Dungeon Sprint DCSS version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 2118971206481504579 0 angelmind the Shield-Bearer (level 1, -6/18 HPs) Began as a Formicid Fighter on Sept 10, 2021. Was an Initiate of Nemelex Xobeh. Mangled by a two-headed ogre (19 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:27 (171 turns). angelmind the Shield-Bearer (Formicid Fighter) Turns: 171, Time: 00:06:33 Health: -6/18 AC: 26 Str: 32 XL: 1 Next: 0% Magic: 1/1 EV: 1 Int: 7 God: Nemelex Xobeh [......] Gold: 0 SH: 28 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + D - +11 plutonium sword {Contam Stlth-} rCold . . . Faith . I - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . H - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (helmet unavailable) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will ++... NoCast + (no boots) Stlth .......... (no amulet) HPRegen 0.06/turn y - +6 ring of strength MPRegen 0.07/turn z - +6 ring of strength @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Renounce Religion, Draw Escape, Draw Destruction, Draw Summoning You were in the Dungeon. You worshipped Nemelex Xobeh. Nemelex Xobeh was noncommittal. You visited 1 branch Inventory: Hand Weapons A - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. B - the +7 great mace "Firestarter" {inner flame, rF++} (You found it in the Dungeon) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. C - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. D - the +11 plutonium sword (weapon) {Contam Stlth-} (You found it in the Dungeon) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. E - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. F - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. G - the +14 obsidian axe {vorpal, Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. Armour H - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. I - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. J - +5 gold dragon scales Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength (left hand) z - a +6 ring of strength (right hand) Wands q - a wand of mindburst (7) r - a wand of iceblast (7) s - a wand of acid (7) Scrolls l - 4 scrolls of amnesia m - 7 scrolls of fog n - a scroll of holy word o - 5 scrolls of identify p - 2 scrolls of fear Potions d - 6 potions of might e - 10 potions of curing f - 10 potions of heal wounds g - 7 potions of magic h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience Miscellaneous a - a lightning rod (3/4) Skills: * Level 3.2 Fighting * Level 2.0 Long Blades * Level 3.2 Armour + Level 3.6 Shields You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club The thunderbolt hits the two-headed ogre! The two-headed ogre is lightly wounded. You block the two-headed ogre's attack. GONNNNG! You block the two-headed ogre's attack. PTOANNNG! You slash the two-headed ogre! The two-headed ogre is moderately wounded. You block the two-headed ogre's attack. BOUMMMMG! You block the two-headed ogre's attack. GONNNNG! The two-headed ogre hits you with a +0 giant club. The two-headed ogre hits you but does no damage. You block the two-headed ogre's attack. GONNNNG! You block the two-headed ogre's attack. BOUMMMMG! You slice the two-headed ogre!! The two-headed ogre is almost dead. You block the two-headed ogre's attack. GONNNNG! You block the two-headed ogre's attack. GONNNNG! You block the two-headed ogre's attack. SHROANNG! The two-headed ogre hits you but does no damage. x3 Your shield and Maxwell's patent armour prevent you from hitting the two-headed ogre. The two-headed ogre is almost dead. You block the two-headed ogre's attack. BOUMMMMG! You block the two-headed ogre's attack. BOUMMMMG! You block the two-headed ogre's attack. PANG! The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... Your body disappears without a glow. ▓▓▓▓▓▓▓ ▓.8©8.▓ {{{ ▓.....▓ ▓.=.=.▓ ▓.....▓ ▓.O...▓ ▓@O©..▓ ▓▓▓▓▓▓▓ {{{ { { You could see 2 two-headed ogres. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | angelmind the Formicid Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 133 | D | Became a worshipper of Nemelex Xobeh the Trickster 165 | D | Entered arena 2. 165 | D | Noticed a two-headed ogre 165 | D | Noticed a two-headed ogre 165 | D | Found a transporter. 171 | D | Mangled by a two-headed ogre Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total -------------------------++------- Melee: Triple sword || 3 Abil: Dig || 9 Evoke: Lightning rod || 1 Armor: Plate armour || 4 Block: Kite shield || 12