Dungeon Crawl Stone Soup version 0.33-a0-1081-g4b46c49a68 (webtiles) character file. Game seed: 657474627645216274 33 anet the Conjurer (level 3, -4/20 HPs) Began as a Deep Elf Conjurer on Mar 12, 2025. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:05:42 (451 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 451, Time: 00:05:43 Health: -4/20 AC: 2 Str: 6 XL: 3 Next: 12% Magic: 1/9 EV: 12 Int: 22 God: Gold: 72 SH: 5 Dex: 19 Spells: 5/8 levels left rFire . . . a - +0 short sword rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of reflection Stlth ++ e - +6 ring of dexterity HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: reflection @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles j - 10 stones Armour c - a +0 robe (worn) h - a +0 ring mail k - a +0 scale mail Jewellery d - an amulet of reflection (worn) e - a +6 ring of dexterity (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of enchant armour {unknown} Potions b - a potion of magic i - a potion of mutation {unknown} l - a potion of heal wounds {unknown} Skills: + Level 1.0 Fighting + Level 1.0 Long Blades - Level 0.1 Ranged Weapons + Level 1.1 Armour * Level 2.6 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (92% to hit) The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The searing ray hits the goblin! You kill the goblin! The searing ray hits something. (Press . to maintain the ray.) You block the ribbon worm's attack. Unknown command. Unknown command. The searing ray misses the ribbon worm. Something hits you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. The searing ray hits the ribbon worm. You kill the ribbon worm! You finish channelling your searing ray. Something hits you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) Something hits you! Ouch! That really hurt! Unknown command. The searing ray hits something. The searing ray hits something! A magic dart appears from out of thin air! The magic dart hits you. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Something hits you but does no damage. Something hits you! You die... .# #...#...#..)# ..##.'#...#..#### #.###.†...###..# #..............# #......♣[......# #..............# #####.....####.# #..#...#†.## # #...#..@#)..# #>.##...##.<# ### #....#### ####.# #†# #)# #.# #.####)##### .........†.g# There were no monsters in sight! Vanquished Creatures 3 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) A hobgoblin (D:2) 2 quokkas 2 ball pythons (D:1) 6 bats 3 goblins 3 kobolds 3 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 186 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 189 | D:1 | Learned a level 2 spell: Searing Ray 320 | D:1 | Reached skill level 1 in Long Blades 323 | D:1 | Reached skill level 1 in Fighting 380 | D:2 | Reached skill level 1 in Armour 423 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 424 | D:2 | Noticed Sigmund 451 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_rooms D:2: layout_loops_ring, grunt_ministairs_6, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 1 | 1.0 Fighting | 1 | 1.0 Armour | 1 | 1.1 Ranged Weapons | | 0.1 Dodging | | 2.6 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.0 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Mace || 5 Cast: Magic Dart || 41 Searing Ray || 3 Armour: Robe || 11 Dodge: Dodged || 9 Block: Other || 3 Reflection || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 448 | 448 | 0 | 0 | 24 | 2 | 224.0 | Dungeon | 448 | 448 | 0 | 0 | 24 | 2 | 224.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 374 daAuts D:2: 74 daAuts