Dungeon Crawl Stone Soup version 0.33-a0-654-gd81fdbf327 (webtiles) character file. Game seed: 12691862795293316266 301 anet the Magician (level 6, 0/35 HPs) Began as a Deep Elf Conjurer on Jan 9, 2025. Slain by an ogre ... wielding a +0 giant club (27 damage) ... on level 5 of the Dungeon. The game lasted 00:15:44 (2823 turns). anet the Magician (Deep Elf Conjurer) Turns: 2823, Time: 00:15:45 Health: 0/35 AC: 9 Str: 6 XL: 6 Next: 14% Magic: 9/14 EV: 9 Int: 23 God: Gold: 149 SH: 5 Dex: 13 Spells: 11/14 levels left rFire + . . b - +0 sling rCold . . . (no shield) rNeg . . . g - +0 ring mail rPois . m - +0 helmet rElec . z - scarf {+Inv} rCorr . (no gloves) SInv . s - +2 pair of boots Will ..... q - amulet of reflection Stlth + v - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: reflection @: no status effects A: magic regeneration a: Convert to Beogh, Evoke Invisibility You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 149 gold pieces. Inventory: Hand Weapons a - the +11 spear of Bread {flame, *Corrode rElec Will+} (You found it on level 4 of the Dungeon) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. b - a +0 sling (weapon) d - a +1 dagger of venom A - a +0 great sword Missiles w - 3 curare-tipped darts Armour g - a +0 ring mail (worn) m - a +0 helmet (worn) o - a +0 leather armour s - a +2 pair of boots (worn) z - a scarf of invisibility (worn) B - a +0 robe Jewellery n - a ring of fire q - an amulet of reflection (around neck) v - a ring of protection from fire (left hand) Talismans j - a flux talisman Scrolls c - 2 scrolls of noise {unknown} i - 4 scrolls of identify {unknown} l - 2 scrolls of poison {unknown} p - 2 scrolls of silence {unknown} u - a scroll of enchant weapon {unknown} x - 2 scrolls of teleportation {unknown} y - 2 scrolls of revelation {unknown} Potions e - a potion of heal wounds {unknown} f - a potion of mutation {unknown} h - 2 potions of curing {unknown} k - 3 potions of lignification {unknown} r - a potion of magic t - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting + Level 2.2 Long Blades - Level 0.1 Ranged Weapons - Level 2.0 Armour + Level 4.2 Dodging - Level 2.4 Stealth - Level 0.1 Shields * Level 4.5 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 6% 1 r - Searing Ray Conj 50% 2d6 10% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 83% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 74% to hit) The searing ray hits the orc wizard. The orc wizard is heavily wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the orc wizard. The orc wizard is severely wounded. The searing ray hits the orc priest. The orc priest is moderately wounded. Unknown command. Unknown command. Unknown command. The searing ray misses the orc. Unknown command. Unknown command. Unknown command. The searing ray misses the orc wizard. You finish channelling your searing ray. The orc wizard barely misses you. Unknown command. Unknown command. Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severely wounded, 74% to hit) The searing ray hits the orc wizard! You kill the orc wizard! (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The orc hits you with a +0 hand axe. The ogre closely misses you. Unknown command. Unknown command. You stop channelling your searing ray. The orc misses you. The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .........# .. ..........######.. .................. .................. .................. .................. ........o.....?... ........oO@....... ......)/.......... .................. .....<....###+##.. ..........# . ..........# ..........# ..........# ..........# You could see an ogre, an orc priest and an orc. Vanquished Creatures 2 jellies (D:4) A hound (D:4) A sleepcap (D:4) An iguana (D:4) An orc wizard (D:5) 2 adders 2 ufetubi (D:4) 4 dart slugs 4 ribbon worms 2 orcs 9 ball pythons 5 endoplasms (D:1) 2 giant cockroaches 9 goblins 6 hobgoblins 4 jackals (D:1) 6 quokkas 9 bats 7 frilled lizards 7 kobolds 5 rats 89 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 155 | D:1 | Reached XP level 2. HP: 12/16 MP: 2/8 162 | D:1 | Learned a level 2 spell: Searing Ray 246 | D:1 | Reached skill level 1 in Long Blades 257 | D:1 | Reached skill level 1 in Fighting 265 | D:1 | Reached skill level 1 in Armour 294 | D:1 | Reached XP level 3. HP: 14/20 MP: 1/9 902 | D:2 | Found Sibomm's Distillery. 1039 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/11 2261 | D:4 | Reached XP level 5. HP: 29/29 MP: 5/12 2572 | D:4 | Identified the +11 spear of Bread {flame, *Corrode rElec | Will+} 2662 | D:4 | Reached XP level 6. HP: 30/35 MP: 14/14 2810 | D:5 | Entered Level 5 of the Dungeon 2823 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_triangle_small, layout_loops_ring, kennysheep_nondescript, minmay_tetromino_o4 D:2: layout_basic, serial_shops, shop D:3: layout_loops_ring D:4: layout_loops_ring D:5: layout_gridville, gammafunk_ghost_stat_death, serial_shops, nicolae_shop_window_shopping, uniq_pikel Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 1 2 | 2.2 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Dodging | 3 4 | 4.2 Spellcasting | 4 | 4.5 Ranged Weapons | | 0.1 Stealth | | 2.4 Shields | | 0.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 17 | 11 || 28 Short sword | 11 | || 11 Great sword | | 8 || 8 Spear | | 3 || 3 Fire: Sling | | 53 || 53 Cast: Magic Dart | 85 | 10 || 95 Searing Ray | 3 | 14 || 17 Stab: Sleeping | 1 | 1 || 2 Armour: Robe | 26 | || 26 Ring mail | 1 | 22 || 23 Dodge: Dodged | 23 | 23 || 46 Block: Other | | 6 || 6 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2848 | 2785 | 63 | 0 | 1329 | 5 | 569.6 | Dungeon | 2848 | 2785 | 63 | 0 | 1329 | 5 | 569.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 794 daAuts D:2: 764 daAuts D:3: 638 daAuts D:4: 637 daAuts D:5: 14 daAuts