Dungeon Sprint DCSS version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 8502952209725330168 1092 angelmind the Prestidigitator (level 8, -5/74 HPs) Began as a Green Draconian Conjurer on Sept 11, 2021. Slain by a +1 scimitar of holy wrath (15 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:08:19 (121 turns). angelmind the Prestidigitator (DrCj) Turns: 121, Time: 00:08:20 Health: -5/74 AC: 6 Str: 22 XL: 8 Next: 9% Magic: 8/11 EV: 7 Int: 21 God: Gold: 0 SH: 28 Dex: 9 Spells: 8/11 levels left rFire . . . SeeInvis + D - +14 obsidian axe {vorpal, Drain Fly SInv} rCold . . . Faith . E - +18 shield of the Gong {rElec rN+ Will+ EV-5} rNeg + . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... NoTele + (no boots) Stlth ++........ N - amulet of the acrobat HPRegen 0.22/turn y - +6 ring of strength MPRegen 0.12/turn z - +6 ring of strength @: flying, mesmerised A: breathe noxious fumes, AC +6, unfitting armour, poison resistance, cold-blooded a: Breathe Noxious Fumes You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons B - the +6 Majin-Bo {vamp, MP+6 Int+6} (You found it in the Dungeon) It occasionally heals its wielder for a portion of the damage dealt when they wound a living foe with it or with a spell. Its wielder's spells cost health as well as magical power. Int: It affects your intelligence (+6). MP: It affects your magic capacity (+6). C - the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} (You found it in the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. Any ammunition fired from it never misses its target. SInv: It lets you see invisible. D - the +14 obsidian axe (weapon) {vorpal, Drain Fly SInv} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It occasionally summons demons to assist the wielder when it strikes in combat. Its wielder is mesmerised by any visible foes. It cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. Drain: It drains your maximum health when unequipped. F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It inflicts extra damage against dragons and draconians. AC: It affects your AC (+3). rF: It protects you from fire. rC: It protects you from cold. rPois: It protects you from poison. M - the +11 long sword of the Glimmering Fulmar {venom, Dex+3} (You found it in the Dungeon) It poisons the flesh of those it strikes. Dex: It affects your dexterity (+3). Missiles G - 1000 arrows H - 1000 bolts I - 1000 sling bullets Armour E - the +18 shield of the Gong (worn) {rElec rN+ Will+ EV-5} (You found it in the Dungeon) It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. J - a +3 kite shield K - a +3 tower shield Jewellery t - a ring of flight u - a +6 ring of dexterity v - a +6 ring of dexterity w - a +6 ring of intelligence x - a +6 ring of intelligence y - a +6 ring of strength (left hand) z - a +6 ring of strength (right hand) N - an amulet of the acrobat (around neck) Wands q - a wand of mindburst (7) r - a wand of iceblast (7) s - a wand of acid (7) Scrolls f - 4 scrolls of blinking l - 4 scrolls of amnesia m - 7 scrolls of fog n - a scroll of holy word o - 5 scrolls of identify p - 2 scrolls of fear L - 4 scrolls of enchant armour Potions a - 10 potions of curing b - 9 potions of heal wounds c - 6 potions of haste d - 7 potions of magic e - 3 potions of berserk rage g - 2 potions of brilliance h - 2 potions of invisibility i - 4 potions of resistance k - 5 potions of might Miscellaneous j - a phial of floods (inert) A - a lightning rod (4/4) Skills: + Level 8.2 Fighting + Level 6.8 Axes + Level 6.6 Dodging - Level 1.7 Stealth + Level 7.3 Shields - Level 2.0 Spellcasting * Level 6.1 Conjurations * Level 9.7 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 3% 1 b - Searing Ray Conj 54% 3d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 34% 3 Fulminant Prism Conj/Hex 7% 3d7 75% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History You block the +1 scimitar of holy wrath's attack. GONNNNG! You block the air elemental's attack. SHROANNG! You block the deep elf zephyrmancer's attack. BOUMMMMG! The +1 scimitar of holy wrath hits you! * * * LOW HITPOINT WARNING * * * You feel much better. Visions of slaying the +1 scimitar of holy wrath flood into your mind. You block the air elemental's attack. GONNNNG! You block the air elemental's attack. GONNNNG! The deep elf zephyrmancer hits you but does no damage. The +1 scimitar of holy wrath hits you! * * * LOW HITPOINT WARNING * * * The air elemental fires a burst of electricity at you. The stunning burst hits you. You resist. * * * LOW HITPOINT WARNING * * * Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 dagger (moderately wounded, waterlogged, 64% to