Dungeon Crawl Stone Soup version 0.33-a0-1374-g31d52f885e (webtiles) character file. Game seed: 12245884731404622293 539 anet the Conjurer (level 7, -6/40 HPs) Began as a Deep Elf Conjurer on Apr 13, 2025. Was an Initiate of Hepliaklqana. Mangled by an ogre ... wielding a +0 giant spiked club (25 damage) ... on level 5 of the Dungeon. The game lasted 00:16:49 (2776 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 2776, Time: 00:16:50 Health: -6/40 AC: 6 Str: 6 XL: 7 Next: 5% Magic: 6/15 EV: 9 Int: 23 God: Hepliaklqana [......] Gold: 224 SH: 0 Dex: 13 Spells: 3/14 levels left rFire . . . a - +3 whip (elec) rCold . . . (no offhand) rNeg . . . j - +0 ring mail rPois . o - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + z - ring of flight HPRegen 0.26/turn (no ring) MPRegen 0.28/turn %: no passive effects @: flying A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons a - a +3 whip of electrocution (weapon) s - a +3 dagger of speed A - a +0 long sword C - a +0 hand axe of electrocution Missiles c - a throwing net k - 16 stones (quivered) u - 8 poisoned darts Armour f - a +0 robe g - a +0 leather armour j - a +0 ring mail (worn) o - a +0 helmet (worn) q - a +0 scale mail Jewellery z - a ring of flight (worn) Scrolls d - 8 scrolls of identify {unknown} h - a scroll of fog {unknown} i - a scroll of amnesia {unknown} n - 2 scrolls of revelation {unknown} r - a scroll of blinking {unknown} t - a scroll of enchant weapon {unknown} w - 2 scrolls of teleportation {unknown} x - a scroll of fear {unknown} y - 2 scrolls of silence {unknown} B - a scroll of noise {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} l - a potion of curing m - a potion of enlightenment {unknown} p - 2 potions of brilliance {unknown} v - a potion of moonshine {unknown} Skills: - Level 2.0 Fighting - Level 2.0 Long Blades - Level 0.1 Ranged Weapons - Level 2.0 Armour - Level 4.0 Dodging - Level 2.4 Stealth - Level 0.1 Shields - Level 4.0 Spellcasting - Level 4.3 Conjurations + Level 3.4 Hexes + Level 2.4 Ice Magic + Level 2.6 Air Magic - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 7% 1 e - Ensorcelled Hibernat Hex/Ice 36% N/A 19% 2 r - Searing Ray Conj 48% 2d6 10% 2 s - Swiftness Air 16% N/A 38% 3 t - Tukima's Dance Hex 20% N/A 28% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 8% 2d7 52% 2 Maxwell's Portable Pile Tloc 4% (3-9)d2 75% 3 Passwall Erth 4% N/A 75% 3 Fulminant Prism Conj/Alch 7% 3d7 85% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 85% 4 Animate Dead Necr 4% N/A 98% 4 Passage of Golubria Tloc 4% N/A 98% 4 Yara's Violent Unravell Hex/Alch 6% 3d5 99% 5 Borgnjor's Vile Clutch Necr/Erth 2% N/A 100% 5 Magnavolt Erth/Air 5% 4d10 100% 7 Maxwell's Capacitive Co Air 8% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Sif Muna Trog Wu Jian Zin Shops: D:3 ? Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History An orc and an orc priest come into view. The orc priest is wielding a +0 hand axe of electrocution. The orc priest shouts! You hear a shout! Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 hand axe of electrocution (79% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The searing ray hits the orc priest! The orc priest is almost dead. The searing ray hits the orc priest! You kill the orc priest! You have reached level 7! You stop channelling your searing ray. An ogre comes into view. It is wielding a +0 giant spiked club. Things that are here: a +0 hand axe of electrocution; an orc corpse C - a +0 hand axe of electrocution Casting: Searing Ray (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (90% to hit) The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is heavily wounded. The searing ray hits the ogre. The ogre is severely wounded. You finish channelling your searing ray. