Dungeon Crawl Stone Soup version 0.33-a0-600-g6d1d786d43 (webtiles) character file. Game seed: 11791627171080732625 663 anet the Magician (level 7, -8/40 HPs) Began as a Deep Elf Conjurer on Dec 24, 2024. Was an Initiate of Hepliaklqana. Mangled by Edmund ... wielding a +0 flail of distortion (15 damage) ... on level 5 of the Dungeon. The game lasted 00:10:58 (3829 turns). anet the Magician (Deep Elf Conjurer) Turns: 3829, Time: 00:10:59 Health: -8/40 AC: 5 Str: 6 XL: 7 Next: 31% Magic: 5/18 EV: 18 Int: 23 God: Hepliaklqana [......] Gold: 154 SH: 0 Dex: 20 Spells: 15/18 levels left rFire . . . a - +0 whip (drain) rCold . . . (no shield) rNeg + . . w - +1 leather armour of Plasticity {Dex+7} rPois . y - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of positive energy HPRegen 0.26/turn B - +5 ring of evasion MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 154 gold pieces. Inventory: Hand Weapons a - a +0 whip of draining (weapon) A - a +0 long sword Missiles i - 5 poisoned darts x - 6 curare-tipped darts Armour c - a +0 ring mail f - a +2 robe of positive energy w - the +1 leather armour of Plasticity (worn) {Dex+7} (You found it on level 3 of the Dungeon) Dex+7: It affects your dexterity (+7). y - a +0 helmet (worn) Jewellery d - a ring of positive energy (left hand) B - a +5 ring of evasion (right hand) C - a ring of fire Talismans o - a flux talisman Scrolls h - a scroll of blinking {unknown} j - 3 scrolls of teleportation {unknown} l - a scroll of identify {unknown} n - a scroll of enchant armour {unknown} p - 3 scrolls of fear {unknown} q - a scroll of fog {unknown} s - a scroll of vulnerability {unknown} t - a scroll of silence {unknown} Potions b - a potion of magic e - a potion of enlightenment {unknown} g - a potion of haste {unknown} k - 2 potions of degeneration {unknown} m - a potion of resistance {unknown} r - a potion of invisibility {unknown} u - 2 potions of lignification {unknown} v - a potion of might {unknown} z - 2 potions of heal wounds {unknown} Skills: + Level 2.1 Fighting + Level 3.1 Long Blades - Level 0.1 Ranged Weapons + Level 2.1 Armour + Level 5.1 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 6.1 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 54% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 14% 2d6 13% 1 Summon Small Mammal Summ 28% N/A 13% 1 Stone Arrow Conj/Erth 34% 3d9 16% 3 Call Imp Summ 14% N/A 19% 2 Call Canine Familiar Summ 7% N/A 36% 3 Passwall Erth 7% N/A 36% 3 Fulminant Prism Conj/Alch 8% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 45% 4 Eringya's Surprising Cr Summ 7% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Fedhas Hepliaklqana Okawaru Sif Muna Uskayaw Wu Jian Xom Zin The Shining One Shops: D:3 ?:([ Annotations: D:4 Dowan, Duvessa D:5 Edmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of distortion and wearing a +2 chain mail of cold resistance (moderately wounded, 85% to hit) The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits Edmund! Edmund is heavily wounded. The searing ray hits Edmund. Edmund is heavily wounded. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund says, "I'm quite good with sums, too." Edmund misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +0 flail of distortion and wearing a +2 chain mail of cold resistance (severely wounded, 85% to hit) The searing ray hits Edmund. Edmund is severely wounded. (Press . to maintain the ray.) Edmund closely misses you. Unknown command. Unknown command. The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund hits you with a +0 flail of distortion! * * * LOW HITPOINT WARNING * * * Space warps horribly around you! You die... Edmund whines, "They better pay attention to me now!" Hepliaklqana delivers you to your ancestors. #.. g. #..