Dungeon Crawl Stone Soup version 0.33-a0-1101-g285c9414cd (webtiles) character file. Game seed: 17491091675150874990 119 anet the Conjurer (level 4, -1/25 HPs) Began as a Deep Elf Conjurer on Mar 19, 2025. Slain by an orc priest ... wielding a +0 hand axe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:08:57 (1369 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1369, Time: 00:08:57 Health: -1/25 AC: 7 Str: 6 XL: 4 Next: 74% Magic: 3/11 EV: 9 Int: 23 God: Gold: 127 SH: 0 Dex: 19 Spells: 7/10 levels left rFire . . . b - +0 sling rCold . . . (no offhand) rNeg . . . d - +0 ring mail rPois . m - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ h - +6 ring of dexterity HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: very slightly contaminated A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Hand Weapons a - a +0 short sword b - a +0 sling (weapon) Missiles k - 6 curare-tipped darts Armour d - a +0 ring mail (worn) g - a +0 robe m - a +1 helmet (worn) t - a +0 scale mail Jewellery h - a +6 ring of dexterity (worn) s - a ring of fire Talismans u - a blade talisman Scrolls c - 2 scrolls of identify {unknown} l - 2 scrolls of fog {unknown} n - a scroll of fear {unknown} r - a scroll of teleportation {unknown} Potions e - a potion of curing {unknown} f - 2 potions of might {unknown} i - a potion of attraction {unknown} j - a potion of invisibility {unknown} o - a potion of moonshine {unknown} p - a potion of magic q - a potion of haste {unknown} Skills: + Level 1.5 Fighting + Level 1.6 Long Blades * Level 1.0 Ranged Weapons + Level 1.4 Armour + Level 3.0 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.6 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 7% 1 r - Searing Ray Conj 48% 2d6 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 4% N/A 78% 3 Volatile Blastmotes Fire/Tloc 8% 2d10 78% 3 Fulminant Prism Conj/Alch 7% 3d7 86% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 86% 4 Ignite Poison Fire/Alch 4% N/A 99% 4 Sticky Flame Fire/Alch 4% 2d4 99% 4 Summon Seismosaurus Egg Summ/Erth 4% N/A 99% 4 Summon Mana Viper Hex/Summ 4% N/A 100% 5 Forge Monarch Bomb Fire/Frge 2% 4d5 100% 6 Monstrous Menagerie Summ 2% N/A 100% 7 Ignition Fire 2% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Unknown command. Unknown command. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. Your Ranged Weapons skill increases to level 1! Unknown command. Unknown command. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 82% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe and wearing a +0 ring mail (moderately wounded, 82% to hit) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc priest miscasts a cantrip. The orc priest hits you with a +0 hand axe. You die... .##.#####.############## #.# ..................†....# #.# .#...#####.###########.# #.# ##.......#.# ##.###.# #...###.#.# #...##.# ##### #.#.# ###.#.##.# #.#.# ####...#....# #.#.# #....#####..# #.#.# #@##...#...## #.# #o####.#.### #.# #o# #...# #.# ... ##.## #^# #.# #.# #.# ... ..# #.# #.. .... #.# ### .#### #.# .# You could see 2 orc priests. Vanquished Creatures 5 adders A dart slug (D:3) A ribbon worm (D:2) 3 orcs (D:3) 5 ball pythons 10 bats 5 endoplasms 2 giant cockroaches (D:1) 7 goblins 2 hobgoblins 6 jackals (D:3) 4 kobolds 2 quokkas (D:1) 5 frilled lizards 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 130 | D:1 | Reached XP level 2. HP: 16/16 MP: 6/8 133 | D:1 | Learned a level 2 spell: Searing Ray 455 | D:1 | Reached skill level 1 in Long Blades 604 | D:2 | Reached skill level 1 in Fighting 604 | D:2 | Reached skill level 1 in Armour 650 | D:2 | Reached XP level 3. HP: 20/20 MP: 5/9 754 | D:2 | Found a faded altar of an unknown god. 876 | D:2 | Reached XP level 4. HP: 24/25 MP: 4/11 1368 | D:3 | Reached skill level 1 in Ranged Weapons 1369 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_cross, minmay_unequal D:2: layout_rooms, shapermc_ecumenical_altar_acropolis, minmay_misc_feat_diagonals, kennysheep_generic_room_10 D:3: layout_loops_ring Skill XL: | 1 2 3 4 | ---------------+-------------+----- Long Blades | 1 | 1.6 Fighting | 1 | 1.5 Armour | 1 | 1.4 Dodging | 3 | 3.0 Ranged Weapons | 1 | 1.0 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.6 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 1 | 24 || 25 Fire: Sling | | 16 || 16 Cast: Magic Dart | 46 | 18 || 64 Searing Ray | 5 | 5 || 10 Armour: Ring mail | 7 | 29 || 36 Dodge: Dodged | 3 | 18 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1374 | 1327 | 47 | 0 | 667 | 3 | 458.0 | Dungeon | 1374 | 1327 | 47 | 0 | 667 | 3 | 458.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 599 daAuts D:2: 454 daAuts D:3: 320 daAuts