Dungeon Crawl Stone Soup version 0.33-a0-1114-g7ce8407eea (webtiles) character file. Game seed: 11243909433484665362 2874 anet the Magician (level 9, 0/50 HPs) Began as a Deep Elf Conjurer on Mar 21, 2025. Slain by an orc knight ... wielding a +0 war axe (13 damage) ... in a bailey. The game lasted 00:27:45 (3992 turns). anet the Magician (Deep Elf Conjurer) Turns: 3992, Time: 00:27:46 Health: 0/50 AC: 8 Str: 8 XL: 9 Next: 47% Magic: 18/21 EV: 10 Int: 30 God: Gold: 404 SH: 4 Dex: 13 Spells: 19/22 levels left rFire . . . a - +1 dagger (venom) rCold + . . z - +0 buckler rNeg . . . o - +1 ring mail {rC+} rPois . (no helmet) rElec . (no cloak) rCorr . g - +0 pair of gloves SInv . I - +0 pair of boots Will ..... H - amulet of regeneration Stlth + D - +6 ring of intelligence HPRegen 1.08/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in a bailey. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Bailey. You collected 404 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) b - a +0 sling f - a +3 whip of flaming p - a +2 whip of pain v - a +0 vampiric dagger w - a +2 spear A - a +0 heavy war axe Missiles r - 9 poisoned darts O - 5 curare-tipped darts P - 3 boomerangs Armour c - a +0 robe e - a +0 leather armour g - a +0 pair of gloves (worn) o - a +1 ring mail of cold resistance (worn) z - a +0 buckler (worn) I - a +0 pair of boots (worn) S - a +0 scale mail Jewellery x - a ring of ice D - a +6 ring of intelligence (worn) G - the amulet "Holev" {Spirit rElec rCorr} (You found it on level 4 of the Dungeon) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. H - an amulet of regeneration (worn) Talismans l - a dragon-coil talisman B - a blade talisman Wands L - a wand of light (10) Scrolls h - a scroll of torment {unknown} i - 2 scrolls of immolation {unknown} m - 2 scrolls of enchant weapon {unknown} n - a scroll of blinking {unknown} q - 2 scrolls of identify {unknown} t - 2 scrolls of teleportation {unknown} u - 2 scrolls of noise {unknown} y - a scroll of butterflies {unknown} J - a scroll of vulnerability {unknown} K - a scroll of fog {unknown} M - a scroll of acquirement {unknown} Potions d - a potion of magic j - 2 potions of attraction {unknown} k - 3 potions of cancellation {unknown} s - a potion of haste {unknown} C - 4 potions of curing {unknown} E - 2 potions of heal wounds {unknown} F - 3 potions of berserk rage {unknown} N - a potion of ambrosia {unknown} Q - a potion of invisibility {unknown} R - a potion of brilliance {unknown} Skills: - Level 3.0 Fighting - Level 4.0 Long Blades + Level 7.1 Ranged Weapons - Level 3.0 Armour - Level 6.0 Dodging - Level 2.4 Stealth * Level 1.9 Shields * Level 7.3 Spellcasting - Level 5.0 Conjurations * Level 3.9 Translocations * Level 4.0 Air Magic - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 2% 1 r - Searing Ray Conj 80% 2d7 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 3% 1 Static Discharge Conj/Air 76% 3-7/arc 4% 2 Lesser Beckoning Tloc 68% N/A 6% 2 Swiftness Air 35% N/A 12% 3 Maxwell's Portable Pile Tloc 34% (3-9)d4 13% 3 Teleport Other Tloc 34% N/A 13% 3 Iskenderun's Mystic Bla Conj/Tloc 37% 2d9 (+2d4 34% 4 Airstrike Air 17% 2d(3-19) 38% 4 Fulminant Prism Conj/Alch 12% 3d8 61% 4 Iskenderun's Battlesphe Conj/Frge 25% 2d9 61% 4 Forge Lightning Spire Air/Frge 23% 3d5 67% 4 Bombard Conj/Erth 12% 9d3 100% 6 Fortress Blast Frge 13% 6d5 100% 6 Spellspark Servitor Conj/Frge 12% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Bailey (1/1) Temple: D:4-7 Altars: Ashenzari Uskayaw Zin Annotations: D:5 2 transporters, Stonecrops's ghost, novice FoFi Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * You hit the orc knight but do no damage. The orc knight is poisoned. The orc knight splashes around in the water. You block the orc warrior's attack. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (severely wounded, strong, 80% to hit) The searing ray hits the orc warrior! You kill the orc warrior! (Press . to maintain the ray.) The orc knight closely misses you. Training target 4.0 for Long Blades reached! Your Long Blades skill increases to level 4! Your Air Magic skill increases to level 4! Unknown command. Unknown command. You hit the orc knight but do no damage. The orc knight is lightly wounded. You stop channelling your searing ray. The orc knight hits you with a +0 war axe. * * * LOW HITPOINT WARNING * * * You hit the orc knight but do no damage. The orc knight looks even sicker. The orc knight is lightly wounded. The orc knight hits you but does no damage. You hit the orc knight but do no damage. The orc knight looks as sick as possible! The orc knight is lightly wounded. The orc knight closely misses you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an orc knight, wielding a +0 war axe and wearing a +0 chain mail (lightly wounded, extremely poisoned, 68% to hit) The bolt of light hits the orc knight! The orc knight is moderately wounded. The orc knight is blinded. The orc knight hits you with a +0 war axe! 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Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 120 | D:1 | Reached skill level 1 in Ranged Weapons 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 8/8 139 | D:1 | Learned a level 2 spell: Searing Ray 464 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 473 | D:2 | Reached skill level 1 in Fighting 473 | D:2 | Reached skill level 1 in Long Blades 473 | D:2 | Reached skill level 1 in Armour 614 | D:2 | Reached XP level 4. HP: 25/25 MP: 5/10 908 | D:3 | Found a hide-covered altar of Uskayaw. 1093 | D:3 | Reached XP level 5. HP: 25/29 MP: 6/12 1406 | D:3 | Reached XP level 6. HP: 7/35 MP: 7/13 1662 | D:4 | Noticed Pikel 1683 | D:4 | Killed Pikel 1684 | D:4 | Reached skill level 5 in Dodging 1684 | D:4 | Reached XP level 7. HP: 35/40 MP: 4/18 1773 | D:4 | Noticed Sigmund 1781 | D:4 | Killed Sigmund 1782 | D:4 | Reached skill level 1 in Air Magic 1782 | D:4 | Reached XP level 8. HP: 42/44 MP: 14/19 1894 | D:4 | Found a broken altar of Ashenzari. 1989 | D:4 | Identified the amulet "Holev" {Spirit rElec rCorr} 2038 | D:5 | Entered Level 5 of the Dungeon 2187 | D:5 | Reached skill level 1 in Translocations 2284 | D:5 | Noticed Stonecrops's ghost (novice FoFi) 2285 | D:5 | Found a transporter. 2285 | D:5 | Found a transporter. 2294 | D:5 | Identified the +8 great mace "Quihiez" {reap, +Blink rN+ | Int+3 Stlth-} 2851 | D:6 | Noticed Prince Ribbit 2861 | D:6 | Killed Prince Ribbit 3306 | D:6 | Found a glowing silver altar of Zin. 3355 | D:6 | Reached skill level 5 in Conjurations 3509 | D:7 | Reached XP level 9. HP: 30/49 MP: 14/21 3513 | D:7 | Reached skill level 1 in Shields 3642 | D:7 | Found a flagged portal. 3669 | Bailey | Entered a bailey 3979 | Bailey | Noticed an orc knight 3992 | Bailey | Slain by an orc knight Illustrated notes Levels and vault maps discovered: D:1: doesnt_arrival_eight_statues, layout_rooms D:2: layout_rooms, minmay_misc_feat_pillars D:3: minmay_razor_zed, layout_rooms, lemuel_round_altar D:4: layout_rooms, mainiacjoe_overflow_alcove_1, dk_noncrumbling_3, corner_web_ring, uniq_sigmund, uniq_pikel D:5: layout_rooms, gammafunk_ghost_smash D:6: layout_basic, general_overflow_altar, minmay_pentangle, uniq_prince_ribbit1, uniq_crazy_yiuf_cottage D:7: layout_basic, okawaru_ov_weapons_minmay, minmay_temple_entry_proselytizer, enter_bailey_4, nicolae_figureground_pulse Bailey: bailey_axe_of_yendor_kennysheep, bailey Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Ranged Weapons | 1 3 6 7 | 7.1 Fighting | 1 2 3 | 3.0 Long Blades | 1 3 4 | 4.0 Armour | 1 2 3 | 3.0 Dodging | 3 4 5 6 | 6.0 Spellcasting | 6 7 | 7.3 Air Magic | 1 3 4 | 4.0 Translocations | 2 3 | 3.9 Conjurations | 5 | 5.0 Shields | 1 | 1.9 Stealth | | 2.4 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 22 | 49 | 105 || 176 Whip | | | 10 || 10 Fire: Sling | 56 | 49 | 63 || 168 Cast: Magic Dart | 8 | 7 | 1 || 16 Searing Ray | 5 | 19 | 23 || 47 Evoke: Wand | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 3 | | || 3 Leather armour | 2 | | || 2 Ring mail | 21 | 74 | 132 || 227 Dodge: Dodged | 24 | 45 | 72 || 141 Block: Buckler | | | 24 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4049 | 3875 | 174 | 113 | 1780 | 8 | 506.1 | Dungeon | 3716 | 3542 | 174 | 0 | 1756 | 7 | 530.9 | Bailey | 332 | 332 | 0 | 113 | 24 | 1 | 332.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 921 daAuts D:3: 677 daAuts D:5: 519 daAuts D:4: 475 daAuts D:1: 470 daAuts D:2: 455 daAuts Bailey: 332 daAuts D:7: 197 daAuts