anet Level 1 of the Dungeon (0, 0, D:1) a ball python skeleton (1, -20, D:1) a +0 club a +0 animal skin a +0 helmet (4, -51, D:1) a +0 club a goblin skeleton (6, -54, D:1) a +0 short sword a kobold skeleton (12, -18, D:1) a ball python skeleton (14, -28, D:1) a bat skeleton (19, -59, D:1) a hobgoblin corpse (skeletalised by now) (26, -17, D:1) a +0 dagger (34, -26, D:1) a +0 club (37, -40, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (0, 9, D:2) a +1 heavy mace (5, -10, D:2) a +0 dagger (9, -11, D:2) a +0 club a +0 sling (12, -18, D:2) a +0 dagger (12, -17, D:2) a hobgoblin skeleton (13, -12, D:2) a +0 club a goblin skeleton (14, -18, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (14, -13, D:2) a +0 dagger (15, -16, D:2) a ball python skeleton (27, -22, D:2) a bat corpse (skeletalised by now) (44, 8, D:2) a +0 mace (46, 11, D:2) a +0 short sword (48, 6, D:2) a +0 club (48, 10, D:2) a scroll of identify (50, 7, D:2) a +0 club a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club (10, 20, D:3) a +0 club a +0 leather armour (10, 21, D:3) a +0 club a +0 club a goblin corpse (skeletalised by now) (13, -13, D:3) a +0 whip (22, -12, D:3) a +0 scale mail (39, -18, D:3) a +0 plate armour (40, 35, D:3) a book of Displacement (47, 13, D:3) a scroll of blinking a sewer (0, 0, Sewer) a rat corpse a river rat corpse (1, 0, Sewer) a river rat corpse (2, 0, Sewer) a rat corpse (27, 0, Sewer) a +0 dagger 4 stones a kobold corpse