Dungeon Crawl Stone Soup version 0.34-a0-471-g3f39f5e5c1 (webtiles) character file. Game seed: 10226054986173020995 16 anet the Conjurer (level 2, 0/16 HPs) Began as a Deep Elf Conjurer on July 30, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:55 (988 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 988, Time: 00:02:55 Health: 0/16 AC: 2 Str: 4 XL: 2 Next: 37% Magic: 5/8 EV: 11 Int: 22 God: Gold: 71 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . (100%) b - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: lethally poisoned (0 -> -1) A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +0 dagger b - a +0 sling (weapon) Missiles e - 4 silver javelins Armour c - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - 2 potions of enlightenment {unknown} f - 4 potions of haste {unknown} j - a potion of curing {unknown} k - a potion of might {unknown} Skills: + Level 0.6 Fighting + Level 0.7 Long Blades * Level 0.3 Ranged Weapons + Level 0.6 Armour - Level 2.4 Dodging - Level 2.4 Stealth - Level 0.1 Shields - Level 3.0 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 r - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 12% 1 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Yara's Violent Unravell Hex/Alch 1% 3d3 98% 5 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. You hear an angry hiss. An adder comes into view. A ball python comes into view. You shoot a sling bullet. The ball python hisses angrily. The sling bullet hits the adder but does no damage. A ball python comes into view. You shoot a sling bullet. The sling bullet barely misses the adder. The ball python hisses angrily. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The adder attacks as it pursues you! The adder bites you. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) The searing ray hits the adder. The adder is moderately wounded. The searing ray misses the adder. The searing ray misses the ball python. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder barely misses you. Unknown command. Unknown command. The searing ray misses the adder. The searing ray hits the adder! The adder is severely wounded. The searing ray misses the ball python. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... ...#### S..#.# ...[# #.# ##..# #.# #..# #.# #SS# #.# #S## #.# #S# #.###########@## # #.#............# ###### ####.#.#########.## ...... .......# #.# ##### .#.....# #.# ## >##....# #.. ##. ....)#.# ... #.###.# .###.#.# .... #....## .###.#.# .... #####.# You could see 2 adders and 2 ball pythons. Vanquished Creatures An endoplasm (D:1) 2 hobgoblins (D:1) 3 quokkas (D:1) A ball python (D:2) 5 bats A frilled lizard (D:2) A goblin (D:1) A kobold (D:2) 2 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 1 | D:1 | Noticed an electric eel 203 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 206 | D:1 | Learned a level 2 spell: Searing Ray 979 | D:2 | Found a faded altar of an unknown god. 988 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: arrival_aquarium_a, layout_loops_ring D:2: layout_loops_corners, nicolae_ecumenical_snake_handling, dk_vineyard_1 Action || total ---------------------------++------- Melee: Dagger || 2 Fire: Sling || 9 Cast: Magic Dart || 24 Searing Ray || 1 Armour: Robe || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 990 | 963 | 27 | 0 | 753 | 2 | 495.0 | Dungeon | 990 | 963 | 27 | 0 | 753 | 2 | 495.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 675 daAuts D:2: 315 daAuts