[ .. . ... ..... #.####..... #..@....# #..@....# #.#.##..# #.#.# .... # #.# #.. #?#.# .# . #####.#.##..##### ........:........ #####......$..... You could see Edmund. Vanquished Creatures Grinder (D:3) 2 scorpions (D:4) A bombardier beetle (D:3) A gnoll bouda (D:4) An orc priest (D:3) A jelly (D:5) Jessica (D:2) 8 gnolls (D:4) 3 adders 3 ribbon worms 2 dart slugs 4 orcs (D:3) 4 bats 9 endoplasms A giant cockroach (D:3) 4 goblins 8 hobgoblins 5 jackals 4 quokkas 12 ball pythons 12 kobolds 8 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 129 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 391 | D:1 | Reached skill level 1 in Long Blades 508 | D:1 | Reached skill level 1 in Fighting 568 | D:1 | Reached skill level 1 in Armour 956 | D:2 | Learned a level 2 spell: Searing Ray 998 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1457 | D:2 | Noticed Jessica 1464 | D:2 | Killed Jessica 1465 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/11 2032 | D:3 | Found Vohusaib's Magic Scroll Boutique. 2072 | D:3 | Found Hififi Toeh's Antique Weapon Emporium. 2090 | D:3 | Found Saykkaar's Armour Shoppe. 2128 | D:3 | Reached XP level 5. HP: 29/29 MP: 10/12 2205 | D:3 | Found Kexeg's Book Shoppe. 2398 | D:3 | Noticed Grinder 2416 | D:3 | Killed Grinder 2417 | D:3 | Reached skill level 4 in Spellcasting 2417 | D:3 | Reached XP level 6. HP: 14/35 MP: 2/14 2594 | D:3 | Identified the +1 leather armour of Plasticity {Dex+7} 2631 | D:3 | Found a faded altar of an unknown god. 2636 | D:3 | Found an ornate altar of the Wu Jian Council. 3088 | D:4 | Found a staircase to the Ecumenical Temple. 3092 | D:4 | Reached skill level 5 in Dodging 3092 | D:4 | Reached skill level 5 in Spellcasting 3097 | Temple | Entered the Ecumenical Temple 3123 | Temple | Became a worshipper of Hepliaklqana the Forgotten 3203 | D:4 | Noticed Duvessa 3203 | D:4 | Noticed Dowan 3355 | D:4 | Reached XP level 7. HP: 38/40 MP: 13/17 3369 | D:4 | Reached skill level 6 in Spellcasting 3487 | D:4 | Found a shadowy altar of Dithmenos. 3804 | D:5 | Entered Level 5 of the Dungeon 3804 | D:5 | Noticed Edmund 3829 | D:5 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_transporter_tutorial, layout_loops_ring D:2: layout_basic, minmay_cupped, uniq_jessica D:3: layout_loops_ring, nicolae_overflow_ecumenical_swirl, serial_shops, nicolae_shop_tiny_glass, nicolae_shop_getting_attention, shop, shop, chequers_serial_rivers_room_a, serial_bayou_lake_a, uniq_grinder D:4: layout_loops_ring, lemuel_tele_altar, minmay_temple_entry_fiery, uniq_duvessa D:5: layout_basic, lemuel_round_altar, grunt_gozag_breadcrumbs, uniq_prince_ribbit1, uniq_pikel, uniq_edmund Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Long Blades | 1 2 3 | 3.1 Fighting | 1 2 | 2.1 Armour | 1 2 | 2.1 Dodging | 3 4 5 | 5.1 Spellcasting | 4 5 6 | 6.1 Ranged Weapons | | 0.1 Stealth | | 2.4 Shields | | 0.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | | 11 | || 11 Cast: Magic Dart | 62 | 17 | || 79 Searing Ray | 10 | 34 | 9 || 53 Armour: Robe | 3 | 13 | || 16 Leather armour | | 7 | 9 || 16 Dodge: Dodged | 4 | 23 | 11 || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3855 | 3640 | 215 | 89 | 2972 | 6 | 642.5 | Dungeon | 3799 | 3636 | 163 | 89 | 2972 | 5 | 759.8 | Temple | 56 | 4 | 52 | 0 | 0 | 1 | 56.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1074 daAuts D:2: 977 daAuts D:1: 919 daAuts D:3: 802 daAuts Temple: 56 daAuts D:5: 24 daAuts