Dungeon Crawl Stone Soup version 0.33-a0-647-gb60e247eb4 (webtiles) character file. Game seed: 10848913379201252195 56 anet the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on Jan 7, 2025. Slain by an ogre ... wielding a +0 giant club (22 damage) ... on level 4 of the Dungeon. The game lasted 00:04:20 (1642 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1642, Time: 00:04:21 Health: -2/20 AC: 3 Str: 6 XL: 3 Next: 69% Magic: 5/9 EV: 11 Int: 22 God: Gold: 163 SH: 5 Dex: 13 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... p - amulet of reflection Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +0 leather armour (worn) i - a +0 robe Magical Staves q - a staff of alchemy Jewellery p - an amulet of reflection (around neck) Wands r - a wand of acid (4) t - a wand of charming (7) Scrolls c - 5 scrolls of teleportation {unknown} f - 3 scrolls of enchant armour {unknown} g - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of identify {unknown} l - a scroll of noise {unknown} n - a scroll of vulnerability {unknown} o - a scroll of brand weapon {unknown} Potions b - a potion of magic e - 3 potions of might {unknown} h - 3 potions of attraction {unknown} m - a potion of brilliance {unknown} s - a potion of berserk rage {unknown} Skills: + Level 1.1 Fighting * Level 1.0 Long Blades - Level 0.1 Ranged Weapons + Level 1.2 Armour * Level 2.9 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.3 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 r - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A hobgoblin comes into view. The hobgoblin shouts! Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) You stop channelling your searing ray. You hear the slow rusting of a very distant drain. Found 6 gold pieces. A malevolent force fills the Dungeon... You fall into a shaft and drop 1 floor! The shaft crumbles and collapses. Found a dagger. Found a stone staircase leading down. An ogre comes into view. It is wielding a +0 giant club. There is a stone staircase leading down here. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (89% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is moderately wounded. The searing ray hits the ogre. The ogre is heavily wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #. #. .# #. ##.# #. ...# ###. #..## ....##########...# #.####O............# #.....@....#####...# ######>###........# #.# #######..##### #.# #....... ... #.###### ... #.# #...# ####.# ##### #....# #.#### You could see an ogre. Vanquished Creatures A ribbon worm (D:2) A dart slug (D:1) 4 ball pythons 7 bats 6 endoplasms 5 giant cockroaches 5 goblins 3 hobgoblins 4 jackals A kobold (D:1) 2 quokkas (D:1) 2 frilled lizards 2 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 285 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 288 | D:1 | Learned a level 2 spell: Searing Ray 389 | D:1 | Reached skill level 1 in Fighting 389 | D:1 | Reached skill level 1 in Armour 907 | D:2 | Reached XP level 3. HP: 20/20 MP: 7/9 1394 | D:2 | Reached skill level 1 in Long Blades 1426 | D:3 | Found a faded altar of an unknown god. 1607 | D:3 | You fall into a shaft and drop 1 floor! 1637 | D:4 | Noticed an ogre 1642 | D:4 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_cross, layout_basic, dk_noncrumbling_2, st_stairs_8 D:2: layout_rooms D:3: minmay_evil_eye, layout_basic, nicolae_ecumenical_pavilion, lightli_sewer_entry_pipes, uniq_ijyb D:4: layout_loops_ring, mainiacjoe_overflow_catwalk_spiral Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.1 Armour | 1 | 1.2 Long Blades | 1 | 1.0 Ranged Weapons | | 0.1 Dodging | | 2.9 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.3 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 1 Cast: Magic Dart || 68 Searing Ray || 6 Stab: Sleeping || 1 Armour: Leather armour || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1640 | 1592 | 48 | 22 | 1185 | 4 | 410.0 | Dungeon | 1640 | 1592 | 48 | 22 | 1185 | 4 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 890 daAuts D:2: 534 daAuts D:3: 180 daAuts D:4: 34 daAuts