Dungeon Crawl Stone Soup version 0.34-a0-416-g345f232843 (webtiles) character file. Game seed: 16691529747496477135 618 anet the Magician (level 7, -1/40 HPs) Began as a Deep Elf Conjurer on July 21, 2025. Was an Initiate of Hepliaklqana. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 5 of the Dungeon. The game lasted 00:21:09 (2718 turns). anet the Magician (Deep Elf Conjurer) Turns: 2718, Time: 00:21:10 Health: -1/40 AC: 8 Str: 6 XL: 7 Next: 21% Magic: 8/16 EV: 8 Int: 23 God: Hepliaklqana [......] Gold: 172 SH: 4 Dex: 13 Spells: 12/15 levels left rFire . . . (100%) b - +0 sling rCold + . . (50%) i - +0 buckler rNeg . . . (100%) f - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . p - +2 pair of boots Will ..... (no amulet) Stlth + e - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Hepliaklqana. Hepliaklqana was noncommittal. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 172 gold pieces. Inventory: Hand Weapons a - a +1 short sword of draining b - a +0 sling (weapon) d - the +4 dagger "Erhi" {drain, MP-6 SInv Stlth+} (You found it on level 3 of the Dungeon) MP-6: It affects your magic capacity (-6). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. Missiles c - 4 poisoned darts g - a throwing net r - 2 curare-tipped darts Armour f - a +0 ring mail (worn) i - a +0 buckler (worn) m - a +0 leather armour o - a +0 robe p - a +2 pair of boots (worn) Jewellery e - a ring of protection from cold (worn) Wands p - a wand of polymorph (10) f - a wand of mindburst (14) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of teleportation {unknown} j - 7 scrolls of noise {unknown} l - a scroll of enchant weapon {unknown} m - a scroll of fog {unknown} u - a scroll of revelation {unknown} v - a scroll of immolation {unknown} y - a scroll of vulnerability {unknown} z - a scroll of silence {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - 4 potions of enlightenment {unknown} k - a potion of lignification {unknown} n - a potion of brilliance {unknown} o - a potion of might {unknown} p - a potion of heal wounds {unknown} q - a potion of ambrosia {unknown} s - a potion of attraction {unknown} Talismans j - a quill talisman k - an inkwell talisman l - an inkwell talisman n - a medusa talisman q - the rimehorn talisman of Liawkorr {rPois Stlth+} (You found it on level 4 of the Dungeon) [rimehorn talisman] rPois: It protects you from poison. Stlth+: It makes you more stealthy. Skills: - Level 2.0 Fighting + Level 2.6 Long Blades * Level 3.1 Ranged Weapons - Level 2.0 Armour + Level 4.6 Dodging - Level 2.4 Stealth - Level 2.0 Shields + Level 4.9 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 11% 1 r - Searing Ray Conj 50% 2d6 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 30% 3d8 36% 2 Blink Tloc 10% N/A 67% 2 Lesser Beckoning Tloc 10% N/A 67% 2 Passwall Erth 5% N/A 88% 3 Fulminant Prism Conj/Alch 7% 3d7 94% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 94% 4 Anguish Hex/Necr 2% N/A 99% 4 Animate Dead Necr 5% N/A 99% 4 Ozocubu's Refrigeration Ice 2% 4d8 100% 7 Splinterfrost Shell Ice/Frge 2% 6d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Fedhas Hepliaklqana Uskayaw Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (heavily wounded, 82% to hit) The searing ray hits the orc but does no damage. The orc is heavily wounded. The searing ray hits the orc. The orc is severely wounded. The searing ray misses the orc priest. (Press . to maintain the ray.) The orc hits you with a +0 hand axe. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Unknown command. Unknown command. The searing ray misses the orc. