anet Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (3, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, -7, D:1) a bat skeleton (5, -4, D:1) a rat corpse (skeletalised by now) (6, -4, D:1) a +0 club a +0 club a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (7, -8, D:1) a bat skeleton (13, -24, D:1) a hobgoblin corpse (skeletalised by now) (17, -29, D:1) 25 stones (20, -7, D:1) a +0 sling (21, -21, D:1) a bat corpse (skeletalised by now) (38, -4, D:1) a +0 hand axe Level 2 of the Dungeon (16, 14, D:2) a frilled lizard corpse (21, 13, D:2) a +0 scale mail a +0 short sword the human corpse of Terence (22, 14, D:2) a +0 ring mail (22, 29, D:2) a +0 club (24, 26, D:2) a ball python skeleton (27, 19, D:2) an adder skeleton (28, -6, D:2) a +0 whip 3 stones a kobold corpse (skeletalised by now) (29, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (53, 26, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) the +5 scale mail "Niven" {Harm +Inv Str-5} Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Str-5: It affects your strength (-5). (10, -1, D:3) a scroll of poison