Dungeon Crawl Stone Soup version 0.33-a0-106-g97551ef1b1 (webtiles) character file. Game seed: 6178169244443533685 499 applic the Conjurer (level 6, -1/35 HPs) Began as a Deep Elf Conjurer on Sept 19, 2024. Was an Initiate of Ashenzari. Slain by a black bear (6 damage) ... on level 4 of the Dungeon. The game lasted 00:06:39 (3162 turns). applic the Conjurer (Deep Elf Conjurer) Turns: 3162, Time: 00:06:39 Health: -1/35 AC: 4 Str: 4 XL: 6 Next: 94% Magic: 8/17 EV: 12 Int: 25 God: Ashenzari [......] Gold: 211 SH: 0 Dex: 13 Spells: 10/17 levels left rFire . . . n - +0 dagger (vamp) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . r - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 211 gold pieces. Inventory: Hand Weapons n - a +0 vampiric dagger (weapon) t - the +5 spear of Victory {vamp, ^Fragile Str+4 Dex+3} (You found it in a sewer) Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). ^Fragile: It will be destroyed if unequipped. Missiles x - a throwing net Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) r - a +0 pair of boots (worn) Jewellery h - a +6 ring of strength Scrolls c - a scroll of poison {unknown} e - 3 scrolls of identify {unknown} f - a scroll of blinking {unknown} k - a scroll of torment {unknown} m - a scroll of teleportation {unknown} q - a scroll of enchant weapon {unknown} w - a scroll of fog {unknown} y - a scroll of vulnerability {unknown} Potions b - a potion of magic g - a potion of enlightenment {unknown} i - a potion of curing {unknown} j - 2 potions of ambrosia {unknown} l - a potion of haste {unknown} o - a potion of lignification {unknown} p - 2 potions of brilliance {unknown} u - a potion of attraction {unknown} v - a potion of invisibility {unknown} z - a potion of cancellation {unknown} Miscellaneous s - a box of beasts Skills: + Level 2.0 Fighting + Level 4.0 Dodging - Level 2.4 Stealth - Level 6.0 Spellcasting * Level 6.4 Conjurations * Level 1.8 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Fulminant Prism Conj/Alch 14% 3d9 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 14% N/A 11% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Maxwell's Portable Pile Tloc 7% (3-9)d3 22% 3 Teleport Other Tloc 7% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Elyvilon Fedhas Okawaru Uskayaw Vehumet Wu Jian Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the black bear. The black bear is lightly wounded. The black bear growls angrily. The magic dart hits the black bear. The black bear is moderately wounded. The magic dart hits the black bear. The black bear is moderately wounded. The magic dart hits the black bear. The black bear is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, 86% to hit) The searing ray hits the black bear. The black bear is heavily wounded. (Press . to maintain the ray.) The searing ray hits the black bear. The black bear is severely wounded. A goblin comes into view. It is wielding a +0 club. The black bear goes berserk! The searing ray misses the black bear. You finish channelling your searing ray. The black bear bites you! The black bear misses you. The black bear claws you but does no damage. The black bear bites you! The black bear claws you. x2 Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (severely wounded, berserk, 86% to hit) The searing ray hits the black bear! The black bear is almost dead. (Press . to maintain the ray.) The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... .#####..#.......# ........#.......# #.........#.......# ...#.#.#..........# ..................# .#..#.#..#..#.....# ............#.....# .#.#._.#.#..#.....# .....?.@...†#.....# .#..#.#h.#..# ....# .. ......... ..# #.#!....... #. ........... . .....#g..... #####.#...... .#..... You could see a black bear (berserk) and a goblin. Vanquished Creatures Sigmund (D:2) Pargi (Sewer) A scorpion (D:3) A gnoll bouda (D:2) 6 gnolls 2 river rats (D:3) An adder (D:3) 2 dart slugs A ribbon worm (D:3) 2 orcs (D:3) 6 endoplasms 2 giant cockroaches 5 goblins A hobgoblin (D:3) 7 jackals 5 kobolds 6 quokkas 5 ball pythons 5 bats 5 frilled lizards 7 rats 72 creatures vanquished. Vanquished Creatures (others) 4 fulminant prisms (Sewer) 4 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | applic the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 555 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 558 | D:1 | Learned a level 2 spell: Searing Ray 1108 | D:2 | Reached XP level 3. HP: 20/20 MP: 2/10 1276 | D:2 | Reached skill level 1 in Fighting 1276 | D:2 | Reached skill level 5 in Conjurations 1276 | D:2 | Reached XP level 4. HP: 25/25 MP: 3/12 1374 | D:2 | Noticed Sigmund 1382 | D:2 | Killed Sigmund 1383 | D:2 | Reached skill level 5 in Spellcasting 1383 | D:2 | Reached XP level 5. HP: 26/29 MP: 4/14 1825 | D:3 | Learned a level 4 spell: Fulminant Prism 1830 | D:3 | Reached XP level 6. HP: 29/35 MP: 9/16 1865 | D:3 | Found a blossoming altar of Fedhas. 1993 | D:3 | Found a hide-covered altar of Uskayaw. 2012 | D:3 | Found an ornate altar of the Wu Jian Council. 2292 | D:3 | Found a glowing drain. 2296 | Sewer | Entered a sewer 2396 | Sewer | Noticed Pargi 2416 | Sewer | Killed Pargi 2417 | Sewer | Reached skill level 1 in Alchemy 2503 | Sewer | Identified the +5 spear of Victory {vamp, ^Fragile Str+4 | Dex+3} 3017 | D:3 | Found a white marble altar of Elyvilon. 3017 | D:3 | Found an iron altar of Okawaru. 3023 | D:3 | Found a faded altar of an unknown god. 3026 | D:3 | Found a faded altar of an unknown god. 3028 | D:3 | Found a broken altar of Ashenzari. 3031 | D:3 | Became a worshipper of Ashenzari the Shackled 3138 | D:4 | Found a radiant altar of Vehumet. 3162 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_rooms, minmay_misc_feat_square, uniq_sigmund D:3: layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_cross_hatched, lemuel_tele_altar, chequers_temple_overflow_minitemple, gup_sewer_entry_spiral D:4: minmay_razor_zed, layout_gridville, nemelex_diamond_rough_becter, nicolae_vehumet_radiance Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Fighting | 1 2 | 2.0 Dodging | 3 4 | 4.0 Conjurations | 5 6 | 6.4 Alchemy | 1 | 1.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 2 || 2 Cast: Magic Dart | 28 | 89 || 117 Searing Ray | 5 | 19 || 24 Fulminant Prism | | 4 || 4 Use: Potion | | 1 || 1 Armour: Robe | 1 | 26 || 27 Dodge: Dodged | 2 | 18 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3209 | 3004 | 205 | 171 | 2362 | 5 | 641.8 | Dungeon | 2937 | 2732 | 205 | 128 | 2188 | 4 | 734.2 | Sewer | 271 | 271 | 0 | 43 | 174 | 1 | 271.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1192 daAuts D:3: 1129 daAuts D:2: 580 daAuts Sewer: 271 daAuts D:4: 34 daAuts