Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 1182421384642559059 200 anet the Conjurer (level 5, -2/30 HPs) Began as a Deep Elf Conjurer on July 28, 2025. Slain by a sleepcap (11 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:08:38 (1532 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1532, Time: 00:08:39 Health: -2/30 AC: 3 Str: 12 XL: 5 Next: 49% Magic: 1/12 EV: 2 Int: 23 God: Gold: 225 SH: 0 Dex: 19 Spells: 8/11 levels left rFire . . . (100%) a - +0 scimitar rCold . . . (100%) (no offhand) rNeg . . . (100%) g - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ c - +6 ring of dexterity HPRegen 0.25/turn k - +6 ring of strength MPRegen 0.26/turn %: acrobat @: sleeping A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 225 gold pieces. Inventory: Hand Weapons a - a +0 scimitar (weapon) Missiles e - 9 stones (quivered) Armour b - a +0 robe g - a +0 leather armour (worn) i - a +0 scale mail Jewellery c - a +6 ring of dexterity (worn) d - an amulet of the acrobat (worn) h - a ring of ice j - an amulet of guardian spirit k - a +6 ring of strength (worn) Talismans f - the quill talisman of the Blue Skies {rF+ rC+} (You found it on level 2 of the Dungeon) [quill talisman] rF+: It protects you from fire. rC+: It protects you from cold. Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of noise {unknown} e - a scroll of brand weapon {unknown} h - 4 scrolls of identify {unknown} j - 2 scrolls of enchant weapon {unknown} l - a scroll of revelation {unknown} m - a scroll of teleportation {unknown} q - a scroll of fog {unknown} Potions g - 2 potions of magic f - 2 potions of enlightenment {unknown} k - a potion of curing {unknown} n - a potion of haste {unknown} o - a potion of lignification {unknown} Skills: + Level 1.8 Fighting - Level 2.0 Long Blades - Level 0.1 Ranged Weapons + Level 1.8 Armour + Level 3.6 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.9 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 r - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 8% N/A 14% 1 Soul Splinter Necr 16% N/A 14% 1 Fulminant Prism Conj/Alch 7% 3d7 47% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 47% 4 Airstrike Air 2% 2d(1-17) 80% 4 Martyr's Knell Necr/Summ 4% N/A 80% 4 Nazja's Percussive Temp Frge 2% 4d4 98% 5 Death Channel Necr 2% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Trog Shops: D:3 = Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The hobgoblin attacks as it pursues you! The hobgoblin completely misses you. The sleepcap attacks as it pursues you! The sleepcap completely misses you. The sleepcap attacks as it pursues you! The sleepcap barely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is heavily damaged. The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The sleepcap closely misses you. Unknown command. Unknown command. The searing ray hits the sleepcap. The sleepcap is heavily damaged. The sleepcap misses you. The searing ray hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. The searing ray hits the sleepcap. The sleepcap is severely damaged. You finish channelling your searing ray. The sleepcap completely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sleepcap (severely damaged, 100% to hit) The magic dart hits the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You die... #...............#####.### ######.....#.........#........ #....'.....'.#.#.......###.### #.####.....#.#.#....#..###.# # #.# #.....#.#.#....#......# #.# #.....#.#.###'##...##### #.# #.....#....<............. ##.####.....###.###.######..... #............f@.# #............ #######.....##### ############# #...)..# #......# #......# #.....## #.....# #.....# #.....# You could see a sleepcap. Vanquished Creatures Jessica (D:2) Natasha (twice) (D:2) Terence (D:2) 5 adders A dart slug (D:1) 2 orcs 2 ribbon worms A giant cockroach (D:1) 5 hobgoblins 4 quokkas 5 ball pythons 3 bats 10 endoplasms 4 frilled lizards 7 goblins 4 kobolds 5 rats 62 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | Reached XP level 2. HP: 16/16 MP: 4/8 163 | D:1 | Learned a level 2 spell: Searing Ray 537 | D:2 | Reached skill level 1 in Long Blades 539 | D:2 | Reached skill level 1 in Armour 548 | D:2 | Reached skill level 1 in Fighting 549 | D:2 | Reached XP level 3. HP: 16/20 MP: 1/9 585 | D:2 | Identified the quill talisman of the Blue Skies {rF+ rC+} 744 | D:2 | Noticed Jessica 748 | D:2 | Killed Jessica 749 | D:2 | Reached XP level 4. HP: 25/25 MP: 4/11 793 | D:2 | Noticed Natasha 798 | D:2 | Killed Natasha 840 | D:2 | Noticed Terence 849 | D:2 | Killed Terence 850 | D:2 | Reached XP level 5. HP: 19/29 MP: 1/12 989 | D:2 | Noticed Natasha 995 | D:2 | Killed Natasha 1191 | D:3 | Found a bloodstained altar of Trog. 1227 | D:3 | Found Cerre's Jewellery Boutique. 1532 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_gate, layout_basic, minmay_misc_feat_pillars, chequers_jeans D:2: layout_rooms, minmay_misc_feat_doors, minmay_misc_feat_four_crosses, uniq_jessica, uniq_terence, uniq_natasha D:3: minmay_recursive_quarters, layout_basic, amcnicky_altar_gilded, serial_shops, shop Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 1 2 | 2.0 Armour | 1 | 1.8 Fighting | 1 | 1.8 Dodging | 3 | 3.6 Ranged Weapons | | 0.1 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.9 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 26 | 2 || 28 Scimitar | | 1 || 1 Cast: Magic Dart | 50 | 40 || 90 Searing Ray | 4 | 10 || 14 Armour: Robe | 10 | || 10 Leather armour | | 11 || 11 Dodge: Dodged | 18 | 24 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1527 | 1423 | 104 | 0 | 563 | 3 | 509.0 | Dungeon | 1527 | 1423 | 104 | 0 | 563 | 3 | 509.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 523 daAuts D:2: 521 daAuts D:3: 482 daAuts