Dungeon Crawl Stone Soup version 0.33-a0-563-gc3ec0608c4 (webtiles) character file. Game seed: 10630765185211869451 7 anet the Apothecary (level 2, 0/21 HPs) Began as a Djinni Hedge Wizard on Dec 13, 2024. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:20 (127 turns). anet the Apothecary (Djinni Hedge Wizard) Turns: 127, Time: 00:01:21 Health: 0/21 AC: 2 Str: 9 XL: 2 Next: 10% Gold: 0 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - 2 scrolls of identify {unknown} Skills: * Level 0.2 Fighting * Level 0.2 Long Blades * Level 0.2 Ranged Weapons * Level 0.2 Armour * Level 2.2 Dodging - Level 1.5 Stealth * Level 0.2 Shields + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy * Level 0.2 Invocations * Level 0.2 Evocations * Level 0.2 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 24% N/A 8% 2 d - Grave Claw Necr 24% 2d8 8% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You are too injured to fight recklessly! You barely miss the jackal. The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal bites you. The jackal closely misses you. You miss the jackal. The jackal is moderately wounded. A quokka comes into view. The jackal misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you. The jackal barely misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (heavily wounded, 100% to hit) Okay, then. Unknown command. The jackal attacks as it pursues you! The jackal barely misses you. The jackal closely misses you. You aren't carrying any items that you can evoke. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ...####...#..##....## ...#..#...## ##...## .<.'..'...# ##.....# ...#..#...####...##.####### ...#..#...#....#.##[#.....# ####..#####....#..........# ###..##.#......####.#.....# ........#......##.5.#.....# ###########...Sh@.### #### #.....#h###### .........Sh..# ######.###......# #) ......# .. ..r...# ... ....... ### ######. You could see 2 jackals, a ball python and a friendly cerulean imp (summoned). Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A goblin (D:1) 2 jackals (D:1) A frilled lizard (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | anet set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 108 | D:1 | Reached XP level 2. HP: 13/21 MP: 0/0 127 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_rooms Action || total ---------------------------++------- Melee: Dagger || 21 Cast: Magic Dart || 12 Call Imp || 1 Armour: Robe || 14 Dodge: Dodged || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 127 | 127 | 0 | 0 | 81 | 1 | 127.0 | Dungeon | 127 | 127 | 0 | 0 | 81 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 127 daAuts