anyiome Level 1 of the Dungeon (0, 0, D:1) 19 arrows (1, -12, D:1) 17 stones (2, -10, D:1) a +0 dagger (15, -35, D:1) a +0 dagger (15, 1, D:1) a +0 short sword 2 stones (17, -33, D:1) a +0 hunting sling (17, -24, D:1) a +0 robe (19, -20, D:1) a +0 club (24, -8, D:1) a +0 long sword (27, -34, D:1) a +0 dagger (28, -7, D:1) 21 stones Level 2 of the Dungeon [Shop] Zoenir's Weapon Emporium 12 stones (14 gold) a +0 hunting sling of flaming (56 gold) the +5 great sword "Orb Guardian's Doom" {vamp, rPois MP+9 Dex+2} (945 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+2). rPois: It protects you from poison. MP: It affects your magic capacity (+9). a +0 flail (42 gold) a +0 hand crossbow of freezing (99 gold) a +0 trident (42 gold) a +0 war axe (42 gold) a +0 whip (30 gold) a +0 battleaxe of freezing (164 gold) [Shop] Zuqubb's Assorted Antiques a scroll of enchant armour (187 gold) a +0 ring mail of cold resistance (275 gold) a wand of digging (7) (550 gold) a scroll of torment (187 gold) a +2 robe of positive energy (367 gold) a +0 falchion (75 gold) a potion of might (100 gold) a scroll of silence (187 gold) (0, 0, D:2) a +0 club (4, -21, D:2) 16 stones (6, 3, D:2) a +0 short sword (11, -21, D:2) a +0 chain mail (13, -19, D:2) a +0 leather armour (31, -18, D:2) 23 stones (58, -31, D:2) a +0 robe Level 3 of the Dungeon [Shop] Zin's Purification Station a potion of curing (90 gold) (0, 0, D:3) a +0 short sword a +0 leather armour a +0 scale mail (1, -2, D:3) a +0 mace a +0 leather armour a +0 club a +0 flail 5 boomerangs a +0 leather armour a +0 short sword a +0 leather armour (3, -11, D:3) a +0 dagger a +0 robe a +2 dagger of venom a +0 falchion a +0 leather armour (5, -29, D:3) 19 stones (5, 4, D:3) 34 arrows (12, -31, D:3) the +0 trident of Acaos {spect, rElec Stlth+} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. (17, 14, D:3) a +0 helmet (18, -33, D:3) a +0 chain mail (27, -9, D:3) a +1 pair of gloves (31, -26, D:3) 21 stones a +0 club (32, -29, D:3) a +0 scale mail a +0 mace (32, -25, D:3) 15 stones a +0 leather armour a +0 dagger a +0 club a +0 robe a +0 dagger a +0 robe a +0 dagger (33, -37, D:3) 16 arrows (37, -28, D:3) a +0 robe a +0 dagger (38, 3, D:3) a +0 club (44, -18, D:3) a +0 robe (49, -20, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) a +0 chain mail (4, 11, D:4) a +0 whip (20, 5, D:4) the +8 long sword "Diarrier" {speed, rPois Dex+2 Stlth-} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rPois: It protects you from poison. Stlth: It makes you less stealthy. (27, 39, D:4) a +0 robe (30, 1, D:4) 8 poisoned darts a +0 dagger (33, 39, D:4) a +0 whip a +0 chain mail a +0 dagger a +0 dagger a +0 robe (34, 11, D:4) 15 stones (34, 39, D:4) a +0 whip a +0 whip a +0 ring mail (35, -13, D:4) 16 stones (45, 7, D:4) a +0 club (46, 7, D:4) 4 stones a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 whip (4, 1, D:5) a +0 war axe (5, 14, D:5) 4 poisoned darts (5, 23, D:5) a +0 leather armour (5, 41, D:5) a +0 short sword a +0 ring mail a +0 quarterstaff (10, 3, D:5) a +0 war axe (11, 2, D:5) a +0 hunting sling (23, 29, D:5) a +0 club (28, 27, D:5) a +0 short sword a +0 ring mail (30, 5, D:5) a +0 ring mail (31, 7, D:5) a +0 short sword a +2 ring mail of poison resistance (31, 8, D:5) a +4 dagger of protection a +0 robe (31, 40, D:5) a +0 leather armour of willpower (36, 33, D:5) a scroll of torment (41, 16, D:5) 5 curare-tipped darts (45, 10, D:5) a +0 war axe (45, 43, D:5) 13 arrows Level 6 of the Dungeon [Shop] Bunn's Antique Weapon Boutique a +0 club (24 gold) a +2 mace of protection (374 gold) a +0 giant spiked club (45 gold) a +4 giant spiked club (573 gold) a +3 trident of protection (508 gold) a +0 great mace (156 gold) (0, 0, D:6) a book of Pain (5, -20, D:6) a +0 club a +0 leather armour (26, 11, D:6) a +0 dagger a +0 robe (27, -6, D:6) a +0 spear (27, 12, D:6) a +0 mace a +0 club a +0 dagger a +0 robe a +0 war axe a +0 chain mail (30, 12, D:6) a +0 hand crossbow (41, -14, D:6) a +0 club (49, 32, D:6) a +0 dagger (58, 17, D:6) a +0 giant club (61, 21, D:6) a +0 mace (65, 2, D:6) a +0 hunting sling Level 7 of the Dungeon (0, 0, D:7) a +0 robe (1, -1, D:7) a +0 robe (1, 0, D:7) a +3 great sword a +0 robe (2, -12, D:7) a +0 dagger a +0 robe (2, -10, D:7) a +0 chain mail (still there?) a +0 mace (still there?) (3, -16, D:7) 24 stones (4, -11, D:7) a +0 short sword (6, -16, D:7) a +0 flail (6, -15, D:7) a +0 club (6, -14, D:7) a +0 robe (still there?) a +4 great sword (still there?) a +0 robe (still there?) a +0 battleaxe (still there?) (7, -16, D:7) a +0 club (8, -16, D:7) a +0 whip (8, -15, D:7) a +0 robe (still there?) a +0 falchion (still there?) (8, 13, D:7) 17 stones (14, 16, D:7) a +0 short sword (15, 17, D:7) a +0 short sword a +0 hand axe (16, 17, D:7) a +0 dagger (19, 6, D:7) a +0 ring mail (20, 16, D:7) a scroll of noise (22, 1, D:7) a +0 club (23, 1, D:7) a +0 whip a +0 spear (29, 3, D:7) a +0 chain mail (32, -1, D:7) a +0 club Level 8 of the Dungeon (0, 0, D:8) the +1 plate armour of the Vaults {rCorr Dex+2} Dex: It affects your dexterity (+2). rCorr: It protects you from acid and corrosion. (2, -20, D:8) a +0 troll leather armour (10, -19, D:8) a +5 broad axe (10, -13, D:8) the +6 dagger of Uncomfortable Rashes {vamp, Int+5 SInv} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+5). SInv: It lets you see invisible. (11, -18, D:8) a +0 short sword (12, -18, D:8) a potion of flight (14, -36, D:8) 29 arrows (17, -18, D:8) a +0 leather armour a +0 short sword (19, -18, D:8) a +0 robe a +0 dagger (21, -32, D:8) a +0 robe a +0 short sword (21, -20, D:8) a +0 robe (22, -31, D:8) a +0 robe (22, -30, D:8) a +0 robe a +2 spear (23, -33, D:8) a +0 mace (24, -30, D:8) a +0 robe a +0 spear (24, -1, D:8) 20 stones (26, -28, D:8) a +0 kite shield a +0 scale mail a +4 vampiric spear (27, -27, D:8) a +0 robe a +4 trident (29, 9, D:8) 15 bolts (30, 13, D:8) a +0 robe (33, -5, D:8) a +0 club (still there?) a +0 scale mail (still there?) a +0 hand axe (still there?) (34, -5, D:8) a boomerang (still there?) a +0 club (still there?) a +0 flail (still there?) (34, -4, D:8) a +0 hand axe (38, -17, D:8) the +5 war axe of Ashenzari's Pride {speed, rF- rN+ MP+9 Dex+2} Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -7, D:9) a +0 halberd (8, -10, D:9) 21 arrows a +0 shortbow (11, -40, D:9) a +0 flail (11, -32, D:9) a +0 short sword a +0 dagger a +0 whip a +3 dagger of draining a +0 short sword a +0 club 2 poisoned darts a +0 vampiric short sword a +0 robe a +0 dagger a +0 leather armour a +0 dagger (11, -31, D:9) a +0 short sword (18, 2, D:9) a +0 leather armour (18, 4, D:9) a scroll of noise (27, -39, D:9) a +1 whip of draining (27, -19, D:9) a book of Party Tricks (28, -40, D:9) a +0 whip a +0 ring mail an orc corpse (32, -34, D:9) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 short sword a +0 robe a +0 dagger (33, -18, D:9) a +0 leather armour 11 sling bullets a +0 quarterstaff a +0 hunting sling (34, -41, D:9) a +0 plate armour a +0 battleaxe of flaming (38, -9, D:9) a +0 whip (40, -32, D:9) a +0 robe (still there?) a +0 dagger (still there?) (43, -39, D:9) 28 stones (43, 0, D:9) a book of Pain (49, -41, D:9) a +0 falchion (53, -32, D:9) a +0 animal skin a -2 spear of venom (54, -31, D:9) 12 stones (59, -30, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) 17 bolts (2, -15, D:10) a basilisk corpse (skeletalised by now) (2, 3, D:10) a +0 leather armour (15, -13, D:10) a black bear corpse (skeletalised by now) (29, -16, D:10) 22 sling bullets (30, -1, D:10) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (36, -12, D:10) a +0 quarterstaff (44, 2, D:10) 15 stones the Ecumenical Temple