appiemonkey the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, -1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). a +5 crystal plate armour a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of Cuqabb {rPois Str+3 Int+3} [blade talisman] rPois: It protects you from poison. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} Cheibriados disapproves of the use of such an item. the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (59, 36, D) Great Wizards, Vol. VII (59, 37, D) a book of Minor Magic (60, 36, D) a book of Spontaneous Combustion (60, 37, D) a book of Winter (61, 0, D) a staff of alchemy (unseen) (61, 3, D) a +0 hand axe a +0 robe (61, 26, D) a +6 dagger of electrocution (unseen) (61, 36, D) 4 potions of haste (61, 37, D) a +6 ring of dexterity (62, 0, D) a staff of cold (62, 8, D) a staff of earth (62, 16, D) a staff of earth (62, 26, D) a staff of fire (unseen) (62, 27, D) a +1 short sword of electrocution (unseen) (62, 36, D) a Handbook of Applied Construction (62, 37, D) a +1 battleaxe of venom (unseen) (63, 8, D) the staff of Nonu {rPois rCorr Dex+3 Earth} [staff of earth] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (unseen) (63, 16, D) a +9 shortbow (63, 17, D) a staff of fire (unseen) (63, 21, D) a +0 short sword a +0 robe (63, 26, D) a +2 vampiric partisan (63, 36, D) a +1 mace of holy wrath (unseen) (63, 37, D) a staff of fire (unseen) (64, 16, D) a +4 rapier of speed (unseen) (64, 17, D) a +2 ring mail of poison resistance (unseen) (64, 26, D) a +2 leather armour of fire resistance (unseen) (64, 27, D) a staff of cold (unseen) (65, 26, D) a +1 dagger of protection (unseen) (65, 44, D) a +2 vampiric rapier (still there?) a +0 robe (still there?) (67, 0, D) the +6 scale mail of Heam {rElec rF+ rCorr} rElec: It insulates you from electricity. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (67, 3, D) a +0 flail (68, 3, D) a +0 dagger (69, 3, D) a +0 dagger (69, 36, D) a +0 shortbow of freezing (unseen) (70, 8, D) a +2 scimitar of electrocution (unseen) (70, 9, D) a +0 arbalest of freezing (unseen) (70, 36, D) a +4 quarterstaff of draining (unseen) (70, 37, D) a staff of conjuration (unseen) (70, 41, D) a +0 rapier a +0 robe a spriggan corpse (70, 42, D) a wolf corpse (71, 10, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (71, 16, D) a staff of alchemy (71, 17, D) the +3 war axe "Vusuon" {venom, Str+4 Dex+3} Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). (unseen) (71, 26, D) a +0 mace of protection (unseen) (71, 27, D) the +0 hand axe "Tezuhet" {drain, ^Contam rN+ Int+5} ^Contam: It causes magical contamination when unequipped. rN+: It protects you from negative energy. Int+5: It affects your intelligence (+5). (unseen) (71, 36, D) the staff of Imminent Death {rPois Int+2 Dex+4 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (71, 37, D) a +2 robe of willpower (unseen) (71, 40, D) a black bear corpse (71, 41, D) a +0 rapier a +0 robe a wolf corpse a wolf corpse (72, 9, D) a +4 falchion of freezing (72, 16, D) a +3 dagger of electrocution (72, 17, D) a staff of conjuration (unseen) (72, 26, D) a +1 ring mail of cold resistance (72, 29, D) a hippogriff corpse (skeletalised by now) (72, 36, D) a +0 vampiric spear (72, 37, D) a +1 sling of flaming (unseen) (72, 41, D) a +0 short sword a +0 robe (72, 42, D) a black bear corpse (73, 1, D) a staff of conjuration (73, 3, D) an ugly thing corpse (skeletalised by now) (73, 16, D) a +2 crystal plate armour (73, 17, D) a +1 troll leather armour (73, 26, D) a +3 hand axe of freezing (unseen) (73, 27, D) a staff of alchemy (unseen) (73, 37, D) a staff of cold (74, 28, D) a wind drake corpse (skeletalised by now)