Dungeon Crawl Stone Soup version 0.25-a0-403-g49d089a364 (webtiles) character file. Game seed: 8528875999849895982, levelgen mode: deterministic 2 angryZebra the Ruffian (level 1, -5/16 HPs) Began as a Draconian Transmuter on Jan 8, 2020. Slain by Sigmund ... wielding a +0 scythe (8 damage) ... on level 2 of the Dungeon on Jan 9, 2020. The game lasted 00:01:18 (371 turns). angryZebra the Ruffian (Draconian Transmuter) Turns: 371, Time: 00:01:19 Health: -5/16 AC: 4 Str: 12 XL: 1 Next: 33% Magic: 3/3 EV: 12 Int: 13 God: Gold: 21 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . SeeInvis . j - -3 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: unfitting armour, cold-blooded, AC +4 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons g - a +0 dagger j - a cursed -3 hand axe (weapon) Missiles a - 37 arrows i - 20 poisoned darts (quivered) Scrolls b - a scroll of magic mapping {unknown} d - a scroll of immolation {unknown} e - a scroll of remove curse {unknown} f - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} Potions h - a potion of berserk rage {unknown} Comestibles c - a ration Skills: + Level 1.2 Fighting + Level 1.7 Dodging + Level 3.0 Unarmed Combat + Level 2.1 Spellcasting + Level 2.0 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 11% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Sticks to Snakes Tmut #....... 17% 2 ###.... Spider Form Tmut/Pois #......... 45% 3 ####... Ice Form Ice/Tmut #....... 86% 4 #####.. Blade Hands Tmut #......... 97% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Sigmund gestures at you while chanting. The puff of flame hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Sigmund completely misses you. There is a stone staircase leading down here. You climb downwards. An adder and a giant cockroach come into view. There is a stone staircase leading up here. You climb upwards. Level annotation: Sigmund Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. There is a stone staircase leading down here. You see here 20 poisoned darts. i - 20 poisoned darts Something hits you! Ouch! That really hurt! You die... ............##. ............... #............# #............# ##............# ............<# #............# ..##.........# .......@>....# .###.<.$.....# #.........# #............ ..........###. ###....###.# . .....# .# ##..... .# There were no monsters in sight! Vanquished Creatures A kobold (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | angryZebra the Draconian Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 134 | D:1 | Upgraded the game from 0.25-a0-398-g1920f1ac21 to | 0.25-a0-403-g49d089a364 360 | D:2 | Noticed Sigmund 371 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_loops_ring, patterned_corridor D:2: layout_rooms, minmay_hedge_maze, uniq_sigmund D:3: layout_basic, minmay_overflow_temple_star_quad, first_ration, grunt_ministairs_8, uniq_jessica Action || total -------------------------++------- Melee: Hand axe || 10 Dagger || 2 Punch || 1 Armor: Skin || 4 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 4 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+-------