Dungeon Crawl Stone Soup version 0.34-a0-445-g7a1bca78f6 (webtiles) character file. Game seed: 16532987501003139884 77 anet the Conjurer (level 4, -2/25 HPs) Began as a Deep Elf Conjurer on July 23, 2025. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 3 of the Dungeon. The game lasted 00:05:57 (1551 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1551, Time: 00:05:58 Health: -2/25 AC: 3 Str: 6 XL: 4 Next: 14% Magic: 8/10 EV: 10 Int: 23 God: Gold: 84 SH: 3 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) a - +4 whip (pain) rCold . . . (100%) e - +0 buckler rNeg . . . (100%) c - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 84 gold pieces. Inventory: Hand Weapons a - a +4 whip of pain (weapon) b - a +0 sling Armour c - a +0 leather armour (worn) d - a +0 robe e - a +0 buckler (worn) Jewellery f - a ring of ice Scrolls c - a scroll of poison {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of immolation {unknown} l - a scroll of teleportation {unknown} m - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of heal wounds {unknown} f - a potion of might {unknown} j - a potion of haste {unknown} k - 2 potions of curing {unknown} Skills: + Level 1.3 Fighting + Level 1.1 Long Blades * Level 1.2 Ranged Weapons + Level 1.1 Armour + Level 3.0 Dodging - Level 2.4 Stealth * Level 0.4 Shields + Level 3.2 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 5% 1 r - Searing Ray Conj 46% 2d6 8% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 3% N/A 67% 3 Fulminant Prism Conj/Alch 6% 3d7 77% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A frilled lizard comes into view. An orc comes into view. It is wielding a +0 trident. You shoot a sling bullet. The sling bullet completely misses Terence. You shoot a sling bullet. The sling bullet closely misses the orc. An orc comes into view. It is wielding a +0 mace. You shoot a sling bullet. The sling bullet closely misses Terence. Terence barely misses you. You unwield your +0 sling. You have a feeling of ineptitude. a - a +4 whip of pain (weapon) The orc misses you. You block Terence's attack. You hit Terence. Terence is heavily wounded. Terence says, "I retired to this dungeon. Do you want to retire to the afterlife?" You block Terence's attack. The orc hits you from afar with a +0 trident. You hit Terence. Terence is heavily wounded. Terence completely misses you. The orc hits you from afar with a +0 trident. You whack Terence! Terence is almost dead. Terence hits you with a +0 flail! The orc hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The orc attacks as it pursues you! You block the orc's attack. Casting: Magic Dart (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, 81% to hit) You miscast Searing Ray. Nothing appears to happen. The orc closely misses you. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." .. #..#....... .. #..#..#.#.# #. ## #..#..#.#.# #.# ... ......#.#.# #.# .... ......#.#.###.# ..... ##............#####o..... ................@@ol..... ##...).........####...... .....##.#.##...# ..... .....##.#.###..# .... ##...##.#......# ... ..)..##........# .. ##..#####..###.# # ....#####..# #.# ###........###.# You could see Terence, 2 orcs and a frilled lizard. Vanquished Creatures 3 adders 3 dart slugs 3 orcs (D:3) 4 giant cockroaches A hobgoblin (D:2) 5 jackals A quokka (D:2) 8 ball pythons 3 bats 5 endoplasms 4 goblins 5 kobolds 4 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 177 | D:1 | Found a faded altar of an unknown god. 185 | D:1 | Reached XP level 2. HP: 5/16 MP: 5/8 432 | D:1 | Reached skill level 1 in Long Blades 532 | D:1 | Reached skill level 1 in Fighting 662 | D:2 | Reached skill level 1 in Armour 673 | D:2 | Reached XP level 3. HP: 9/20 MP: 7/9 676 | D:2 | Learned a level 2 spell: Searing Ray 1401 | D:3 | Reached skill level 1 in Ranged Weapons 1401 | D:3 | Reached XP level 4. HP: 20/25 MP: 10/10 1541 | D:3 | Noticed Terence 1551 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_cross, hellmonk_ecumenical_altar_inner_sanctum, reono_crystal_passage, minmay_misc_feat_plants D:2: layout_loops_ring, roderic_filled_cross D:3: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Long Blades | 1 | 1.1 Fighting | 1 | 1.3 Armour | 1 | 1.1 Ranged Weapons | 1 | 1.2 Dodging | 3 | 3.0 Stealth | | 2.4 Shields | | 0.4 Spellcasting | | 3.2 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 8 | || 8 Whip | 26 | 10 || 36 Fire: Sling | 31 | 16 || 47 Cast: Magic Dart | 39 | || 39 Stab: Sleeping | 2 | || 2 Armour: Robe | 12 | || 12 Leather armour | 10 | 9 || 19 Dodge: Dodged | 24 | 7 || 31 Block: Buckler | 4 | 4 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1574 | 1506 | 68 | 0 | 926 | 3 | 524.7 | Dungeon | 1574 | 1506 | 68 | 0 | 926 | 3 | 524.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 715 daAuts D:1: 655 daAuts D:3: 202 daAuts