Dungeon Crawl Stone Soup version 0.33-a0-51-ge99af74eb8 (webtiles) character file. Game seed: 11901005025299025939 3 applic the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Sept 8, 2024. Slain by a gnoll ... wielding a +0 whip (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (106 turns). applic the Conjurer (Deep Elf Conjurer) Turns: 106, Time: 00:00:42 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 41% Magic: 4/6 EV: 11 Int: 22 God: Gold: 11 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic c - a potion of degeneration {unknown} Skills: + Level 0.1 Fighting + Level 2.4 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting * Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Nothing appears to happen. The goblin hits you but does no damage. The magic dart hits the goblin. The goblin is severely wounded. The goblin closely misses you. The magic dart hits the goblin. You kill the goblin! Your magical contamination has completely faded away. There is an open door here. You see here a +0 club. You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 11 gold pieces. An endoplasm and a gnoll come into view. The magic dart hits the gnoll but does no damage. The gnoll shouts! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (100% to hit) The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll hits you with a +0 whip. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 whip. Ouch! That really hurt! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. Ouch! That really hurt! You die... #.......... #...###.... #...# . #...# ##.## #.# #.# #g# #@# #.# #.# ####'#### #.......#### #..........# #.......##.# .###### ###.......##'#......... ).........##.#.)....... You could see a gnoll. Vanquished Creatures 2 goblins (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 106 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_oz, layout_basic, item_on_display_b Action || total ---------------------------++------- Cast: Magic Dart || 9 Armour: Robe || 4 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 106 | 106 | 0 | 0 | 78 | 1 | 106.0 | Dungeon | 106 | 106 | 0 | 0 | 78 | 1 | 106.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 106 daAuts