angelmind the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 tower shield a +3 buckler (4, 8, D) +5 shadow dragon scales a +5 plate armour (7, 4, D) a +5 crystal plate armour (9, 2, D) +5 storm dragon scales (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). Trog disapproves of the use of such an item. (10, 4, D) 2 potions of brilliance a +0 animal skin a +0 mace 4 scrolls of amnesia (11, 0, D) the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. (59, 10, D) a +0 trident (59, 12, D) a +0 whip (59, 36, D) a ring of willpower (59, 37, D) a +2 whip of draining (59, 42, D) a +2 flail (60, 13, D) a +0 club (60, 36, D) a ring of protection from cold (60, 37, D) a phantom mirror (inert) (61, 0, D) a staff of cold (61, 8, D) a staff of death (61, 12, D) a +0 trident (61, 16, D) a phantom mirror (inert) (61, 22, D) a +0 dagger a +0 robe (61, 26, D) a +2 hand axe of venom (61, 36, D) a +2 vorpal falchion (61, 37, D) a +6 great sword of holy wrath (62, 1, D) a book of the Hunter (62, 16, D) a +5 great mace of draining (62, 17, D) a +2 battleaxe of freezing (62, 18, D) a +0 dagger a +0 ring mail (62, 21, D) a +0 flail an orc skeleton (62, 26, D) a +1 flail of distortion (62, 27, D) the Almanac of Fetching Poison Spells Type Level Known a - Poisonous Vapours Poison/Air 2 no b - Tukima's Dance Hexes 3 no c - Spider Form Transmutation/Poison 3 no d - Yara's Violent Unravelling Hexes/Transmutation 5 no Trog disapproves of the use of such an item. (62, 28, D) a +0 vorpal arbalest a yaktaur corpse (62, 31, D) a +0 war axe a +0 scale mail (62, 32, D) a +0 antimagic long sword a +0 great sword a +0 chain mail a +0 arbalest a human corpse (62, 36, D) a staff of poison (62, 37, D) a +2 scale mail of fire resistance (63, 16, D) +1 storm dragon scales (63, 20, D) a +0 glaive a +0 plate armour an orc skeleton (63, 21, D) a +4 whip of venom an orc skeleton (63, 22, D) a +0 mace a +0 ring mail an orc skeleton (63, 26, D) a book of Rime (63, 27, D) a +0 flail of protection (63, 31, D) a +0 war axe a +0 chain mail (63, 32, D) a very ugly thing corpse (63, 33, D) a +0 ring mail the +1 scimitar of Supply {vorpal, Fly} It inflicts extra damage upon your enemies. Fly: It grants you flight. (63, 36, D) a staff of poison (63, 37, D) a lightning rod (3/4) (64, 16, D) a +6 ring of intelligence a +6 ring of intelligence (64, 17, D) a +0 club a +0 leather armour a +2 vorpal shortbow an orc skeleton (64, 27, D) a +6 ring of dexterity a +6 ring of dexterity (64, 33, D) a +0 morningstar a +0 ring mail (65, 26, D) a +1 hand axe of freezing (68, 0, D) a book of Pain (69, 36, D) the +4 crystal plate armour of the Hills {rN+} rN: It protects you from negative energy. (70, 8, D) a staff of cold (70, 36, D) a staff of conjuration (70, 37, D) a +0 antimagic halberd (70, 42, D) a wolf corpse (71, 16, D) a +3 vorpal glaive (71, 17, D) a book of Sloth (71, 26, D) a +0 antimagic spear (71, 27, D) a +6 ring of dexterity (71, 36, D) a +0 chain mail of cold resistance (71, 37, D) a +2 morningstar of protection (71, 38, D) a +4 flail of protection (71, 41, D) a cane toad corpse (71, 43, D) a +3 vorpal spear (72, 8, D) a staff of earth (72, 9, D) a staff of air (72, 16, D) a book of the Moon (72, 17, D) a lightning rod (3/4) (72, 23, D) a +2 long sword of flaming (72, 26, D) a +3 scimitar of protection (72, 27, D) a +2 scimitar of protection (72, 36, D) 7 potions of magic (72, 37, D) a Trismegistus Codex (72, 42, D) a cane toad corpse (73, 16, D) a staff of fire (73, 17, D) a condenser vane (73, 26, D) a phantom mirror (inert) (73, 36, D) an amulet of regeneration (73, 37, D) a book of the Tundra (75, 1, D) the +7 glaive of Oroz Den {vorpal, Drain Fragile Int+8 Dex+3} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+8). Dex: It affects your dexterity (+3). Drain: It drains your maximum health when unequipped. Fragile: It will be destroyed if unequipped. the +2 robe "Jithonas" {Harm Will- MP+9 Dex-2} Dex: It affects your dexterity (-2). MP: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. Will: It decreases your willpower. (75, 33, D) a +4 falchion