hit) Okay, then. Aim the phial where? Press: ? - help, Shift-Dir - straight line, f/p - deep elf zephyrmancer Aim: a deep elf zephyrmancer, wielding a +0 dagger (moderately wounded, waterlogged) The torrent of water hits the deep elf zephyrmancer!! The deep elf zephyrmancer is almost dead. The wave splashes down. The deep elf zephyrmancer is engulfed in water. Visions of slaying the air elemental flood into your mind. The air elemental fires a burst of electricity at you. The stunning burst misses you. The +1 scimitar of holy wrath hits you. * * * LOW HITPOINT WARNING * * * You block the air elemental's attack. PANG! The deep elf zephyrmancer splashes around in the water. The +1 scimitar of holy wrath hits you! You die... ▓..©..▓..©..▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓..8©8...▓ ▓..[))...▓ ▓..≈)≈...▓ ▓..≈≈≈...▓ ▓.≈)≈≈...▓ ▓.≈e(E...▓ ▓.≈≈@....▓ ▓▓▓▓▓▓▓▓▓▓ You could see a deep elf zephyrmancer (waterlogged), an air elemental (mesmerising) and a +1 scimitar of holy wrath. Vanquished Creatures A deep elf knight (D) 2 tarantellas (D) A water moccasin (D) 2 scorpions (D) A river rat (D) A jackal (D) 2 ball pythons (D) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | angelmind the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 0 | D | Found a shimmering blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 0 | D | Found the +6 Majin-Bo {vamp, MP+6 Int+6} 0 | D | Found the +9 heavy crossbow "Sniper" {vorpal, Acc+∞ SInv} 0 | D | Found the +10 dark maul {vorpal} 0 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 0 | D | Found the +18 shield of the Gong {rElec rN+ Will+ EV-5} 0 | D | Found the +14 obsidian axe {vorpal, Drain Fly SInv} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | Found the +6 shillelagh "Devastator" {shatter} 0 | D | Found the +11 plutonium sword {Contam Stlth-} 0 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 0 | D | Found the +9 sword of Zonguldrok {reap} 0 | D | Found the +13 scythe of Curses {drain, Drain} 0 | D | Found the +5 sword of Power {vorpal} 0 | D | Found the +7 mace of Variability {chain chaos} 0 | D | Found the +7 Singing Sword {vorpal, sonic wave} 0 | D | Found the +8 storm bow {elec, penet} 2 | D | Found a transporter. 2 | D | Found an ancient bone altar of Kikubaaqudgha. 2 | D | Found a viscous altar of Jiyva. 2 | D | Found a corrupted altar of Lugonu. 2 | D | Found a hazy altar of Hepliaklqana. 2 | D | Found a burning altar of Makhleb. 2 | D | Found an opulent altar of Gozag. 37 | D | Banished a spatial maelstrom 50 | D | Reached skill level 2 in Evocations 50 | D | Reached XP level 2. HP: 27/27 MP: 5/5 56 | D | Learned a level 2 spell: Searing Ray 62 | D | Entered arena 2. 62 | D | Found a transporter. 76 | D | Entered arena 3. 76 | D | Noticed a water moccasin 76 | D | Found a transporter. 79 | D | Reached skill level 3 in Evocations 79 | D | Killed a water moccasin 80 | D | Reached skill level 5 in Fighting 80 | D | Reached skill level 5 in Evocations 80 | D | Reached XP level 3. HP: 36/36 MP: 6/6 80 | D | Reached XP level 4. HP: 42/42 MP: 7/7 89 | D | Got the +11 long sword of the Glimmering Fulmar {venom, | Dex+3} 91 | D | Entered arena 4. 91 | D | Noticed a tarantella 91 | D | Noticed a scorpion 91 | D | Noticed a scorpion 91 | D | Noticed a tarantella 91 | D | Found a transporter. 93 | D | Killed a tarantella 94 | D | Reached skill level 5 in Shields 94 | D | Reached skill level 6 in Evocations 94 | D | Reached XP level 5. HP: 50/50 MP: 8/8 94 | D | Killed a tarantella 95 | D | Reached skill level 5 in Dodging 95 | D | Reached skill level 8 in Evocations 95 | D | Reached XP level 6. HP: 60/60 MP: 9/9 95 | D | Your scales start taking on a lurid green colour. 95 | D | Reached XP level 7. HP: 66/66 MP: 10/10 95 | D | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 113 | D | Entered arena 5. 113 | D | Noticed a +1 scimitar of holy wrath 113 | D | Noticed an air elemental 113 | D | Noticed a deep elf zephyrmancer 113 | D | Noticed a deep elf knight 113 | D | Found a transporter. 117 | D | Killed a deep elf knight 118 | D | Reached skill level 9 in Evocations 118 | D | Reached XP level 8. HP: 45/74 MP: 11/11 121 | D | Slain by a +1 scimitar of holy wrath Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 4 5 6 7 8 | 8.2 Axes | 2 3 4 6 | 6.8 Dodging | 3 4 5 6 | 6.6 Shields | 3 4 5 6 7 | 7.3 Evocations | 2 5 6 8 9 | 9.7 Conjurations | 6 | 6.1 Stealth | | 1.7 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Cast: Searing Ray | | | 1 || 1 Evoke: Lightning rod | 4 | 2 | 3 || 9 Phial of floods | 1 | 1 | 2 || 4 Use: Potion | 1 | | 1 || 2 Armor: Skin | | | 2 || 2 Dodge: Dodged | | | 2 || 2 Block: Kite shield | | | 14 || 14