Dungeon Crawl Stone Soup version 0.33-a0-644-g64fd3f8b57 (webtiles) character file. Game seed: 701624280490904586 107 anet the Conjurer (level 4, -5/25 HPs) Began as a Deep Elf Conjurer on Jan 5, 2025. Slain by Terence ... wielding a +2 falchion of electrocution (19 damage) ... on level 3 of the Dungeon. The game lasted 00:09:35 (1698 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1698, Time: 00:09:36 Health: -5/25 AC: 5 Str: 6 XL: 4 Next: 56% Magic: 6/11 EV: 9 Int: 23 God: Gold: 126 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . i - +0 ring mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons a - the +9 staff of Olgreb {rPois∞} (You found it on level 2 of the Dungeon) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. b - a +0 sling (weapon) c - the +5 short sword "Xoarhacw" {heavy, rF+ rCorr Dex-4} (You found it on level 2 of the Dungeon) rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). d - a +4 dagger of venom Missiles n - 6 datura-tipped darts Armour i - a +0 ring mail (worn) k - a +0 robe o - a +0 leather armour v - the +0 plate armour "Voarutoo" {rN+ rCorr} (You found it on level 2 of the Dungeon) rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Scrolls f - 5 scrolls of noise {unknown} g - a scroll of blinking {unknown} h - 2 scrolls of teleportation {unknown} l - 2 scrolls of poison {unknown} s - a scroll of fog {unknown} t - a scroll of identify {unknown} Potions e - a potion of mutation {unknown} j - a potion of attraction {unknown} m - a potion of magic p - 2 potions of degeneration {unknown} q - a potion of resistance {unknown} r - a potion of curing {unknown} u - a potion of cancellation {unknown} Skills: + Level 1.5 Fighting + Level 1.4 Long Blades * Level 1.1 Staves - Level 0.1 Ranged Weapons + Level 1.2 Armour + Level 2.8 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.3 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations * Level 1.1 Evocations - Level 0.1 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 8% 1 r - Searing Ray Conj 48% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 26% 2d6 26% 2 Poisonous Vapours Alch/Air 12% 1d2 41% 1 Sandblast Erth 6% 2d5 41% 1 Stone Arrow Conj/Erth 26% 3d8 47% 3 Passwall Erth 3% N/A 78% 3 Fulminant Prism Conj/Alch 6% 3d7 87% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 87% 4 Olgreb's Toxic Radiance Alch 3% N/A 99% 4 Summon Seismosaurus Egg Summ/Erth 3% N/A 99% 4 Magnavolt Erth/Air 1% 4d9 100% 7 Fulsome Fusillade Conj/Alch 6% (3-5)d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Found a ring mail. You see here a +0 ring mail. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You hear an angry hiss. The dart slug launches a dart at you. The slug dart hits you. Terence the Veteran comes into view. He is wielding a +2 falchion of electrocution. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet barely misses Terence. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of electrocution and wearing a +0 scale mail (81% to hit) The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits Terence. Terence is heavily wounded. The searing ray hits the frilled lizard. You kill the frilled lizard! Terence hits you with a +2 falchion of electrocution. Unknown command. Unknown command. The searing ray misses Terence. The searing ray hits the dart slug! You kill the dart slug! Terence hits you with a +2 falchion of electrocution. Unknown command. Unknown command. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +2 falchion of electrocution! You are electrocuted!! Ouch! That really hurt! You die... Terence says, "Finally, peace and quiet." #.# #.# #.# .### #.# .... #.# .### #.# #.# . #.#######.... #....@@.$†... #########.... . You could see Terence. Vanquished Creatures 5 adders 3 dart slugs An orc (D:3) 7 ball pythons 8 bats 4 endoplasms 2 giant cockroaches (D:2) 2 goblins (D:1) 4 hobgoblins 3 jackals (D:1) 2 kobolds 3 quokkas 2 frilled lizards 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 159 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 187 | D:1 | Learned a level 2 spell: Searing Ray 405 | D:1 | Reached skill level 1 in Long Blades 427 | D:1 | Reached skill level 1 in Fighting 438 | D:1 | Reached skill level 1 in Armour 485 | D:1 | Reached XP level 3. HP: 12/20 MP: 5/9 632 | D:2 | Found the +9 staff of Olgreb {rPois∞} 664 | D:2 | Got the +9 staff of Olgreb {rPois∞} 810 | D:2 | Identified the +5 short sword "Xoarhacw" {heavy, rF+ rCorr | Dex-4} 994 | D:2 | Got the Annotations on the Caves and Toxicants 1236 | D:2 | Identified the +0 plate armour "Voarutoo" {rN+ rCorr} 1444 | D:3 | Reached XP level 4. HP: 25/25 MP: 10/10 1486 | D:3 | Reached skill level 1 in Staves 1486 | D:3 | Reached skill level 1 in Evocations 1693 | D:3 | Noticed Terence 1698 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_basic D:2: layout_loops_corners, minmay_misc_feat_five, minmay_tetromino_o4 D:3: layout_loops_ring, mainiacjoe_overflow_concentric_impassable, uniq_terence Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 1 | 1.4 Fighting | 1 | 1.5 Armour | 1 | 1.2 Staves | 1 | 1.1 Evocations | 1 | 1.1 Ranged Weapons | | 0.1 Dodging | | 2.8 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.3 Conjurations | | 4.3 Invocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 10 | || 10 Unarmed | 2 | || 2 Staff | 20 | 7 || 27 Fire: Sling | 23 | 13 || 36 Cast: Magic Dart | 42 | || 42 Searing Ray | 2 | 3 || 5 Armour: Robe | 5 | || 5 Ring mail | 52 | 21 || 73 Dodge: Dodged | 23 | 6 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1717 | 1688 | 29 | 0 | 814 | 3 | 572.3 | Dungeon | 1717 | 1688 | 29 | 0 | 814 | 3 | 572.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 900 daAuts D:1: 552 daAuts D:3: 263 daAuts