Dungeon Crawl Stone Soup version 0.32-a0-1329-gbc65bc19aa (webtiles) character file. Game seed: 8528487611585024693 0 antlorb the Ducker (level 1, -1/16 HPs) Began as a Merfolk Gladiator on June 6, 2024. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (43 turns). antlorb the Ducker (Merfolk Gladiator) Turns: 43, Time: 00:00:09 Health: -1/16 AC: 4 Str: 14 XL: 1 Next: 10% Magic: 1/1 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of blinking {unknown} Skills: + Level 2.2 Fighting + Level 3.6 Long Blades - Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History No target in view! No target in view! No target in view! No target in view! No target in view! HP restored. Things that are here: a +0 short sword; 3 stones; a kobold corpse f - a scroll labelled XEBACU XAMIO A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll is nearby! A gnoll is nearby! The gnoll hits you with a +0 whip. You barely miss the gnoll. The gnoll hits you with a +0 whip. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll hits you but does no damage. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... ### .....############## ......g@..........# ####.############.# #)# #.# #######.# #.......# ###'####..# #....|#...# #.....#.### You could see a gnoll. Vanquished Creatures A kobold (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | antlorb the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 43 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_basic, dilly_ecumenical_altar_fadedgnrine Action || total ---------------------------++------- Melee: Long sword || 5 Armour: Leather armour || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 44 | 0 | 0 | 30 | 1 | 44.0 | Dungeon | 44 | 44 | 0 | 0 | 30 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts