Dungeon Crawl Stone Soup version 0.33-a0-654-gd81fdbf327 (webtiles) character file. Game seed: 12986847308597188164 870 anet the Magician (level 7, -6/40 HPs) Began as a Deep Elf Conjurer on Jan 9, 2025. Mangled by an ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:20:08 (3343 turns). anet the Magician (Deep Elf Conjurer) Turns: 3343, Time: 00:20:09 Health: -6/40 AC: 5 Str: 6 XL: 7 Next: 73% Magic: 15/18 EV: 13 Int: 23 God: Gold: 153 SH: 0 Dex: 19 Spells: 16/19 levels left rFire . . . b - +0 sling rCold . . . (no shield) rNeg . . . r - +0 leather armour rPois . (no helmet) rElec . E - +0 cloak rCorr . (no gloves) SInv + G - +0 pair of boots Will ..... (no amulet) Stlth ++ e - +6 ring of dexterity HPRegen 0.26/turn g - ring of see invisible MPRegen 0.32/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 long sword b - a +0 sling (weapon) d - a +2 short sword of protection w - a +2 halberd of freezing Missiles p - 6 poisoned darts Armour m - a +0 robe r - a +0 leather armour (worn) v - a +0 scale mail E - a +0 cloak (worn) G - a +0 pair of boots (worn) Magical Staves z - a staff of death Jewellery e - a +6 ring of dexterity (left hand) g - a ring of see invisible (right hand) Wands x - a wand of charming (7) Scrolls f - a scroll of fog {unknown} h - 4 scrolls of enchant armour {unknown} j - 2 scrolls of identify {unknown} k - 2 scrolls of enchant weapon {unknown} l - a scroll of vulnerability {unknown} o - a scroll of noise {unknown} q - 2 scrolls of teleportation {unknown} t - a scroll of silence {unknown} y - a scroll of revelation {unknown} A - a scroll of butterflies {unknown} B - 2 scrolls of fear {unknown} D - a scroll of blinking {unknown} F - a scroll of immolation {unknown} Potions c - 4 potions of curing {unknown} i - 2 potions of attraction {unknown} n - 2 potions of berserk rage {unknown} s - 2 potions of haste {unknown} u - a potion of magic C - 2 potions of lignification {unknown} Skills: + Level 2.5 Fighting + Level 3.4 Long Blades - Level 0.1 Ranged Weapons + Level 2.4 Armour + Level 5.4 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 6.5 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 16 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 r - Searing Ray Conj 54% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 12% 1 Kinetic Grapnel Frge 28% 1d5 12% 1 Slow Hex 28% N/A 12% 1 Sublimation of Blood Necr 7% N/A 19% 2 Fulminant Prism Conj/Alch 8% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 45% 4 Curse of Agony Necr 7% N/A 98% 5 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Qazlal The Shining One Shops: D:5 [ Annotations: D:3 1 runed translucent door, Crazy Yiuf Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A scorpion comes into view. You shoot a sling bullet. The sling bullet hits the scorpion but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (79% to hit) The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you but does no damage. Unknown command. The searing ray misses the scorpion. The scorpion misses you. The searing ray hits the scorpion! The scorpion is almost dead. The scorpion closely misses you. The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. An ogre comes into view. It is wielding a +0 giant club. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the ogre! The ogre is moderately wounded. The ogre shouts! (Press . to maintain the ray.) Unknown command. Unknown command. The searing ray hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! The searing ray hits the ogre. The ogre is severely wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.....♣♣♣♣♣.♣.♣.♣§§...).).... ###......P♣♣.