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. The orc priest begins to cast a cantrip, but forgets the words! The orc closely misses you. The searing ray hits the orc. You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The searing ray misses the orc priest. You finish channelling your searing ray. The orc priest casts a cantrip, but nothing happens. Casting: Searing Ray (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (moderately wounded, 79% to hit) The searing ray hits the orc priest! The orc priest is almost dead. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... Hepliaklqana delivers you to your ancestors. o #o ... ########## .... #........# ..... #......[.# ......########........### .....o.))@...'.......).># ##############........#.# #........#.# #####.##)..# #.##)### #.##)# #.##.# #.#..# #.#.## You could see an orc priest. Vanquished Creatures Sigmund (D:2) A black bear (D:4) An ogre (D:5) A scorpion (D:5) An orc priest (D:5) 2 orc wizards (D:5) 5 adders A dart slug (D:1) 14 orcs 3 ribbon worms 8 endoplasms 4 giant cockroaches 7 hobgoblins 11 jackals 3 quokkas 5 ball pythons 5 bats 3 frilled lizards 7 goblins 11 kobolds 5 rats 99 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 113 | D:1 | Reached XP level 2. HP: 15/16 MP: 2/8 116 | D:1 | Learned a level 2 spell: Searing Ray 338 | D:1 | Reached skill level 1 in Long Blades 356 | D:1 | Reached skill level 1 in Fighting 363 | D:1 | Reached skill level 1 in Armour 489 | D:1 | You fall into a shaft and drop 1 floor! 519 | D:2 | Reached XP level 3. HP: 20/20 MP: 6/9 887 | D:2 | Reached XP level 4. HP: 25/25 MP: 6/10 1005 | D:2 | Noticed Sigmund 1018 | D:2 | Killed Sigmund 1019 | D:2 | Reached skill level 1 in Shields 1019 | D:2 | Reached XP level 5. HP: 27/30 MP: 4/12 1517 | D:3 | Identified the +4 dagger "Erhi" {drain, MP-6 SInv Stlth+} 1581 | D:3 | Found a white marble altar of Elyvilon. 1835 | D:4 | Reached XP level 6. HP: 35/35 MP: 10/13 2077 | D:4 | Identified the rimehorn talisman of Liawkorr {rPois Stlth+} 2428 | D:5 | Entered Level 5 of the Dungeon 2437 | D:5 | Found a hide-covered altar of Uskayaw. 2438 | D:5 | Found a hazy altar of Hepliaklqana. 2439 | D:5 | Found a blossoming altar of Fedhas. 2444 | D:5 | Became a worshipper of Hepliaklqana the Forgotten 2587 | D:5 | Reached skill level 1 in Ranged Weapons 2668 | D:5 | Reached XP level 7. HP: 36/40 MP: 6/16 2718 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_isolated_outpost, layout_loops_ring, minmay_tree_intersection, minmay_cupped D:2: layout_loops_cross, minmay_pentomino_z4, uniq_sigmund D:3: layout_basic, lemuel_tele_altar, hangedman_abyss_or_decor_lesser_grid D:4: layout_cave_pods, grunt_decor_cap, kennysheep_generic_room_8 D:5: layout_basic, chequers_temple_overflow_statue_of_worship Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Long Blades | 1 2 | 2.6 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Dodging | 3 4 | 4.6 Shields | 1 2 | 2.0 Spellcasting | 4 | 4.9 Ranged Weapons | 2 3 | 3.1 Stealth | | 2.4 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Rapier | 2 | | || 2 Dagger | 13 | 12 | || 25 Short sword | | 27 | || 27 Fire: Sling | | 20 | 7 || 27 Throw: Stone | | 1 | || 1 Cast: Magic Dart | 76 | 40 | || 116 Searing Ray | 4 | 13 | 3 || 20 Stab: Sleeping | 1 | 1 | || 2 Armour: Robe | 19 | 1 | || 20 Ring mail | 4 | | 1 || 5 Leather armour | | 34 | || 34 Dodge: Dodged | 23 | 24 | 3 || 50 Block: Buckler | 2 | 14 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2728 | 2591 | 137 | 22 | 336 | 5 | 545.6 | Dungeon | 2728 | 2591 | 137 | 22 | 336 | 5 | 545.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 685 daAuts D:4: 639 daAuts D:2: 605 daAuts D:3: 503 daAuts D:5: 294 daAuts