Dungeon Crawl Stone Soup version 0.33-a0-1119-g2614225963 (webtiles) character file.

Game seed: 4752342288399100470

53 anet the Conjurer (level 3, 0/20 HPs)
             Began as a Deep Elf Conjurer on Mar 23, 2025.
             Succumbed to a scorpion's poison
             ... on level 3 of the Dungeon.
             The game lasted 00:06:38 (1271 turns).

anet the Conjurer (Deep Elf Conjurer)               Turns: 1271, Time: 00:06:39

Health: 0/20       AC:  2    Str:  6    XL:     3   Next: 62%
Magic:  3/9        EV: 11    Int: 22    God:    
Gold:   29         SH:  0    Dex: 13    Spells: 5/8 levels left

rFire   . . .        b - +0 sling
rCold   . . .        (no offhand)
rNeg    . . .        c - +0 robe
rPois   .            (no helmet)
rElec   .            (no cloak)
rCorr   .            (no gloves)
SInv    .            (no boots)
Will    .....        (no amulet)
Stlth   ++           (no ring)
HPRegen 0.23/turn    (no ring)
MPRegen 0.22/turn

%: no passive effects
@: lethally poisoned (0 -> -8)
A: magic regeneration
a: no special abilities


You were on level 3 of the Dungeon.
You visited 1 branch of the dungeon, and saw 3 of its levels.

You collected 29 gold pieces.

Inventory:

Hand Weapons
 a - a +0 falchion
 b - a +0 sling (weapon)
 g - a +0 hand axe of freezing
Armour
 c - a +0 robe (worn)
 i - a +0 scale mail
Talismans
 f - a talisman of death
Scrolls
 d - 4 scrolls of identify {unknown}
 e - a scroll of poison {unknown}
 h - 2 scrolls of fear {unknown}
Potions
 j - a potion of magic


   Skills:
 + Level 1.1 Fighting
 + Level 1.2 Long Blades
 * Level 0.2 Ranged Weapons
 + Level 1.1 Armour
 * Level 2.9 Dodging
 - Level 2.4 Stealth
 - Level 0.1 Shields
 + Level 3.2 Spellcasting
 - Level 4.3 Conjurations
 - Level 0.1 Invocations
 - Level 0.1 Evocations
 - Level 0.1 Shapeshifting


You had 5 spell levels left.
You knew the following spells:

 Your Spells              Type           Power      Damage    Failure   Level
a - Magic Dart            Conj           88%        1d7       1%          1
r - Searing Ray           Conj           44%        2d6       3%          2

Your spell library contained the following spells:

 Spells                   Type           Power      Damage    Failure   Level
 Fulminant Prism          Conj/Alch      6%         3d6       45%         4
 Iskenderun's Mystic Bla  Conj/Tloc      13%        2d5 (+2d2 45%         4


Dungeon Overview and Level Annotations

Branches:
Dungeon (3/15)            

Altars:
Trog


Innate Abilities, Weirdness & Mutations

You regenerate magic rapidly.

Message History

Aim: a hobgoblin (moderately wounded, 78% to hit)
The searing ray hits the hobgoblin.
The hobgoblin is almost dead.
The searing ray hits the scorpion.
The scorpion is moderately wounded.
(Press . to maintain the ray.)
The hobgoblin hits you.
Unknown command.
Unknown command.
The searing ray hits the hobgoblin!
You kill the hobgoblin!
The searing ray hits the scorpion.
The scorpion is heavily wounded.
The scorpion closely misses you.
The searing ray misses the scorpion. The scorpion stings you.
You are lethally poisoned!
The scorpion poisons you!
The searing ray hits the scorpion.
The scorpion is almost dead.
You finish channelling your searing ray.
* * * LOW HITPOINT WARNING * * *
You feel very sick.
The scorpion closely misses you.
Casting: Searing Ray (safe; 3% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a scorpion (almost dead, 100% to hit)
The magic dart hits the scorpion.
The scorpion is almost dead.
* * * LOW HITPOINT WARNING * * *
You feel sick. The scorpion closely misses you.
Casting: Magic Dart (safe; 1% risk of failure)
Confirm with . or Enter, or press ? or * to list all spells.
Aiming: Magic Dart (safe; 1% risk of failure)
Press: ? - help, Shift-Dir - straight line
Aim: a scorpion (almost dead, 100% to hit)
The magic dart hits the scorpion.
The scorpion is almost dead.
You die...