♣P♣.♣.♣P♣......... ##.∩.......♣.♣.♣.♣.♣.♣.♣...P...P #.∩∩∩....♣♣.♣.♣.♣P♣♣♣.♣♣♣♣...P♣♣ ##..∩....♣♣.♣.♣.♣P♣ ♣♣ ♣.♣P.♣♣ ...........♣.♣.♣.♣ .♣ ♣ ♣♣.♣.♣ ............♣ ♣.♣ .♣..♣ ..♣♣P♣ ...........♣.♣P♣♣♣PP..♣ ♣.♣ .P ........(.♣.♣P♣♣@O♣ ♣.. .........♣.♣.♣..♣P.♣ #####....♣..♣..♣♣♣.P♣ #....♣♣..♣...♣♣♣♣ #......♣P..♣.♣ #.....♣♣♣P..♣♣ #......♣♣.♣♣♣ #......#..♣♣♣♣♣♣ #......+.......# You could see an ogre. Vanquished Creatures A black bear (D:4) 2 ogres A scorpion (D:5) A howler monkey (D:4) 2 hounds (D:5) Natasha (thrice) (D:3) Terence (D:3) A sleepcap (D:4) An iguana (D:4) 2 orc wizards (D:4) 7 gnolls 8 adders 2 ufetubi (D:4) 4 dart slugs 2 ribbon worms 8 orcs 5 ball pythons 6 bats 5 endoplasms 3 giant cockroaches (D:2) 10 goblins 7 hobgoblins 4 jackals (D:3) 6 kobolds 5 quokkas 4 frilled lizards 4 rats 105 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 228 | D:1 | Reached XP level 2. HP: 16/16 MP: 2/8 231 | D:1 | Learned a level 2 spell: Searing Ray 360 | D:1 | Reached skill level 1 in Fighting 360 | D:1 | Reached skill level 1 in Long Blades 437 | D:1 | Found a faded altar of an unknown god. 972 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 1650 | D:3 | Noticed Natasha 1654 | D:3 | Killed Natasha 1655 | D:3 | Reached XP level 4. HP: 25/25 MP: 5/11 1929 | D:3 | Noticed Natasha 1936 | D:3 | Killed Natasha 1946 | D:3 | Noticed Terence 1975 | D:3 | Killed Terence 1976 | D:3 | Reached skill level 1 in Armour 1976 | D:3 | Reached XP level 5. HP: 15/30 MP: 5/12 2216 | D:3 | Noticed Natasha 2221 | D:3 | Killed Natasha 2222 | D:3 | Reached skill level 4 in Spellcasting 2330 | D:3 | Found a runed translucent door. 2337 | D:3 | Noticed Crazy Yiuf 2518 | D:4 | Reached XP level 6. HP: 23/35 MP: 7/14 2551 | D:4 | Reached skill level 5 in Spellcasting 2615 | D:4 | Reached XP level 7. HP: 40/40 MP: 10/17 2703 | D:4 | Reached skill level 5 in Dodging 2703 | D:4 | Reached skill level 6 in Spellcasting 2900 | D:4 | Found a glowing golden altar of the Shining One. 3006 | D:5 | Entered Level 5 of the Dungeon 3044 | D:5 | Got Sysipan's Beginning Course on the Rites and Rhymes 3223 | D:5 | Noticed a fire elemental 3225 | D:5 | Found a stormy altar of Qazlal. 3226 | D:5 | Noticed a water elemental 3226 | D:5 | Noticed an air elemental 3298 | D:5 | Found Vanoff's Antique Armour Emporium. 3343 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_corners, serial_bayou, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_ford_a, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_loops_ring, grunt_ministairs_13 D:3: layout_basic, hex_medium, uniq_natasha, uniq_terence, uniq_crazy_yiuf_cottage D:4: layout_cave_pools, mainiacjoe_overflow_alcove_2 D:5: wad_woods_pond, layout_gridville, nicolae_qazlal_style_of_elements, serial_shops, nicolae_shop_dealshenge Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 | 2.5 Long Blades | 1 2 3 | 3.4 Dodging | 3 4 5 | 5.4 Armour | 1 2 | 2.4 Spellcasting | 4 5 6 | 6.5 Ranged Weapons | | 0.1 Stealth | | 2.4 Shields | | 0.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 7 | | || 7 Short sword | 8 | | 9 || 17 Sling | | 1 | || 1 Long sword | | | 7 || 7 Fire: Sling | | 24 | 26 || 50 Cast: Magic Dart | 32 | 1 | || 33 Searing Ray | 22 | 22 | 15 || 59 Stab: Sleeping | 2 | | || 2 Armour: Robe | 6 | 1 | || 7 Leather armour | | 18 | 19 || 37 Dodge: Dodged | 18 | 21 | 24 || 63 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3385 | 3202 | 183 | 0 | 1748 | 5 | 677.0 | Dungeon | 3385 | 3202 | 183 | 0 | 1748 | 5 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1079 daAuts D:1: 803 daAuts D:2: 593 daAuts D:4: 564 daAuts D:5: 345 daAuts