anything Level 1 of the Dungeon (0, 0, D:1) 20 stones (-24, 1, D:1) a +0 club (-15, 3, D:1) a +1 spear of flaming (-23, 10, D:1) a +0 dagger (-4, 10, D:1) a +0 dagger a stone (-12, 11, D:1) a +0 dagger (-4, 17, D:1) a stone (-19, 18, D:1) a +0 whip (-11, 20, D:1) a +0 club (-6, 22, D:1) 16 stones (4, 24, D:1) 2 stones a cursed +0 robe Level 2 of the Dungeon (9, 6, D:2) a +0 whip (12, 6, D:2) a stone (5, 18, D:2) 4 stones (-7, 19, D:2) a +0 club (-16, 21, D:2) a -1 dagger (15, 26, D:2) a +0 club (-21, 38, D:2) a +0 club (16, 38, D:2) 15 bolts Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 0, D:3) 2 stones (8, 6, D:3) a +0 hand axe (10, 6, D:3) a +1 antimagic hand axe (10, 7, D:3) a +0 dagger (-7, 8, D:3) 17 arrows (6, 8, D:3) a +0 club a +0 leather armour (8, 8, D:3) a +0 dagger a +0 robe a +1 whip of electrocution a cursed +0 ring mail (-9, 9, D:3) a +0 dagger (-8, 9, D:3) a +0 club (6, 10, D:3) a tomahawk (-10, 12, D:3) a stone (3, 12, D:3) a tomahawk (-14, 13, D:3) a +0 dagger (-20, 14, D:3) a +0 whip of draining (-3, 15, D:3) a +0 club (1, 15, D:3) a +0 dagger (-17, 29, D:3) a +0 long sword (-5, 29, D:3) a +0 short sword (-19, 30, D:3) a +0 club (-10, 33, D:3) a +0 dagger (5, 38, D:3) a +0 dagger (-17, 40, D:3) a +0 club (-13, 42, D:3) 10 stones (-36, 49, D:3) a stone (-29, 49, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (27, 0, D:4) 21 stones (9, 3, D:4) a +0 plate armour (18, 6, D:4) 21 sling bullets (21, 10, D:4) a +3 whip (6, 16, D:4) a +0 club (14, 25, D:4) a +0 giant spiked club (45, 27, D:4) a +0 spear (41, 36, D:4) a +0 robe a +0 scythe (13, 45, D:4) a +0 quarterstaff (37, 56, D:4) a +0 ring mail Level 5 of the Dungeon [Shop] Veinong's Jewellery Shoppe an uncursed amulet of rage (560 gold) an uncursed amulet of regeneration (420 gold) an uncursed ring of see invisible (210 gold) the ring "Psehail" {rC++ MP+9 SInv} (681 gold) [ring of magical power] It greatly protects you from cold. It affects your magic capacity (+9). It enhances your eyesight. a cursed ring of teleportation (203 gold) an uncursed amulet of regeneration (420 gold) a +1 ring of protection (42 gold) the amulet "Ehian" {Spirit rPois+ rC- MP+9 Str+2 Int+3 Dex+4 Stlth-} (723 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+2). It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It affects your magic capacity (+9). It makes you less stealthy. an uncursed amulet of guardian spirit (420 gold) a cursed ring of teleportation (203 gold) (47, 46, D:5) 6 arrows of flame (37, 53, D:5) a +0 shortbow 21 arrows Level 6 of the Dungeon [Shop] Zeromana's Antique Armour Boutique a +0 cloak (108 gold) a +0 chain mail (108 gold) a +0 scale mail (96 gold) a +0 buckler (108 gold) a +0 scale mail (96 gold) a +0 chain mail (108 gold) a +0 chain mail (108 gold) a +0 leather