Dungeon Sprint DCSS version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 9192592939536589791 30 angelmind the Firebug (level 3, -1/28 HPs) Began as a Demonspawn Fire Elementalist on Sept 10, 2021. Slain by a +0 battleaxe of electrocution (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:06:58 (191 turns). angelmind the Firebug (Demonspawn Fire Elementalist) Turns: 191, Time: 00:06:58 Health: -1/28 AC: 26 Str: 21 XL: 3 Next: 5% Magic: 6/6 EV: -1 Int: 16 God: Gold: 0 SH: 26 Dex: 13 Spells: 6/7 levels left rFire . . . SeeInvis + C - +14 obsidian axe {vorpal, Drain Fly SInv} rCold . . . Faith . E - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + + . Spirit . D - +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . (no gloves) Will +++.. NoTele + (no boots) Stlth ..........NoCast + (no amulet) HPRegen 0.09/turn L - ring of Inkepteh {rN+ Will+ rCorr Str+6} MPRegen 0.10/turn z - +6 ring of strength @: flying, mesmerised A: talons 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons B - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. C - the +14 obsidian axe (weapon) {vorpal, Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. G - the +7 Singing Sword {vorpal, sonic wave} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It radiates damaging sonic waves as it strikes, especially in combat involving dangerous or numerous foes. H - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. I - the +8 storm bow {elec, penet} (You found it in the Dungeon) Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. Missiles a - 1000 arrows J - 1000 bolts K - 1000 sling bullets Armour D - the +15 Maxwell's patent armour (worn) {-Cast -Tele rElec Will+ rCorr} (You found it in the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. E - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. F - +5 gold dragon scales Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence z - a +6 ring of strength (right hand) L - the ring of Inkepteh (left hand) {rN+ Will+ rCorr Str+6} (You found it in the Dungeon) [ring of positive energy] Str: It affects your strength (+6). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Wands q - a wand of mindburst (6) r - a wand of iceblast (7) s - a wand of acid (7) Scrolls g - 4 scrolls of blinking m - 4 scrolls of amnesia n - 7 scrolls of fog o - 5 scrolls of identify p - 2 scrolls of fear Potions b - 10 potions of curing c - 10 potions of heal wounds d - 6 potions of haste e - 7 potions of magic f - 3 potions of berserk rage h - 2 potions of brilliance i - 2 potions of invisibility j - 4 potions of resistance k - a potion of experience l - 5 potions of might Miscellaneous A - a lightning rod (3/4) Skills: * Level 2.5 Fighting + Level 1.4 Axes * Level 2.3 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 1.4 Shields + Level 2.6 Spellcasting + Level 2.0 Conjurations + Level 3.2 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 10% 6-21 100% 3 Inner Flame Hex/Fire 7% N/A 100% 3 Sticky Flame Conj/Fire 10% 2d3 100% 4 Fireball Conj/Fire 5% 3d5 100% 5 Conjure Ball Lightning Conj/Air 2% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You have sharp toenails. Message History HP restored. Welcome to arena 2. You enter the transporter and appear at another place. A dancing weapon and 2 deep elf pyromancers come into view. There is a +0 battleaxe of electrocution. Visions of slaying the deep elf pyromancer flood into your mind. The deep elf pyromancer shouts! x2 The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! Found the +0 cloak of Papp {Dex+6}, a staff of air and a +5 dagger of draining. Found a transporter. Aiming: Thunderbolt Press: ? - help, Shift-Dir - straight line, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (mesmerising) The thunderbolt hits the deep elf pyromancer! The deep elf pyromancer is moderately wounded. Visions of slaying the +0 battleaxe of electrocution flood into your mind. The deep elf pyromancer casts a spell at you. The bolt of fire hits you!! Ouch! That really hurt! Press: ? - help, v - describe, . - travel, g - get item Item here: a staff of air. The floor. Okay, then. Aiming: Mindburst Press: ? - help, Shift-Dir - straight line, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (moderately wounded, chance to affect: 48%) The deep elf pyromancer resists with some effort. You closely miss the deep elf pyromancer. Your kick misses the deep elf pyromancer. The deep elf pyromancer is moderately wounded. You hit the +0 battleaxe of electrocution but do no damage. Visions of slaying the deep elf pyromancer flood into your mind. You block the deep elf pyromancer's attack. PTOANNNG! You block the +0 battleaxe of electrocution's attack. BOUMMMMG! The deep elf pyromancer mumbles some strange words. The +0 battleaxe of electrocution hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓.8©8.▓.8©8.▓ ▓.)[|.▓.....▓ ▓....E▓...=.▓ ▓..e..▓.....▓ ▓.....▓.....▓ ▓..e(.▓..©..▓ ▓..@..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓ You could see 2 deep elf pyromancers, a fire elemental (summoned) and a +0 battleaxe of electrocution. Vanquished Creatures An iron imp (D) A ball python skeleton (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | angelmind the Demonspawn Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 102 | D | Entered arena 2. 102 | D | Noticed an iron imp 102 | D | Found a transporter. 109 | D | Killed an iron imp 110 | D | Reached skill level 1 in Axes 110 | D | Reached skill level 1 in Shields 110 | D | Reached skill level 3 in Fire Magic 110 | D | Gained mutation: You have sharp toenails. [demonic | ancestry] 110 | D | Reached XP level 2. HP: 17/23 MP: 3/5 110 | D | Reached XP level 3. HP: 21/28 MP: 3/6 115 | D | Got the ring of Inkepteh {rN+ Will+ rCorr Str+6} 188 | D | Entered arena 3. 188 | D | Noticed a +0 battleaxe of electrocution 188 | D | Noticed a deep elf pyromancer 188 | D | Noticed a deep elf pyromancer 188 | D | Found a transporter. 191 | D | Slain by a +0 battleaxe of electrocution Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Axes | 1 | 1.4 Armour | 2 | 2.3 Shields | 1 | 1.4 Conjurations | 2 | 2.0 Fire Magic | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Broad axe || 7 Evoke: Wand || 1 Lightning rod || 1 Armor: Plate armour || 3 Block: Kite shield || 8