angelmind the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (3, 4, D) a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 1, D) a +0 robe (10, 0, D) the +6 Majin-Bo {vamp, MP+6 Int+6} It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). the +10 dark maul {vorpal} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (11, 0, D) the +6 shillelagh "Devastator" {shatter} It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. the +11 plutonium sword {Contam Stlth-} It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. the +9 sword of Zonguldrok {reap} Any living foe damaged by it may be reanimated upon death as a zombie friendly to the wielder, with an increasing chance as more damage is dealt. the +13 scythe of Curses {drain, Drain} A truly terrible weapon, it drains the life of any living foe it strikes. It inflicts powerful necromantic curses on any living foe it strikes. Drain: It drains your maximum health when unequipped. the +5 sword of Power {vorpal} It inflicts extra damage upon your enemies. It occasionally discharges a powerful but inaccurate bolt of energy upon striking a foe, with increased chance the greater the wielder's current health. the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. It occasionally unleashes arcs of chaos on nearby creatures upon striking a foe. the +8 storm bow {elec, penet} Any ammunition fired from it occasionally discharges a powerful burst of electricity upon striking a foe. Any ammunition fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. (61, 8, D) a phial of floods (inert) (61, 16, D) a piece from Xom's chessboard (15/15) (62, 0, D) a +2 longbow of freezing (62, 8, D) a +2 chain mail of willpower (62, 11, D) a +0 hand axe (62, 12, D) a +0 war axe a draconian corpse (skeletalised by now) (62, 13, D) a +2 hand axe of pain (62, 16, D) a book of Scorching (62, 17, D) a +0 pair of boots of rampaging (63, 0, D) a +0 hand crossbow of freezing (63, 12, D) a +0 mace a draconian corpse (skeletalised by now) (63, 16, D) a staff of poison (63, 17, D) a +8 vorpal trident (64, 16, D) a +3 scale mail of fire resistance (64, 17, D) a +4 whip of electrocution (67, 0, D) a box of beasts (70, 8, D) a box of beasts (70, 9, D) a +4 flail of protection (71, 10, D) a +4 falchion a +0 robe (71, 12, D) a +6 great sword a +0 robe (71, 16, D) a +2 trident of protection (71, 17, D) a condenser vane (inert) (71, 26, D) a staff of earth (72, 8, D) a +4 trident of protection (72, 16, D) a +1 shortbow of freezing (72, 18, D) a +4 dagger of freezing a +0 robe (72, 26, D) a +2 vampiric whip (73, 16, D) a +3 mace of venom (73, 22, D) a +5 hand axe of freezing a +0 robe