Dungeon Crawl Stone Soup version 0.33-a0-798-g13cf12185f (webtiles) character file. Game seed: 12826389775272495704 4 anet the Apothecary (level 1, 0/15 HPs) Began as a Djinni Hedge Wizard on Jan 27, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:49 (64 turns). anet the Apothecary (Djinni Hedge Wizard) Turns: 64, Time: 00:01:50 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 77% Gold: 14 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 14 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of teleportation {unknown} Skills: * Level 0.1 Fighting * Level 0.1 Long Blades * Level 0.1 Ranged Weapons * Level 0.1 Armour * Level 2.2 Dodging - Level 1.5 Stealth * Level 0.1 Shields + Level 3.3 Spellcasting + Level 3.3 Conjurations + Level 3.3 Hexes + Level 3.3 Summonings + Level 3.3 Necromancy + Level 3.3 Translocations + Level 3.3 Forgecraft + Level 3.3 Fire Magic + Level 3.3 Ice Magic + Level 3.3 Air Magic + Level 3.3 Earth Magic + Level 3.3 Alchemy * Level 0.1 Invocations * Level 0.1 Evocations * Level 0.1 Shapeshifting You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 b - Blink Tloc 24% N/A 8% 2 c - Call Imp Summ 24% N/A 8% 2 d - Grave Claw Necr 24% 2d8 8% 2 e - Mephitic Cloud Conj/Alch/Air 12% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal barks! You hear a bark! Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have harvested enough death to cast Grave Claw an additional time. * * * LOW HITPOINT WARNING * * * 2 jackals and a goblin come into view. The jackal barks! The goblin shouts! The jackal barks! You closely miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The jackal closely misses you. You hit the jackal. The jackal is almost dead. The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. Unknown command. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. You die... ######## #######....... ############....:....... #..................# #.# #.#.h@..#.####..###.## #...###...# ##....... ##h## #..## #.###.## #g# #.... ........# #.# ##.######.###..# #.# #.# #.# #..# #g# #.# #.# #..# #.# #.# #.# #... #.# #.# .. ##.# You could see 2 jackals. Vanquished Creatures A ball python (D:1) A jackal (D:1) A quokka (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | anet set off with the following spells memorised: Magic | Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 64 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_loops_ring Action || total ---------------------------++------- Melee: Dagger || 3 Throw: Stone || 3 Cast: Magic Dart || 10 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 8 | 1 | 64.0 | Dungeon | 64 | 64 | 0 | 0 | 8 | 1 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 64 daAuts