e - a beast talisman Scrolls d - a scroll of identify {unknown} f - 3 scrolls of poison {unknown} h - a scroll of enchant armour {unknown} p - a scroll of fear {unknown} Potions b - a potion of magic c - a potion of attraction {unknown} l - a potion of enlightenment {unknown} o - a potion of brilliance {unknown} Skills: + Level 3.0 Fighting + Level 4.0 Axes - Level 0.1 Ranged Weapons + Level 3.0 Armour + Level 1.4 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 2.0 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 r - Searing Ray Conj 30% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 63% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Wu Jian Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History The crocodile is heavily wounded. You block the crocodile's attack. You barely miss the crocodile. The crocodile is heavily wounded. The crocodile barely misses you. You closely miss the crocodile. The crocodile is heavily wounded. The crocodile bites you. The crocodile drags you backwards! You hit the crocodile but do no damage. The crocodile is heavily wounded. You block the crocodile's attack. The crocodile bites you but does no damage. You hit the crocodile. The crocodile is heavily wounded. The crocodile misses you. You hit the crocodile. The crocodile is severely wounded. The crocodile barely misses you. You hit the crocodile. The crocodile is almost dead. You block the crocodile's attack. You hit the crocodile but do no damage. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You closely miss the crocodile. The crocodile is almost dead. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (almost dead, 100% to hit) The magic dart hits the crocodile. The crocodile is almost dead. The crocodile bites you. You die... ##...## ##.## #.# #.# ####### #.# ##.....## #.# #$......# #.# #?$.....####.####### #[l@.....!.........∩ #$$.....####.####### #$......# #†# ##.....## #.# ####### ### You could see a crocodile. Vanquished Creatures A brain worm (Sewer) A bombardier beetle (D:3) An orc wizard (D:3) 3 adders 2 dart slugs 3 ribbon worms 2 orcs (D:3) 6 endoplasms 3 giant cockroaches 2 goblins (D:1) 7 hobgoblins 8 jackals 5 kobolds 4 quokkas 4 ball pythons 5 bats 2 frilled lizards (D:2) 13 rats 72 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 336 | D:1 | You fall into a shaft and drop 1 floor! 393 | D:2 | Reached XP level 2. HP: 10/22 MP: 0/4 398 | D:2 | Reached skill level 1 in Axes 401 | D:2 | Reached skill level 1 in Fighting 401 | D:2 | Reached skill level 1 in Armour 404 | D:2 | Learned a level 2 spell: Searing Ray 1151 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/5 1586 | D:2 | Reached skill level 2 in Axes 1979 | D:1 | Reached XP level 4. HP: 36/36 MP: 2/6 2644 | D:3 | Found an ornate altar of the Wu Jian Council. 2649 | D:3 | Noticed a spectral centipede 2649 | D:3 | Noticed a spectral black mamba 2649 | D:3 | Noticed a spectral cane toad 2690 | D:3 | Reached XP level 5. HP: 31/42 MP: 4/8 2694 | D:3 | Reached skill level 3 in Axes 2820 | D:3 | Found a glowing drain. 2824 | Sewer | Entered a sewer 2945 | Sewer | Reached skill level 4 in Axes 3003 | Sewer | Noticed a crocodile 3021 | Sewer | HP: 1/45 [crocodile (13)] 3022 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_cross, minmay_misc_feat_encased, grunt_decor_mini_mirrors, minmay_heptomino_l4 D:2: layout_basic D:3: wad_river_or_something, layout_rooms, pdpol_wu_jian_five_deadly_venoms, mainiacjoe_overflow_boulevard, gup_sewer_entry_spiral Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Axes | 1 2 4 | 4.0 Fighting | 1 2 3 | 3.0 Armour | 1 2 3 | 3.0 Spellcasting | 2 | 2.0 Ranged Weapons | | 0.1 Dodging | | 1.4 Stealth | | 1.4 Shields | | 0.1 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 44 | || 44 Punch | 1 | || 1 Club | 15 | || 15 Dagger | 5 | || 5 Hand axe | 29 | 100 || 129 Cast: Magic Dart | 53 | 11 || 64 Searing Ray | 7 | 11 || 18 Stab: Sleeping | | 1 || 1 Armour: Robe | 65 | 54 || 119 Dodge: Dodged | 74 | 50 || 124 Block: Other | | 19 || 19 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3071 | 3004 | 67 | 0 | 2345 | 4 | 767.8 | Dungeon | 2872 | 2805 | 67 | 0 | 2183 | 3 | 957.3 | Sewer | 199 | 199 | 0 | 0 | 162 | 1 | 199.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1575 daAuts D:1: 1030 daAuts D:3: 266 daAuts Sewer: 199 daAuts