Dungeon Crawl Stone Soup version 0.34-a0-465-ga9e21796be (webtiles) character file. Game seed: 10184450054506812071 59 anet the Conjurer (level 3, -1/20 HPs) Began as a Deep Elf Conjurer on July 28, 2025. Slain by a goblin ... wielding a +0 club ... led by Robin (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:40 (581 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 581, Time: 00:04:41 Health: -1/20 AC: 2 Str: 6 XL: 3 Next: 78% Magic: 1/9 EV: 11 Int: 22 God: Gold: 67 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) a - +1 dagger (drain) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 dagger of draining (weapon) Missiles c - 6 poisoned darts d - 5 stones Armour b - a +0 robe (worn) Scrolls c - a scroll of amnesia {unknown} d - 2 scrolls of vulnerability {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic Skills: + Level 1.2 Fighting + Level 1.2 Long Blades - Level 0.1 Ranged Weapons + Level 1.1 Armour * Level 2.9 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.2 Spellcasting - Level 4.3 Conjurations * Level 0.5 Forgecraft - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 10% 2d3 14% 2 Sigil of Binding Hex 3% N/A 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Gell's Gavotte Tloc 1% 2d(12-17) 100% 6 Diamond Sawblades Frge 2% 4d4 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the hobgoblin. The hobgoblin is heavily wounded. The searing ray hits the bat! You kill the bat! The searing ray misses the goblin. The hobgoblin misses you. The goblin misses you. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray misses the goblin. The searing ray hits the goblin. You kill the goblin! The goblin misses you. Robin says, "Feeling lonely?" The searing ray hits the goblin! You kill the goblin! The searing ray misses the goblin. x2 You finish channelling your searing ray. The goblin closely misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Robin, wielding a +0 spear, wearing a +0 animal skin and wearing a +0 helmet (heavily wounded, 84% to hit) The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin. You kill the goblin! The searing ray hits Robin. Robin is almost dead. (Press . to maintain the ray.) The goblin barely misses you. Robin throws the goblin at you! Unknown command. Unknown command. The searing ray misses the goblin. The searing ray hits Robin! You kill Robin! The goblin hits you with a +0 club. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The searing ray misses the goblin. The goblin hits you with a +0 club. You die... #......###.##### #......## # #.##....# #.......# #######.# #.# . ##.## ... ##...####))... #....g@g)).... ##...###...... ##..# #.... ##.# ... ##. . # You could see 2 goblins. Vanquished Creatures Robin (D:2) A gnoll (D:1) A dart slug (D:1) A giant cockroach (D:1) 5 hobgoblins 5 jackals (D:1) 3 quokkas (D:1) 3 ball pythons (D:1) 3 bats 2 endoplasms 3 frilled lizards (D:1) 9 goblins A kobold (D:1) 3 rats (D:1) 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 58 | D:1 | Reached XP level 2. HP: 16/16 MP: 1/8 70 | D:1 | Learned a level 2 spell: Searing Ray 102 | D:1 | Reached skill level 1 in Long Blades 112 | D:1 | Reached skill level 1 in Fighting 112 | D:1 | Reached skill level 1 in Armour 174 | D:1 | Reached XP level 3. HP: 14/19 MP: 4/9 571 | D:2 | Noticed Robin 580 | D:2 | Killed Robin 581 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_hilbert_curve, layout_rooms, hangedman_decor_push D:2: layout_loops_corners, kennysheep_flooded_box, hangedman_decor_growths, uniq_terence, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 1 | 1.2 Fighting | 1 | 1.2 Armour | 1 | 1.1 Ranged Weapons | | 0.1 Dodging | | 2.9 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.2 Conjurations | | 4.3 Forgecraft | | 0.5 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Dagger || 20 Cast: Magic Dart || 51 Searing Ray || 2 Armour: Robe || 19 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 578 | 552 | 26 | 0 | 241 | 2 | 289.0 | Dungeon | 578 | 552 | 26 | 0 | 241 | 2 | 289.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 547 daAuts D:2: 31 daAuts