Dungeon Crawl Stone Soup version 0.33-a0-579-g7c13caed80 (webtiles) character file. Game seed: 11502113820072357962 0 anet the Tinkerer (level 1, 0/14 HPs) Began as a Mountain Dwarf Forgewright on Dec 17, 2024. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:21 (64 turns). anet the Tinkerer (Mountain Dwarf Forgewright) Turns: 64, Time: 00:00:21 Health: 0/14 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 15 God: Gold: 6 SH: 0 Dex: 8 Spells: 2/3 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) b - a +0 sling Armour c - a +0 robe (worn) Potions d - a potion of magic Skills: + Level 0.0 Fighting + Level 0.0 Axes + Level 0.0 Ranged Weapons + Level 0.0 Armour - Level 1.3 Dodging - Level 1.4 Stealth + Level 0.0 Shields - Level 1.7 Spellcasting - Level 4.8 Forgecraft + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 4% 2 Launch Clockwork Bee Frge 15% N/A 10% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 63% 4 Forge Lightning Spire Air/Frge 8% 3d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History You see here a +0 sling. d - a +0 sling Adjust (i)tems, (s)pells, or (a)bilities? d - a +0 sling Adjust to which letter? (? for menu, Esc to quit) b - a +0 sling; d - a potion of magic b - a +0 sling (weapon) You open the door. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is severely wounded. You shoot a sling bullet. The sling bullet closely misses the goblin. You hear a shout! A goblin comes into view. It is wielding a +0 club. You hear an angry hiss. You shoot a sling bullet. The sling bullet misses the goblin. You hear an angry hiss. A bat comes into view. The goblin hits you with a +0 club. a - a +0 hammer (weapon) The goblin barely misses you. You barely miss the goblin. The goblin hits you with a +0 club. You hit the goblin. The goblin is heavily wounded. The goblin misses you. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... .. #. #. ###.## ..#..## #############.##..## #....^......#.##...# #.####.####.#.##g# #.......#.#.@gb# #.#####.#.#.#### #.#...#.#.#.# #.#...#.#.#.# #.#.<...#.'.# #.#...#.#.#.# #.#...#.#.#.# #.#####.#.#.# #.......#.#.# You could see 2 goblins and a bat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Mountain Dwarf Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 64 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_basic, shapermc_ecumenical_altar_rom_forum, minmay_quantized Action || total ---------------------------++------- Melee: Mace || 4 Fire: Sling || 3 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 0 | 47 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 0 | 47 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 65 daAuts