Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 6201990000037329904 49 anet the Conjurer (level 3, -2/20 HPs) Began as a Deep Elf Conjurer on Aug 1, 2025. Slain by Terence ... wielding a +2 falchion of flaming (3 damage) ... on level 2 of the Dungeon. The game lasted 00:03:43 (1030 turns). anet the Conjurer (Deep Elf Conjurer) Turns: 1030, Time: 00:03:44 Health: -2/20 AC: 3 Str: 6 XL: 3 Next: 51% Magic: 1/9 EV: 11 Int: 22 God: Gold: 121 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - +4 ring of slaying HPRegen 0.23/turn e - ring of resist corrosion MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 121 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) f - a +1 whip of flaming Missiles g - 6 stones j - 4 javelins Armour b - a +0 leather armour (worn) c - a +0 robe Jewellery d - a ring of flight e - a ring of resist corrosion (worn) h - a ring of willpower i - a +4 ring of slaying (worn) Scrolls c - a scroll of immolation {unknown} d - a scroll of identify {unknown} e - 3 scrolls of fear {unknown} h - a scroll of fog {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} Skills: + Level 1.1 Fighting + Level 1.2 Long Blades - Level 0.1 Ranged Weapons + Level 1.1 Armour * Level 2.8 Dodging - Level 2.4 Stealth - Level 0.1 Shields + Level 3.1 Spellcasting - Level 4.3 Conjurations - Level 0.1 Invocations - Level 0.1 Evocations - Level 0.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 3% 1 r - Searing Ray Conj 44% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 6% 2d5 19% 1 Sigil of Binding Hex 3% N/A 50% 3 Teleport Other Tloc 3% N/A 50% 3 Fulminant Prism Conj/Alch 6% 3d6 61% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aim: Terence, wielding a +2 falchion of flaming and wearing a +0 scale mail (100% to hit) Okay, then. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of flaming and wearing a +0 scale mail (81% to hit) The searing ray hits Terence. Terence is lightly wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is lightly wounded. Terence closely misses you. The searing ray misses Terence. Terence misses you. The searing ray misses Terence. You finish channelling your searing ray. Terence hits you with a +2 falchion of flaming. Terence burns you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +2 falchion of flaming and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits Terence. Terence is heavily wounded. (Press . to maintain the ray.) Terence screams, "I hate armataurs! They have no honour!" Terence completely misses you. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +2 falchion of flaming. Terence burns you. * * * LOW HITPOINT WARNING * * * The searing ray misses Terence. Terence hits you with a +2 falchion of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. You die... Terence says, "And stay out!" .......... #.#...... .......?.#######.####### .........#.....#........ .?.......#.###.#.#####.# .........#.#.#.#.#...#.# .........#.#.#.#.###.#.# #..!...#.#...#.....#.. #@##.###########.# ###### #@##...........#.# .....# #.##.#####.###.#.# .....###########.##.#...#.#...#.# .................##.###.#.#####.# ####.####..######.#.....#........ # #####..........#######.####### # ##.......###<......#.#...# #....................#.#.# #.............######.#.#.# You could see Terence. Vanquished Creatures Jessica (D:2) An endoplasm (D:1) 2 giant cockroaches (D:1) 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 4 ball pythons A bat (D:1) A frilled lizard (D:1) A goblin (D:1) 2 kobolds (D:1) 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | anet the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 337 | D:1 | Reached XP level 2. HP: 16/16 MP: 5/8 340 | D:1 | Learned a level 2 spell: Searing Ray 513 | D:1 | Reached skill level 1 in Long Blades 810 | D:2 | Noticed Jessica 816 | D:2 | Killed Jessica 817 | D:2 | Reached skill level 1 in Fighting 817 | D:2 | Reached skill level 1 in Armour 817 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/9 1022 | D:2 | Noticed Terence 1030 | D:2 | HP: 1/20 [Terence/+2 falchion of flaming (6)] 1030 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic D:2: mumra_celtic_spiral_tile, layout_rooms, shapermc_ecumenical_altar_hornbeckon, kennysheep_nondescript, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 1 | 1.2 Fighting | 1 | 1.1 Armour | 1 | 1.1 Ranged Weapons | | 0.1 Dodging | | 2.8 Stealth | | 2.4 Shields | | 0.1 Spellcasting | | 3.1 Conjurations | | 4.3 Invocations | | 0.1 Evocations | | 0.1 Shapeshifting | | 0.1 Action || total ---------------------------++------- Melee: Rapier || 5 Cast: Magic Dart || 30 Searing Ray || 4 Armour: Leather armour || 5 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1026 | 982 | 44 | 16 | 804 | 2 | 513.0 | Dungeon | 1026 | 982 | 44 | 16 | 804 | 2 | 513.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 653 daAuts D:2: 372 daAuts