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Hepliaklqana delivers you to your ancestors. ..(.#.. ....... #### #...#####..# #..<......# ..............### ......##........### .....###.##.......# ..... #...........# #.......##..@....## ##$ ...# #.O.....# #. ... #.....)## .....####.# .#...#..).# ..........# .........>.# ........#### ..... You could see an ogre. Vanquished Creatures Grinder (D:4) A phantom (D:4) A howler monkey (D:5) A bombardier beetle (D:5) An orc priest (D:5) An orc wizard (D:3) Robin (D:2) 2 adders (D:2) A white imp (D:5) 2 ribbon worms 3 dart slugs 7 orcs 13 endoplasms 2 giant cockroaches 10 goblins 11 hobgoblins 3 quokkas 4 ball pythons 7 bats 2 frilled lizards 4 kobolds 5 rats 83 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 128 | D:1 | Reached XP level 2. HP: 11/16 MP: 1/8 131 | D:1 | Learned a level 2 spell: Searing Ray 401 | D:1 | Reached skill level 1 in Fighting 401 | D:1 | Reached skill level 1 in Long Blades 561 | D:2 | Reached skill level 1 in Armour 700 | D:2 | Reached XP level 3. HP: 20/20 MP: 3/9 940 | D:2 | Noticed Robin 971 | D:2 | Killed Robin 972 | D:2 | HP: 1/20 [goblin/+0 dagger[Robin] (2)] 995 | D:2 | Reached XP level 4. HP: 7/25 MP: 2/10 1146 | D:2 | Found a faded altar of an unknown god. 1384 | D:3 | Found a shimmering blue altar of Sif Muna. 1486 | D:3 | Found a bloodstained altar of Trog. 1602 | D:3 | Found Pytomn's Magic Scroll Boutique. 1691 | D:3 | Found an ornate altar of the Wu Jian Council. 1742 | D:3 | HP: 1/25 [something (2)] 1879 | D:3 | Reached XP level 5. HP: 29/29 MP: 12/12 2085 | D:4 | Noticed a phantom 2105 | D:4 | Killed a phantom 2208 | D:3 | Learned a level 2 spell: Ensorcelled Hibernation 2213 | D:3 | Learned a level 3 spell: Swiftness 2218 | D:3 | Learned a level 3 spell: Tukima's Dance 2236 | D:3 | Found a glowing silver altar of Zin. 2266 | D:3 | Found a hazy altar of Hepliaklqana. 2270 | D:3 | Became a worshipper of Hepliaklqana the Forgotten 2544 | D:5 | Entered Level 5 of the Dungeon 2556 | D:5 | Noticed a black bear 2578 | D:5 | Noticed an ogre 2590 | D:5 | Reached skill level 1 in Hexes 2590 | D:5 | Reached skill level 1 in Air Magic 2590 | D:5 | Reached XP level 6. HP: 14/35 MP: 6/14 2629 | D:4 | Reached skill level 1 in Ice Magic 2662 | D:4 | Noticed Grinder 2677 | D:4 | Killed Grinder 2771 | D:5 | Reached XP level 7. HP: 17/40 MP: 9/15 2776 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic D:2: layout_loops_ring, basic_ecumenical_altar, chequers_serial_rivers_micro_e, uniq_robin D:3: layout_loops_cross, amcnicky_altar_gilded, nzn_hepliaklqana_mist_gate, old_standard_altar, lemuel_round_altar, lemuel_tele_altar, serial_shops, nicolae_shop_relaxation, hangedman_decor_points D:4: layout_loops_corners, nicolae_twisty_statue_hallways, uniq_grinder D:5: layout_cave_pools, nicolae_ru_awakened_eye, old_standard_altar, serial_library_hellmonk_layered_room Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 2 | 2.0 Long Blades | 1 2 | 2.0 Armour | 1 2 | 2.0 Dodging | 3 4 | 4.0 Spellcasting | 4 | 4.0 Hexes | 1 3 | 3.4 Air Magic | 1 2 | 2.6 Ice Magic | 2 | 2.4 Ranged Weapons | | 0.1 Stealth | | 2.4 Shields | | 0.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Long sword | 15 | | || 15 Whip | | 108 | || 108 Cast: Magic Dart | 38 | 6 | || 44 Searing Ray | 7 | 13 | 1 || 21 Use: Potion | | 1 | || 1 Stab: Sleeping | | 3 | || 3 Armour: Leather armour | 7 | | || 7 Ring mail | 35 | 85 | 1 || 121 Dodge: Dodged | 15 | 44 | || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2709 | 2505 | 204 | 0 | 1336 | 5 | 541.8 | Dungeon | 2709 | 2505 | 204 | 0 | 1336 | 5 | 541.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 844 daAuts D:2: 739 daAuts D:1: 529 daAuts D:4: 479 daAuts D:5: 116 daAuts