Dungeon Crawl Stone Soup version 0.33-a0-287-g2e8f5e9b4e (webtiles) character file. Game seed: 8164120420078137600 17 anet the Conjurer (level 2, 0/23 HPs) Began as a Mountain Dwarf Conjurer on Oct 27, 2024. Succumbed to a scorpion's poison ... on level 1 of the Dungeon. The game lasted 00:02:05 (1167 turns). anet the Conjurer (Mountain Dwarf Conjurer) Turns: 1167, Time: 00:02:06 Health: 0/23 AC: 8 Str: 9 XL: 2 Next: 44% Magic: 1/4 EV: 3 Int: 18 God: Gold: 46 SH: 0 Dex: 8 Spells: 1/4 levels left rFire . . . a - +0 whip rCold . . . (no shield) rNeg . . . h - +0 chain mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (0 -> -20) A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 whip (weapon) Missiles e - 3 poisoned darts Armour h - a +0 chain mail (worn) i - a +0 robe j - a +0 leather armour Scrolls c - a scroll of identify {unknown} d - 3 scrolls of vulnerability {unknown} f - a scroll of torment {unknown} g - a scroll of immolation {unknown} Potions b - a potion of magic Skills: + Level 1.1 Fighting + Level 1.1 Axes - Level 0.1 Ranged Weapons + Level 1.1 Armour - Level 1.3 Dodging - Level 1.4 Stealth - Level 0.1 Shields - Level 1.7 Spellcasting - Level 3.6 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 12% 1 r - Searing Ray Conj 28% 2d5 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 1% N/A 83% 3 Flame Wave Conj/Fire 8% 2d5 94% 4 Fulminant Prism Conj/Alch 4% 3d5 94% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 94% 4 Sticky Flame Fire/Alch 1% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 fly Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (76% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the scorpion but does no damage. The scorpion is moderately wounded. Without enough magic to sustain it, your searing ray dissipates. The scorpion stings you. You are poisoned. The scorpion poisons you! Unknown command. Unknown command. The web tears apart. You feel sick. The scorpion stings you. x2 The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. You feel sick. The scorpion barely misses you. You feel sick. You feel sick. You feel sick. There is a stone staircase leading up here. You feel sick. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The scorpion poisons you! You climb upwards. Level annotation: fly You die... #.....#......###### ### #.#.#.......(##...## ##.# ###.#......#.#.....###... #.#......#.#..⌠........ #.#......#.##...#..#### #.#.....##.######### #.#......#.# #...^....#.# #....s@..#.# # #..........# ##### ## #..........# ##...###. #..........# #..<..##. #..........# #.....#.# ###........# ##...#### #.#......# #..#####. #.#..)...# #..####.. #........# ##...#... You could see a scorpion. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) A giant cockroach (D:1) A hobgoblin (D:1) 3 ball pythons (D:1) A frilled lizard (D:1) 4 goblins (D:1) A kobold (D:1) 2 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 126 | D:1 | Found a faded altar of an unknown god. 337 | D:1 | Reached XP level 2. HP: 11/22 MP: 0/4 412 | D:1 | Learned a level 2 spell: Searing Ray 466 | D:1 | Reached skill level 1 in Axes 602 | D:1 | Reached skill level 1 in Fighting 602 | D:1 | Reached skill level 1 in Armour 1155 | D:2 | Noticed a scorpion 1167 | D:1 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_basic, dreamdust_ecumenical_altar_grove D:2: layout_loops_ring, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Axes | 1 | 1.1 Fighting | 1 | 1.1 Armour | 1 | 1.1 Ranged Weapons | | 0.1 Dodging | | 1.3 Stealth | | 1.4 Shields | | 0.1 Spellcasting | | 1.7 Conjurations | | 3.6 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Unarmed || 24 Punch || 1 Cast: Magic Dart || 18 Searing Ray || 4 Armour: Robe || 12 Chain mail || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1166 | 1048 | 118 | 3 | 928 | 2 | 583.0 | Dungeon | 1166 | 1048 | 118 | 3 | 928 | 2 | 583.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1150 daAuts D:2: 15 daAuts