     #.
.    #.
..   #.
 ..  #.
  #.##.   ####
    $..    ..#   #######
..####.#####.#   #.....#
.......s@.##.#####.....#
#.#######........).....#
        ####.#####.....#
           #.#   #.....#
           #.#   ###.###
           #.#     #>#
           #.#     #.#
           #.#     #.#
           ..#     #.#


You could see a scorpion.

Vanquished Creatures
  An adder (D:2)
  A dart slug (D:1)
  A ball python (D:2)
  A bat (D:1)
  5 endoplasms
  A giant cockroach (D:1)
  6 goblins
  10 hobgoblins
  A quokka (D:2)
  3 frilled lizards
  6 kobolds
  A rat (D:1)
37 creatures vanquished.

Notes
Turn   | Place    | Note
-------+----------+-------------------------------------------
     0 | D:1      | anet the Deep Elf Conjurer began the quest for the Orb.
     0 | D:1      | Reached XP level 1. HP: 10/10 MP: 6/6
    42 | D:1      | Found a faded altar of an unknown god.
   126 | D:1      | Reached XP level 2. HP: 16/16 MP: 4/8
   129 | D:1      | Learned a level 2 spell: Searing Ray
   476 | D:1      | Reached skill level 1 in Fighting
   561 | D:2      | Reached skill level 1 in Long Blades
   593 | D:2      | Reached skill level 1 in Armour
   645 | D:2      | Reached XP level 3. HP: 20/20 MP: 7/9
  1008 | D:2      | Found a bloodstained altar of Trog.
  1258 | D:3      | Noticed a scorpion
  1271 | D:3      | Succumbed to a scorpion's poison

Illustrated notes

Levels and vault maps discovered:
D:1:      minmay_arrival_hallway, layout_basic,
          shapermc_ecumenical_altar_mp_highgroup
D:2:      layout_basic, basic_altar, serial_park_tiny_2
D:3:      layout_loops_ring, minivault_27, feat_on_display

Skill      XL: |  1  2 |
---------------+-------+-----
Fighting       |     1 |  1.1
Long Blades    |     1 |  1.2
Armour         |     1 |  1.1
Ranged Weapons |       |  0.2
Dodging        |       |  2.9
Stealth        |       |  2.4
Shields        |       |  0.1
Spellcasting   |       |  3.2
Conjurations   |       |  4.3
Invocations    |       |  0.1
Evocations     |       |  0.1
Shapeshifting  |       |  0.1

Action                     || total
---------------------------++-------
  Melee: Short sword       ||     2
   Fire: Sling             ||    14
   Cast: Magic Dart        ||    56
         Searing Ray       ||     1
   Stab: Sleeping          ||     2
 Armour: Robe              ||     7
  Dodge: Dodged            ||     7

Table legend: (Time is in decaauts)
 A = Elapsed time spent in this place.
 B = Non-inter-level travel time spent in this place.
 C = Inter-level travel time spent in this place.
 D = Time resting spent in this place.
 E = Time spent auto-exploring this place.
 F = Levels seen in this place.
 G = Mean time per level.
                   A        B        C        D        E      F       G
               +--------+--------+--------+--------+--------+-----+--------+
         Total |   1275 |   1206 |     69 |      0 |    823 |   3 |  425.0 |
       Dungeon |   1275 |   1206 |     69 |      0 |    823 |   3 |  425.0 |
               +--------+--------+--------+--------+--------+-----+--------+

Top non-repeatable levels by time:
     D:2: 698 daAuts
     D:1: 515 daAuts
     D:3: 61 daAuts