Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 6966595736301297538 707 anet the Magician (level 7, -9/40 HPs) Began as a Deep Elf Conjurer on July 31, 2025. Mangled by Ragebark's ghost (10 damage) ... in the Necropolis. The game lasted 00:10:48 (2720 turns). anet the Magician (Deep Elf Conjurer) Turns: 2720, Time: 00:10:49 Health: -9/40 AC: 10 Str: 6 XL: 7 Next: 39% Magic: 23/26 EV: 10 Int: 23 God: Gold: 222 SH: 0 Dex: 18 Spells: 13/16 levels left rFire + . . (50%) a - +8 great sword of Fate {flame, rF+ rC- rCorr Dex+5} rCold x . . (150%) [offhand occupied] rNeg . . . (100%) h - +0 ring mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) c - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of magical power HPRegen 0.26/turn d - +4 ring of protection MPRegen 0.40/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were in the Necropolis. You visited 1 branch of the dungeon, and saw 5 of its levels. You visited the chambers of the Necropolis 1 time. You collected 222 gold pieces. Inventory: Hand Weapons a - the +8 great sword of Fate (weapon) {flame, rF+ rC- rCorr Dex+5} (You found it in the Necropolis) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). b - a +0 sling w - a +0 spear Missiles f - 13 poisoned darts k - 4 boomerangs Armour c - a +0 pair of gloves (worn) g - a +0 robe h - a +0 ring mail (worn) j - a +0 scale mail m - +0 fire dragon scales Jewellery d - a +4 ring of protection (worn) e - a ring of magical power (worn) l - a ring of fire Talismans i - a scarab talisman Wands a - a wand of flame (15) Scrolls c - a scroll of enchant armour {unknown} d - a scroll of revelation {unknown} e - a scroll of amnesia {unknown} h - 3 scrolls of identify {unknown} j - 4 scrolls of teleportation {unknown} k - 2 scrolls of noise {unknown} m - a scroll of butterflies {unknown} o - a scroll of vulnerability {unknown} Potions g - a potion of magic f - 2 potions of invisibility {unknown} l - a potion of might {unknown} n - a potion of attraction {unknown} Baubles g - 2 flux baubles Skills: - Level 2.0 Fighting + Level 2.5 Long Blades * Level 5.3 Ranged Weapons - Level 2.0 Armour + Level 4.5 Dodging - Level 2.4 Stealth - Level 0.1 Shields * Level 5.3 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 13 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 6% 1 r - Searing Ray Conj 52% 2d6 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 64% 1d7 14% 1 Momentum Strike Conj/Tloc 32% 3d8 22% 2 Swiftness Air 6% N/A 71% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 71% 3 Fulminant Prism Conj/Alch 8% 3d7 80% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 80% 4 Fire Storm Conj/Fire 8% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Annotations: Necropolis Ragebark's ghost, novice SpBe Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Ragebark's ghost misses you. The orc barely misses you. The orc hits you but does no damage. You closely miss Ragebark's ghost. Ragebark's ghost is moderately damaged. Ragebark's ghost completely misses you. The orc hits you with a +0 hand axe. The orc misses you. You closely miss Ragebark's ghost. Ragebark's ghost is lightly damaged. Ragebark's ghost hits you. The orc hits you but does no damage. Ragebark's ghost barely misses you. The orc hits you but does no damage. The orc hits you with the +2 dagger of the Three Ziggurats. * * * LOW HITPOINT WARNING * * * Ragebark's ghost attacks as it pursues you! Ragebark's ghost hits you but does no damage. The orc hits you but does no damage. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe, wearing a +1 chain mail of cold resistance and quivering boomerangs (85% to hit) You miscast Searing Ray. Nothing appears to happen. Ragebark's ghost closely misses you. Unknown command. Unknown command. The orc barely misses you. Ragebark's ghost hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe, wearing a +1 chain mail of cold resistance and quivering boomerangs (85% to hit) The searing ray misses Ragebark's ghost. The searing ray hits the orc but does no damage. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Ragebark's ghost hits you! 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Vanquished Creatures The ghost of helterskelter the the Magician, a novice DjCK of Xom (Necropolis) An ice beast (Necropolis) A hound (D:4) An iguana (D:4) Terence (D:2) A centaur simulacrum (Necropolis) A scorpion simulacrum (Necropolis) 7 adders A white imp (Necropolis) 4 dart slugs A ribbon worm (D:2) An adder simulacrum (Necropolis) 2 orcs 8 endoplasms 4 giant cockroaches 6 hobgoblins 2 jackals (D:2) 4 quokkas 7 ball pythons 3 bats 4 frilled lizards 6 goblins 4 kobolds 5 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 200 | D:1 | Reached XP level 2. HP: 14/16 MP: 2/8 205 | D:1 | Learned a level 2 spell: Searing Ray 362 | D:1 | Reached skill level 1 in Long Blades 381 | D:1 | Reached skill level 1 in Fighting 417 | D:1 | Reached skill level 1 in Armour 657 | D:2 | Reached XP level 3. HP: 20/20 MP: 9/9 757 | D:2 | Noticed Terence 763 | D:2 | Killed Terence 764 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/10 1149 | D:1 | Found a faded altar of an unknown god. 1485 | D:3 | Reached skill level 1 in Ranged Weapons 1861 | D:4 | Reached XP level 5. HP: 29/29 MP: 12/12 2087 | D:4 | Noticed a water moccasin 2389 | D:5 | Entered Level 5 of the Dungeon 2464 | D:5 | Found a phantasmal passage. 2469 | Necropol | Found a roughly hewn altar of Beogh. 2469 | Necropol | Entered the Necropolis 2514 | Necropol | Noticed an ice beast 2527 | Necropol | Killed an ice beast 2528 | Necropol | Reached XP level 6. HP: 35/35 MP: 14/14 2565 | Necropol | Noticed helterskelter's ghost (novice DjCK) 2600 | Necropol | Got the +8 great sword of Fate {flame, rF+ rC- rCorr Dex+5} 2611 | Necropol | Killed helterskelter's ghost 2612 | Necropol | Reached skill level 5 in Ranged Weapons 2612 | Necropol | Reached skill level 5 in Spellcasting 2612 | Necropol | Reached XP level 7. HP: 40/40 MP: 17/17 2685 | Necropol | Identified the +2 dagger of the Three Ziggurats {heavy, | rPois Will+ Str+2} 2685 | Necropol | Identified the +7 chain mail "Bustatuwen" {-Tele Dex+3} 2685 | Necropol | Noticed Ragebark's ghost (novice SpBe) 2720 | Necropol | HP: 1/40 [orc/+0 hand axe (5)] 2720 | Necropol | Mangled by Ragebark's ghost Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_spirals, layout_basic, basic_ecumenical_altar, solitary_fountain D:2: layout_rooms, dreamdust_wishing_well, uniq_terence D:3: layout_basic D:4: corexii_shack_village, layout_basic, lightli_corner_chamber D:5: layout_basic, good_gods_temple_1, kennysheep_little_box, index_necropolis_entry_miniature_reverse, serial_shops, shop, shop, shop, uniq_eustachio Necropolis: regret_index_necropolis_trine [gammafunk_necropolis_ghost_icy, biasface_necropolis_ghost_orc_armoury, regret_index_necropolis_ghost_sink_in_fangs] Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Long Blades | 1 2 | 2.5 Fighting | 1 2 | 2.0 Armour | 1 2 | 2.0 Dodging | 3 4 | 4.5 Ranged Weapons | 1 3 5 | 5.3 Spellcasting | 4 5 | 5.3 Stealth | | 2.4 Shields | | 0.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 2 | | || 2 Spear | | 27 | || 27 Great sword | | 5 | 4 || 9 Fire: Sling | | 57 | || 57 Cast: Magic Dart | 75 | 11 | || 86 Searing Ray | 2 | 15 | 1 || 18 Armour: Robe | 4 | 5 | || 9 Ring mail | | 39 | 23 || 62 Dodge: Dodged | 7 | 25 | 11 || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2749 | 2664 | 85 | 75 | 1829 | 6 | 458.2 | Dungeon | 2491 | 2406 | 85 | 55 | 1829 | 5 | 498.2 | Necropolis | 257 | 257 | 0 | 20 | 0 | 1 | 257.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 808 daAuts D:4: 567 daAuts D:3: 559 daAuts D:2: 474 daAuts Necropolis: 257 daAuts D:5: 81 daAuts