aoei Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 37, D:1) a +0 dagger 3 stones (8, 36, D:1) a +0 mace (11, 27, D:1) a +0 dagger (12, 40, D:1) a +0 club (30, 28, D:1) 23 stones (32, 28, D:1) 18 stones (35, 39, D:1) 9 stones (36, 19, D:1) a +0 short sword (46, 12, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (3, 16, D:2) a +0 lajatang (5, 19, D:2) a +0 club (5, 21, D:2) a staff of death (21, 28, D:2) a +0 hand axe (24, 52, D:2) a +1 dagger of freezing (26, 22, D:2) a +0 falchion (27, 7, D:2) a +0 whip (37, 22, D:2) a potion of attraction a potion of degeneration (37, 35, D:2) 24 sling bullets (37, 40, D:2) the +4 mace "Yledej" {spect, rC++ Str-5} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (-5). rC: It greatly protects you from cold. (53, 31, D:2) 4 boomerangs Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (10, 5, D:3) a +0 morningstar an orc corpse (21, 20, D:3) a +0 dagger (26, 19, D:3) a rat skeleton (29, 3, D:3) a ball python corpse (skeletalised by now) (32, 33, D:3) a hobgoblin corpse (skeletalised by now) (33, 0, D:3) 18 sling bullets (33, 11, D:3) a frilled lizard corpse (skeletalised by now) (34, 28, D:3) a +0 spear (34, 29, D:3) a potion of degeneration (35, 8, D:3) a rat corpse (skeletalised by now) (38, 34, D:3) a +0 dagger (40, 8, D:3) a +0 whip 3 stones a kobold corpse (skeletalised by now) (41, 39, D:3) 23 stones Level 4 of the Dungeon (0, 0, D:4) a +0 giant spiked club (6, -7, D:4) a +3 vorpal war axe