armour (48 gold) a +0 plate armour of fire resistance (552 gold) a +0 scale mail (96 gold) a +0 scale mail (96 gold) a +1 scale mail of magic resistance (96 gold) (0, 0, D:6) a +0 short sword (5, 0, D:6) a stone (6, 0, D:6) a stone (32, 6, D:6) a +0 great sword (-13, 9, D:6) a +0 dagger (33, 12, D:6) 21 stones (34, 24, D:6) a +0 shortbow 25 arrows a +0 ring mail (-22, 28, D:6) a +0 club a cursed +0 leather armour (29, 33, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) 10 stones (-10, 4, D:7) a scroll of immolation (-21, 8, D:7) a +0 halberd (-20, 9, D:7) a +0 whip a +0 robe (-19, 11, D:7) a +0 halberd (-4, 13, D:7) a +0 shortbow 22 arrows (-24, 14, D:7) a cursed -2 giant club (-7, 14, D:7) a cursed +0 mace a +0 robe a cursed +0 morningstar a +0 robe (-13, 15, D:7) a +0 flail (-37, 17, D:7) a cursed -3 club (-16, 17, D:7) 7 gold pieces (unseen) (5, 17, D:7) 6 tomahawks (-38, 18, D:7) a +0 dagger a cursed +0 robe (-39, 19, D:7) a +0 club a +0 flail a +0 chain mail (-13, 19, D:7) a cursed -2 spear a +0 robe (-3, 19, D:7) a +0 club a cursed +0 robe (-25, 29, D:7) a +2 war axe of flaming (-18, 34, D:7) a +0 spear (-18, 35, D:7) a +0 dagger (-1, 38, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 11 stones (-15, 8, D:8) a +0 whip (11, 10, D:8) a +0 whip (10, 12, D:8) a cursed staff of air (-45, 15, D:8) a +0 scale mail (-10, 20, D:8) 22 arrows (-18, 24, D:8) a +0 mace (15, 25, D:8) a +0 giant club (-2, 27, D:8) 5 stones (-18, 28, D:8) a +0 leather armour (-39, 36, D:8) a wand of slowing (19) (-5, 36, D:8) a cursed +0 giant club (0, 43, D:8) a +0 whip (7, 49, D:8) a +0 buckler Level 9 of the Dungeon (0, 0, D:9) a +3 mace a +0 robe (31, 0, D:9) 10 gold pieces (-1, 1, D:9) a +1 falchion a +0 robe (0, 1, D:9) a +2 flail a +0 robe (0, 5, D:9) a cursed -3 whip (22, 8, D:9) a +0 club (33, 9, D:9) a fan of gales (44, 18, D:9) 15 arrows (-2, 24, D:9) 15 gold pieces (40, 37, D:9) a +2 leather armour of fire resistance (31, 38, D:9) a +0 long sword a +0 plate armour (-9, 40, D:9) 21 gold pieces (7, 41, D:9) a potion of ambrosia (21, 41, D:9) a scroll of recharging (13, 46, D:9) a +0 leather armour (unseen) (14, 46, D:9) a +0 falchion (unseen) (30, 46, D:9) a +0 flail (12, 47, D:9) 2 poisoned needles (13, 48, D:9) a poisoned needle (30, 48, D:9) a +0 mace (10, 49, D:9) 2 poisoned needles (12, 51, D:9) a poisoned needle (5, 52, D:9) a beef jerky (11, 52, D:9) a poisoned needle (12, 52, D:9) 2 poisoned needles (-20, 53, D:9) 18 gold pieces (3, 55, D:9) a +0 animal skin Level 10 of the Dungeon (0, 0, D:10) 12 gold pieces (5, 14, D:10) a scroll of immolation (-25, 18, D:10) 16 gold pieces (2, 19, D:10) 18 silver bolts (-1, 20, D:10) 20 gold pieces (5, 20, D:10) 10 gold pieces (5, 25, D:10) 8 gold pieces (27, 27, D:10) 23 gold pieces (-2, 36, D:10) 9 gold pieces